Player Matchup

Bastet
Bastet
ImNotRickRoss
Bastet
Level 67
God Stats
1W - 1L
1,730 SR
Queue Stats
18W - 27L
1,447 Elo+
Solo
Bacchus
Bacchus
PolloKíng
Bacchus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 58L
1,511 Elo+
Solo
Hel
Hel
RuloGol_79
Hel
Level 141
God Stats
1W - 3L
1,310 SR
Queue Stats
273W - 302L
1,392 Elo+
Solo
Amaterasu
Amaterasu
Yovaskar
Amaterasu
Level 108
God Stats
5W - 3L
1,552 SR
Queue Stats
133W - 150L
1,450 Elo+
Party 1
Kumbhakarna
Kumbhakarna
dreadphoenix168
Kumbhakarna
Level 52
God Stats
0W - 2L
1,477 SR
Queue Stats
58W - 75L
1,452 Elo+
Party 1
Team Averages
Level 98
1,514 SR
1,450 Elo+

VS

Team Averages
Level 90
1,491 SR
1,459 Elo+
Jing Wei
Jing Wei
Elswick8
Jing Wei
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
184W - 178L
1,452 Elo+
Solo
Xing Tian
Xing Tian
GreeNebula
Xing Tian
Level 110
God Stats
3W - 1L
1,456 SR
Queue Stats
43W - 32L
1,497 Elo+
Party 2
Yemoja
Yemoja
Krishnah
Yemoja
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,486 Elo+
Party 2
Lancelot
Lancelot
MarIybear
Lancelot
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 103L
1,398 Elo+
Solo
Arachne
Arachne
orangepinkman
Arachne
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 81L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 6 / 10
12,306
684
32,096
25,989
17,500
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bacchus
PolloKíng
Bacchus
18
4 / 4 / 11
12,887
716
23,733
24,319
46,430
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
2 / 5 / 11
11,352
631
22,925
26,257
19,007
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Amaterasu
Yovaskar
Amaterasu
18
2 / 8 / 11
11,015
612
22,714
28,700
32,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kumbhakarna
dreadphoenix168
Kumbhakarna
19
3 / 4 / 13
12,551
697
12,462
36,588
48,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Elswick8
Jing Wei
20
6 / 4 / 16
13,106
728
39,841
22,388
12,444
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
GreeNebula
Xing Tian
20
5 / 2 / 19
13,368
743
24,497
44,909
51,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Yemoja
Krishnah
Yemoja
20
6 / 1 / 17
13,689
761
8,244
16,774
14,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lancelot
MarIybear
Lancelot
17
2 / 8 / 15
11,259
626
20,842
28,105
23,410
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
20
8 / 3 / 14
13,443
747
24,479
36,062
28,730
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
108
18
Kills
27
27
Deaths
18
56
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Elswick8
Jing Wei
6
4
16
3.5
W
Xing Tian
GreeNebula
Xing Tian
5
2
19
7.25
L
7
6
10
2
W
Yemoja
Krishnah
Yemoja
6
1
17
14.5
W
Lancelot
MarIybear
Lancelot
2
8
15
1.19
L
Bacchus
PolloKíng
Bacchus
4
4
11
2.38
L
2
5
11
1.5
L
Amaterasu
Yovaskar
Amaterasu
2
8
11
0.94
L
Kumbhakarna
dreadphoenix168
Kumbhakarna
3
4
13
2.38
W
Arachne
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,930
Damage
117,903
141,853
Taken
148,238
163,901
Mitigated
130,405
64,248
Healing
76,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Elswick8
Jing Wei
39,841
23,976
1,021
6,245
22,388
12,444
4,466
9,398
12,990
0
93,215
W
Xing Tian
GreeNebula
Xing Tian
24,497
1,427
1,665
17,966
44,909
51,487
376
13,787
31,122
41,636
0
L
32,096
10,976
1,179
5,321
25,989
17,500
948
6,364
19,625
0
50,210
W
Yemoja
Krishnah
Yemoja
8,244
2,145
14,632
9,074
16,774
14,334
809
8,309
8,465
16,584
0
W
Lancelot
MarIybear
Lancelot
20,842
5,436
1,715
4,810
28,105
23,410
1,231
12,603
15,502
0
28,562
L
Bacchus
PolloKíng
Bacchus
23,733
3,586
3,233
4,050
24,319
46,430
58
5,802
18,517
38,388
0
L
22,925
4,669
16,814
12,649
26,257
19,007
959
6,673
19,584
44,770
0
L
Amaterasu
Yovaskar
Amaterasu
22,714
11,401
863
6,307
28,700
32,788
2,310
8,234
20,466
0
37,266
L
Kumbhakarna
dreadphoenix168
Kumbhakarna
12,462
1,920
2,105
11,727
36,588
48,176
635
9,924
26,664
22,755
0
W
Arachne
24,479
11,515
3,182
16,130
36,062
28,730
1,020
15,023
21,039
5,094
25,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,111
Gold Earned
64,865
173
Minions Killed
190
0
Camps Cleared
0
1,503,808
Distance Traveled
1,599,746
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,106
728
107
6
0
276,840
0
W
Xing Tian
13,368
743
24
1
0
364,838
0
L
Bastet
12,306
684
44
2
0
334,887
0
W
Yemoja
13,689
761
21
1
0
332,956
0
W
Lancelot
11,259
626
18
1
0
326,472
2
L
Bacchus
12,887
716
35
2
0
298,979
4
L
Hel
11,352
631
47
3
0
254,457
0
L
Amaterasu
11,015
612
26
1
0
298,499
0
L
Kumbhakarna
12,551
697
21
1
0
316,986
0
W
Arachne
13,443
747
20
1
0
298,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role