Player Matchup

Ra
Ra
 
Ra
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
AlexinItalics
Mulan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,517 Elo+
Solo
Pele
Pele
BurstHemorrhoid
Pele
Level 47
God Stats
1W - 1L
1,691 SR
Queue Stats
62W - 59L
1,542 Elo+
Party 1
Ares
Ares
GrandmasterOf7
Ares
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 44L
1,558 Elo+
Solo
Tyr
Tyr
QuetzalCodeine
Tyr
Level 64
God Stats
0W - 1L
1,659 SR
Queue Stats
68W - 59L
1,549 Elo+
Party 1
Team Averages
Level 88
1,570 SR
1,533 Elo+

VS

Team Averages
Level 131
1,507 SR
1,496 Elo+
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Jmac2332
Ah Puch
Level 153
God Stats
5W - 3L
1,473 SR
Queue Stats
270W - 279L
1,447 Elo+
Solo
Susano
Susano
N7VictoryKaiser
Susano
Level 126
God Stats
8W - 10L
1,449 SR
Queue Stats
351W - 357L
1,502 Elo+
Party 2
Ne Zha
Ne Zha
OlDirtyHaze
Ne Zha
Level 88
God Stats
9W - 6L
1,412 SR
Queue Stats
634W - 629L
1,533 Elo+
Solo
Guan Yu
Guan Yu
considine94
Guan Yu
Level 129
God Stats
5W - 2L
1,702 SR
Queue Stats
388W - 397L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 1 / 0
4,489
898
301
1,259
354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
4,794
959
1,437
5,526
4,334
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 1
4,939
988
4,677
4,868
1,491
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
4,261
852
0
1,536
1,096
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
0 / 2 / 1
4,685
937
2,684
6,610
2,548
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
11
1 / 0 / 6
5,615
1,123
1,679
4,296
4,901
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ah Puch
Jmac2332
Ah Puch
11
3 / 0 / 4
6,334
1,267
5,673
2,501
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
2 / 1 / 3
5,562
1,112
4,676
3,001
1,697
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
10
2 / 1 / 4
5,645
1,129
2,674
3,889
1,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
considine94
Guan Yu
9
0 / 0 / 8
5,345
1,069
3,354
6,277
4,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
2
Kills
8
8
Deaths
2
2
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
1
0
0
W
Bacchus
 
Bacchus
1
0
6
4
L
1
2
0
0.5
L
1
3
1
0.5
L
0
0
0
0
W
Ah Puch
Jmac2332
Ah Puch
3
0
4
5
W
2
1
3
3.5
W
Ne Zha
2
1
4
4
L
0
2
1
0.25
W
Guan Yu
considine94
Guan Yu
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,099
Damage
18,056
19,799
Taken
19,964
9,823
Mitigated
14,490
2,225
Healing
9,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
301
0
246
98
1,259
354
0
353
867
2,048
0
W
Bacchus
 
Bacchus
1,679
144
1,105
1,248
4,296
4,901
280
0
4,296
3,553
0
L
1,437
91
62
356
5,526
4,334
0
1,959
3,406
0
4,985
L
4,677
758
0
10
4,868
1,491
0
1,155
3,547
0
13,947
L
0
0
0
0
1,536
1,096
0
1,133
403
0
0
W
Ah Puch
Jmac2332
Ah Puch
5,673
51
418
379
2,501
1,221
490
0
2,501
18,295
0
W
4,676
1,169
0
14
3,001
1,697
233
210
2,791
0
6,203
W
Ne Zha
2,674
226
673
479
3,889
1,911
170
0
3,889
0
5,966
L
2,684
0
394
1,059
6,610
2,548
0
2,752
3,734
0
3,588
W
Guan Yu
considine94
Guan Yu
3,354
136
2,472
2,897
6,277
4,760
536
91
6,186
0
4,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,168
Gold Earned
28,501
28
Minions Killed
47
0
Camps Cleared
0
397,831
Distance Traveled
559,456
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
4,489
898
5
1
0
41,652
0
W
Bacchus
5,615
1,123
5
1
0
122,773
3
L
Mulan
4,794
959
6
1
0
96,035
0
L
Pele
4,939
988
13
3
0
113,412
0
L
Ares
4,261
852
0
0
0
36,622
1
W
Ah Puch
6,334
1,267
32
6
0
109,267
1
W
Susano
5,562
1,112
3
1
0
95,396
0
W
Ne Zha
5,645
1,129
5
1
0
110,655
1
L
Tyr
4,685
937
4
1
0
110,110
0
W
Guan Yu
5,345
1,069
2
0
0
121,365
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role