Player Matchup

Ymir
Ymir
BJSSA
Ymir
Level 47
God Stats
1W - 2L
1,277 SR
Queue Stats
59W - 58L
1,456 Elo+
Party 4
Chiron
Chiron
Dudester91
Chiron
Level 105
God Stats
6W - 1L
1,763 SR
Queue Stats
78W - 72L
1,456 Elo+
Party 4
Horus
Horus
PrivateGreens
Horus
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 27L
1,573 Elo+
Party 3
Arachne
Arachne
XiJingpin
Arachne
Level 148
God Stats
6W - 3L
1,663 SR
Queue Stats
431W - 308L
1,548 Elo+
Party 3
Ullr
Ullr
javeon03
Ullr
Level 18
God Stats
2W - 1L
1,729 SR
Queue Stats
35W - 16L
1,692 Elo+
Party 3
Team Averages
Level 85
1,586 SR
1,545 Elo+

VS

Team Averages
Level 100
1,574 SR
1,624 Elo+
Thanatos
Thanatos
CR7Galactix
Thanatos
Level 147
God Stats
7W - 2L
1,472 SR
Queue Stats
508W - 416L
1,648 Elo+
Party 2
Discordia
Discordia
ChefLeGoofy
Discordia
Level 137
God Stats
3W - 3L
1,682 SR
Queue Stats
328W - 252L
1,631 Elo+
Party 2
Atlas
Atlas
KogaYoro
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 63L
1,698 Elo+
Party 2
Artemis
Artemis
Nurvanos
Artemis
Level 160
God Stats
11W - 8L
1,583 SR
Queue Stats
270W - 207L
1,590 Elo+
Party 1
Geb
Geb
OctoberM
Geb
Level 31
God Stats
6W - 7L
1,632 SR
Queue Stats
77W - 70L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
BJSSA
Ymir
11
2 / 0 / 3
7,184
553
3,587
8,374
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Dudester91
Chiron
13
2 / 0 / 1
7,946
611
3,693
5,405
1,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 2
7,128
548
2,614
6,924
3,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
XiJingpin
Arachne
13
5 / 0 / 4
7,759
597
9,512
12,761
4,627
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
13
2 / 0 / 5
7,766
597
3,375
6,721
2,887
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CR7Galactix
Thanatos
11
0 / 3 / 0
6,382
491
4,349
11,560
5,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
ChefLeGoofy
Discordia
12
0 / 3 / 0
6,644
511
5,396
6,941
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
KogaYoro
Atlas
13
1 / 2 / 0
7,565
582
4,959
9,252
6,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
Nurvanos
Artemis
13
0 / 1 / 0
6,888
530
5,536
5,564
2,217
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
0 / 3 / 0
5,769
444
2,975
10,657
8,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
12
Kills
1
1
Deaths
12
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ymir
BJSSA
Ymir
2
0
3
3.5
L
Thanatos
CR7Galactix
Thanatos
0
3
0
0
L
Discordia
ChefLeGoofy
Discordia
0
3
0
0
W
Chiron
Dudester91
Chiron
2
0
1
2.5
L
Atlas
KogaYoro
Atlas
1
2
0
0.5
L
Artemis
Nurvanos
Artemis
0
1
0
0
L
0
3
0
0
W
1
1
2
2
W
Arachne
XiJingpin
Arachne
5
0
4
7
W
Ullr
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,781
Damage
23,215
40,185
Taken
43,974
20,090
Mitigated
25,957
14,236
Healing
16,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
BJSSA
Ymir
3,587
1,577
283
2,855
8,374
6,706
0
3,287
5,087
11,105
2,153
L
Thanatos
CR7Galactix
Thanatos
4,349
1,269
0
10,175
11,560
5,939
60
70
11,490
0
57,549
L
Discordia
ChefLeGoofy
Discordia
5,396
350
0
875
6,941
2,442
0
227
6,714
59,909
0
W
Chiron
Dudester91
Chiron
3,693
1,024
382
2,500
5,405
1,875
949
449
4,956
0
66,627
L
Atlas
KogaYoro
Atlas
4,959
1,642
0
1,690
9,252
6,889
0
266
8,528
48,627
0
L
Artemis
Nurvanos
Artemis
5,536
1,798
0
1,854
5,564
2,217
0
209
5,355
0
62,697
L
2,975
209
0
2,049
10,657
8,470
0
2,361
8,248
15,018
2,912
W
2,614
1,220
149
2,046
6,924
3,995
0
3,750
2,788
0
44,235
W
Arachne
XiJingpin
Arachne
9,512
5,710
0
5,053
12,761
4,627
0
2,435
10,250
0
58,924
W
Ullr
3,375
1,436
0
968
6,721
2,887
0
2,813
3,890
0
65,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,783
Gold Earned
33,248
434
Minions Killed
472
0
Camps Cleared
0
1,358,882
Distance Traveled
1,266,792
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,184
553
28
2
0
262,724
1
L
Thanatos
6,382
491
98
8
0
292,112
9
L
Discordia
6,644
511
111
9
0
235,620
5
W
Chiron
7,946
611
130
10
0
229,768
5
L
Atlas
7,565
582
122
9
0
259,087
5
L
Artemis
6,888
530
117
9
0
230,447
1
L
Geb
5,769
444
24
2
0
249,526
3
W
Horus
7,128
548
79
6
0
275,508
6
W
Arachne
7,759
597
87
7
0
328,026
2
W
Ullr
7,766
597
110
8
0
262,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role