Player Matchup

Cthulhu
Cthulhu
Sensei349
Cthulhu
Level 135
God Stats
11W - 10L
1,525 SR
Queue Stats
303W - 333L
1,390 Elo+
Solo
Mercury
Mercury
blurthenija
Mercury
Level 147
God Stats
5W - 6L
1,402 SR
Queue Stats
130W - 106L
1,562 Elo+
Party 2
Olorun
Olorun
datboiReckless
Olorun
Level 87
God Stats
11W - 11L
1,586 SR
Queue Stats
265W - 284L
1,562 Elo+
Party 2
Neith
Neith
emtrigg013
Neith
Level 115
God Stats
7W - 25L
1,260 SR
Queue Stats
164W - 201L
1,373 Elo+
Solo
Zhong Kui
Zhong Kui
fantas144
Zhong Kui
Level 149
God Stats
18W - 7L
1,708 SR
Queue Stats
181W - 162L
1,573 Elo+
Party 2
Team Averages
Level 127
1,496 SR
1,492 Elo+

VS

Team Averages
Level 130
1,555 SR
1,483 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Ahhkward
Xing Tian
Level 158
God Stats
10W - 6L
1,553 SR
Queue Stats
553W - 565L
1,547 Elo+
Party 1
Persephone
Persephone
Kingtazz44
Persephone
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 87L
1,350 Elo+
Solo
Ra
Ra
RIP Yondu
Ra
Level 159
God Stats
33W - 23L
1,650 SR
Queue Stats
579W - 583L
1,564 Elo+
Party 1
Chaac
Chaac
RaidINC
Chaac
Level 147
God Stats
1W - 3L
1,570 SR
Queue Stats
76W - 83L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sensei349
Cthulhu
14
1 / 0 / 6
8,519
710
9,621
11,946
10,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
blurthenija
Mercury
15
2 / 3 / 6
8,847
737
8,544
12,064
4,804
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
5 / 1 / 4
9,229
769
16,517
11,524
5,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
17
1 / 0 / 5
9,223
769
5,133
5,804
2,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zhong Kui
fantas144
Zhong Kui
15
3 / 4 / 5
8,366
697
12,963
16,089
10,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
0 / 2 / 0
7,914
660
9,072
8,721
4,036
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Ahhkward
Xing Tian
14
0 / 1 / 6
8,472
706
7,556
20,539
15,825
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Persephone
Kingtazz44
Persephone
15
1 / 0 / 5
8,603
717
13,675
6,555
2,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 2 / 2
9,570
798
10,154
9,457
4,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
RaidINC
Chaac
12
1 / 7 / 4
7,436
620
7,078
15,414
8,309
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
12
Kills
8
8
Deaths
12
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
2
0
0
L
Xing Tian
Ahhkward
Xing Tian
0
1
6
3
L
Persephone
Kingtazz44
Persephone
1
0
5
3.5
L
6
2
2
3.5
L
Chaac
RaidINC
Chaac
1
7
4
0.43
W
Cthulhu
Sensei349
Cthulhu
1
0
6
4
W
Mercury
blurthenija
Mercury
2
3
6
1.67
W
5
1
4
7
W
Neith
1
0
5
3.5
W
Zhong Kui
fantas144
Zhong Kui
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,778
Damage
47,535
57,427
Taken
60,686
34,081
Mitigated
35,810
23,453
Healing
20,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
9,072
2,633
151
676
8,721
4,036
0
4,792
3,727
0
33,562
L
Xing Tian
Ahhkward
Xing Tian
7,556
666
2,322
7,785
20,539
15,825
0
13,123
7,170
21,544
0
L
Persephone
Kingtazz44
Persephone
13,675
279
0
1,522
6,555
2,957
0
4,434
1,933
41,340
0
L
10,154
294
2,484
1,619
9,457
4,683
0
6,232
3,129
42,414
0
L
Chaac
RaidINC
Chaac
7,078
1,610
445
3,689
15,414
8,309
0
9,680
5,626
0
13,753
W
Cthulhu
Sensei349
Cthulhu
9,621
329
1,781
4,577
11,946
10,204
259
7,899
4,047
22,810
0
W
Mercury
blurthenija
Mercury
8,544
4,023
0
638
12,064
4,804
0
6,696
5,368
0
35,246
W
16,517
8,340
1,432
5,814
11,524
5,189
0
5,674
5,850
41,552
0
W
Neith
5,133
1,157
639
2,290
5,804
2,976
1,658
2,315
3,489
0
43,235
W
Zhong Kui
fantas144
Zhong Kui
12,963
2,197
0
6,282
16,089
10,908
39
8,801
7,288
28,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,184
Gold Earned
41,995
274
Minions Killed
236
0
Camps Cleared
0
1,158,297
Distance Traveled
1,119,249
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,914
660
53
4
0
221,445
3
L
Xing Tian
8,472
706
26
2
0
244,054
2
L
Persephone
8,603
717
59
5
0
225,568
4
L
Ra
9,570
798
85
7
0
266,043
0
L
Chaac
7,436
620
13
1
0
162,139
0
W
Cthulhu
8,519
710
27
2
0
251,073
4
W
Mercury
8,847
737
45
4
0
292,805
2
W
Olorun
9,229
769
63
5
0
234,171
1
W
Neith
9,223
769
92
8
0
174,851
4
W
Zhong Kui
8,366
697
47
4
0
205,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role