Player Matchup

Shiva
Shiva
FIDDYSPENCE7077
Shiva
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,562 Elo+
Party 3
Hou Yi
Hou Yi
GooseCorpse
Hou Yi
Level 114
God Stats
5W - 2L
1,791 SR
Queue Stats
363W - 380L
1,450 Elo+
Party 1
Heimdallr
Heimdallr
Jawa41
Heimdallr
Level 109
God Stats
3W - 1L
1,868 SR
Queue Stats
273W - 274L
1,510 Elo+
Party 1
Izanami
Izanami
TYLER5150
Izanami
Level 124
God Stats
0W - 1L
1,687 SR
Queue Stats
4W - 5L
1,466 Elo+
Party 1
Fenrir
Fenrir
xLockmansterx
Fenrir
Level 135
God Stats
0W - 1L
1,259 SR
Queue Stats
40W - 21L
1,658 Elo+
Party 3
Team Averages
Level 107
1,621 SR
1,529 Elo+

VS

Team Averages
Level 109
1,405 SR
1,447 Elo+
Ao Kuang
Ao Kuang
CutesyWaifu
Ao Kuang
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 175L
1,432 Elo+
Party 2
Ne Zha
Ne Zha
FallenAngel0005
Ne Zha
Level 104
God Stats
5W - 6L
1,403 SR
Queue Stats
208W - 220L
1,471 Elo+
Solo
Ullr
Ullr
Shikiouji
Ullr
Level 154
God Stats
3W - 2L
1,469 SR
Queue Stats
174W - 207L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
Spray Station
Baron Samedi
Level 100
God Stats
8W - 10L
1,458 SR
Queue Stats
618W - 641L
1,476 Elo+
Party 2
Artio
Artio
icodepie
Artio
Level 109
God Stats
2W - 2L
1,195 SR
Queue Stats
72W - 67L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 13
11,039
849
12,414
22,567
17,209
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
17
3 / 6 / 7
10,043
773
14,102
16,714
6,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heimdallr
Jawa41
Heimdallr
16
2 / 6 / 10
9,400
723
19,400
16,495
6,779
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Izanami
TYLER5150
Izanami
18
10 / 6 / 6
10,811
832
29,775
14,689
5,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 9 / 6
9,705
747
8,470
25,249
17,274
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CutesyWaifu
Ao Kuang
19
13 / 4 / 13
11,859
912
18,513
25,435
15,794
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 5 / 12
9,792
753
11,009
16,307
9,019
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ullr
15
2 / 6 / 11
9,232
710
7,682
17,417
8,785
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Spray Station
Baron Samedi
20
7 / 1 / 18
12,231
941
35,068
15,984
11,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artio
icodepie
Artio
18
4 / 3 / 18
11,234
864
14,273
25,488
40,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
103
19
Kills
31
31
Deaths
19
42
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CutesyWaifu
Ao Kuang
13
4
13
4.88
L
3
4
13
2.38
W
5
5
12
2.2
L
Hou Yi
3
6
7
1.08
L
Heimdallr
Jawa41
Heimdallr
2
6
10
1.17
W
Ullr
2
6
11
1.25
W
Baron Samedi
Spray Station
Baron Samedi
7
1
18
16
L
Izanami
TYLER5150
Izanami
10
6
6
2.17
W
Artio
icodepie
Artio
4
3
18
4.33
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,161
Damage
86,545
95,714
Taken
100,631
53,376
Mitigated
85,315
27,064
Healing
50,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CutesyWaifu
Ao Kuang
18,513
6,445
758
11,866
25,435
15,794
1,858
0
25,435
24,612
0
L
12,414
1,930
2,262
7,493
22,567
17,209
0
16,710
5,857
0
22,741
W
11,009
2,174
0
3,336
16,307
9,019
399
0
16,296
0
21,291
L
Hou Yi
14,102
6,804
1,691
3,051
16,714
6,310
571
13,653
3,061
0
22,636
L
Heimdallr
Jawa41
Heimdallr
19,400
10,771
1,048
3,188
16,495
6,779
1,152
10,592
5,903
0
32,832
W
Ullr
7,682
4,511
2,074
1,925
17,417
8,785
2,137
0
17,417
0
12,859
W
Baron Samedi
Spray Station
Baron Samedi
35,068
4,658
10,882
8,062
15,984
11,359
2,001
0
15,984
69,315
0
L
Izanami
TYLER5150
Izanami
29,775
14,142
441
575
14,689
5,804
38
10,236
4,453
0
53,815
W
Artio
icodepie
Artio
14,273
1,282
3,651
8,015
25,488
40,358
250
0
25,488
19,788
0
L
8,470
2,091
2,660
4,655
25,249
17,274
0
16,663
8,586
0
13,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,998
Gold Earned
54,348
133
Minions Killed
134
0
Camps Cleared
0
1,087,573
Distance Traveled
1,383,758
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
11,859
912
15
1
0
306,284
0
L
Shiva
11,039
849
16
1
0
258,107
0
W
Ne Zha
9,792
753
15
1
0
305,170
2
L
Hou Yi
10,043
773
16
1
0
221,373
0
L
Heimdallr
9,400
723
33
3
0
197,999
0
W
Ullr
9,232
710
9
1
0
220,104
0
W
Baron Samedi
12,231
941
86
7
0
269,257
4
L
Izanami
10,811
832
63
5
0
179,727
0
W
Artio
11,234
864
9
1
0
282,943
0
L
Fenrir
9,705
747
5
0
0
230,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role