Player Matchup

Nike
Nike
DirtyyDish
Nike
Level 141
God Stats
2W - 0L
1,713 SR
Queue Stats
194W - 94L
1,703 Elo+
Party 2
Neith
Neith
KeefMcDoogal
Neith
Level 86
God Stats
4W - 3L
1,636 SR
Queue Stats
247W - 121L
1,675 Elo+
Party 2
Guan Yu
Guan Yu
TheOneMadMan
Guan Yu
Level 66
God Stats
8W - 5L
1,615 SR
Queue Stats
214W - 125L
1,600 Elo+
Party 2
Poseidon
Poseidon
VeinedSnake
Poseidon
Level 42
God Stats
3W - 0L
1,894 SR
Queue Stats
125W - 34L
1,726 Elo+
Party 2
Olorun
Olorun
missrage98
Olorun
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 99L
1,608 Elo+
Solo
Team Averages
Level 90
1,672 SR
1,663 Elo+

VS

Team Averages
Level 49
1,458 SR
1,438 Elo+
Cthulhu
Cthulhu
SittyTlapper
Cthulhu
Level 29
God Stats
0W - 1L
1,450 SR
Queue Stats
11W - 16L
1,441 Elo+
Party 1
Mulan
Mulan
YourFavSmurf250
Mulan
Level 68
God Stats
0W - 1L
1,479 SR
Queue Stats
59W - 80L
1,519 Elo+
Party 3
Scylla
Scylla
jayless
Scylla
Level 17
God Stats
0W - 1L
1,372 SR
Queue Stats
1W - 4L
1,428 Elo+
Party 1
Awilix
Awilix
kmkubista14
Awilix
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,442 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
yvng heZeus
Ah Muzen Cab
Level 87
God Stats
2W - 4L
1,491 SR
Queue Stats
14W - 29L
1,362 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 4 / 6
9,586
871
13,086
17,566
17,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

15
2 / 2 / 10
8,427
766
8,898
9,331
4,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
TheOneMadMan
Guan Yu
15
3 / 4 / 13
8,406
764
11,441
13,607
12,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
VeinedSnake
Poseidon
16
4 / 2 / 10
8,968
815
12,695
8,163
2,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
missrage98
Olorun
15
3 / 1 / 11
8,713
792
9,378
9,748
4,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SittyTlapper
Cthulhu
14
0 / 4 / 7
7,945
722
5,961
14,714
13,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 6 / 10
7,614
692
11,044
15,176
9,393
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Scylla
jayless
Scylla
15
7 / 7 / 4
8,822
802
13,478
12,184
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
14
2 / 2 / 1
7,622
693
3,219
11,374
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Muzen Cab
yvng heZeus
Ah Muzen Cab
15
4 / 2 / 5
8,874
807
13,240
11,851
4,995
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
40
21
Kills
13
13
Deaths
21
50
Assists
27
Player
Kills
Deaths
Assists
KDA
W
9
4
6
3
W
2
2
10
3.5
L
Cthulhu
SittyTlapper
Cthulhu
0
4
7
0.88
W
Guan Yu
TheOneMadMan
Guan Yu
3
4
13
2.38
W
Poseidon
VeinedSnake
Poseidon
4
2
10
4.5
L
0
6
10
0.83
L
Scylla
jayless
Scylla
7
7
4
1.29
L
Awilix
2
2
1
1.25
W
Olorun
missrage98
Olorun
3
1
11
8.5
L
Ah Muzen Cab
yvng heZeus
Ah Muzen Cab
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,498
Damage
46,942
58,415
Taken
65,299
42,392
Mitigated
37,310
21,223
Healing
5,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,086
1,870
0
3,955
17,566
17,426
584
5,034
12,532
71
34,338
W
8,898
4,236
0
3,152
9,331
4,468
1,251
4,128
5,203
0
30,399
L
Cthulhu
SittyTlapper
Cthulhu
5,961
288
256
1,075
14,714
13,602
0
5,074
8,927
21,944
0
W
Guan Yu
TheOneMadMan
Guan Yu
11,441
412
2,268
3,278
13,607
12,897
260
4,214
9,393
34
15,446
W
Poseidon
VeinedSnake
Poseidon
12,695
1,320
0
1,981
8,163
2,688
482
3,468
4,695
30,991
0
L
11,044
1,703
0
2,613
15,176
9,393
0
4,417
9,894
0
22,521
L
Scylla
jayless
Scylla
13,478
1,641
0
70
12,184
4,787
0
4,103
7,457
20,383
0
L
Awilix
3,219
1,072
0
250
11,374
4,533
0
2,495
8,343
0
12,213
W
Olorun
missrage98
Olorun
9,378
5,532
1,798
4,791
9,748
4,913
2,149
2,595
7,153
28,286
3,462
L
Ah Muzen Cab
yvng heZeus
Ah Muzen Cab
13,240
3,363
0
1,529
11,851
4,995
0
3,657
7,872
0
34,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,100
Gold Earned
40,877
222
Minions Killed
150
0
Camps Cleared
0
1,151,991
Distance Traveled
1,102,011
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,586
871
51
5
0
232,245
1
W
Neith
8,427
766
54
5
0
219,912
7
L
Cthulhu
7,945
722
18
2
0
234,146
1
W
Guan Yu
8,406
764
13
1
0
244,047
2
W
Poseidon
8,968
815
61
6
0
240,265
5
L
Mulan
7,614
692
24
2
0
198,277
2
L
Scylla
8,822
802
28
3
0
205,034
0
L
Awilix
7,622
693
20
2
0
248,498
0
W
Olorun
8,713
792
43
4
0
215,522
0
L
Ah Muzen Cab
8,874
807
60
5
0
216,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role