Player Matchup

Merlin
Merlin
Platinum III
 
Merlin
Platinum III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond V
Daavviidd559
Awilix
Diamond V
Level 141
God Stats
146W - 112L
1,622 SR
Queue Stats
586W - 571L
2,047 MMR
Solo
Sobek
Sobek
Gold V
GT IsRa
Sobek
Gold V
Level 138
God Stats
0W - 1L
1,769 SR
Queue Stats
59W - 40L
2,223 MMR
Party 1
Ishtar
Ishtar
Platinum V
Perro perre
Ishtar
Platinum V
Level 57
God Stats
1W - 1L
1,877 SR
Queue Stats
39W - 34L
1,932 MMR
Party 1
Hercules
Hercules
Diamond III
SMOK3Y V2
Hercules
Diamond III
Level 141
God Stats
11W - 15L
1,582 SR
Queue Stats
145W - 143L
2,326 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 117
1,670 SR
2,006 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 132
1,635 SR
2,132 MMR
Thor
Thor
Diamond I
Damien Threw
Thor
Diamond I
Level 158
God Stats
12W - 8L
1,777 SR
Queue Stats
329W - 279L
2,337 MMR
Solo
Mulan
Mulan
Platinum I
Free Lucids
Mulan
Platinum I
Level 95
God Stats
12W - 12L
1,572 SR
Queue Stats
410W - 419L
1,886 MMR
Solo
Vulcan
Vulcan
Diamond II
Hawk 1500
Vulcan
Diamond II
Level 160
God Stats
9W - 4L
1,750 SR
Queue Stats
173W - 153L
2,412 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
JoshuaHypes
Hun Batz
Platinum IV
Level 103
God Stats
1W - 1L
1,413 SR
Queue Stats
38W - 36L
1,785 MMR
Solo
Xing Tian
Xing Tian
Diamond III
peractor3
Xing Tian
Diamond III
Level 145
God Stats
12W - 6L
1,664 SR
Queue Stats
244W - 238L
2,242 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
1 / 2 / 3
8,849
492
10,127
6,741
2,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Awilix
14
3 / 5 / 3
9,033
502
8,059
16,008
6,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sobek
GT IsRa
Sobek
12
0 / 4 / 4
7,918
440
5,697
18,896
17,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
15
4 / 6 / 1
9,602
533
10,452
18,418
6,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
SMOK3Y V2
Hercules
16
1 / 1 / 0
10,120
562
7,477
16,119
12,890
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bans
BastetLokiKaliBakasura

VS

Bans
LancelotRavanaAo KuangKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 5
9,787
544
10,893
14,536
6,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
5 / 1 / 3
9,884
549
14,439
14,396
11,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Vulcan
Hawk 1500
Vulcan
16
4 / 2 / 8
9,527
529
15,702
9,876
4,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
JoshuaHypes
Hun Batz
15
2 / 0 / 5
8,631
480
5,293
12,399
5,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
peractor3
Xing Tian
14
4 / 2 / 6
8,233
457
8,196
18,430
16,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
45
9
Kills
18
18
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
2
3
1.25
L
Awilix
3
5
3
0.9
W
3
4
5
1.38
W
5
1
3
6.5
L
Sobek
GT IsRa
Sobek
0
4
4
0.5
W
Vulcan
Hawk 1500
Vulcan
4
2
8
4
W
Hun Batz
JoshuaHypes
Hun Batz
2
0
5
4.5
L
Ishtar
4
6
1
0.75
L
Hercules
SMOK3Y V2
Hercules
1
1
0
1
W
Xing Tian
peractor3
Xing Tian
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,812
Damage
54,523
76,182
Taken
69,637
45,837
Mitigated
43,785
20,325
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
10,127
325
132
1,011
6,741
2,587
0
3,498
3,194
84,383
0
L
Awilix
8,059
2,753
0
735
16,008
6,179
0
4,134
11,687
30
68,480
W
10,893
3,256
0
1,917
14,536
6,171
0
1,304
13,232
0
84,052
W
14,439
2,683
0
8,569
14,396
11,898
0
2,299
12,097
75
78,574
L
Sobek
GT IsRa
Sobek
5,697
1,079
0
6,938
18,896
17,345
0
9,366
9,362
25,824
0
W
Vulcan
Hawk 1500
Vulcan
15,702
4,634
0
905
9,876
4,382
0
4,847
5,029
95,996
0
W
Hun Batz
JoshuaHypes
Hun Batz
5,293
991
0
500
12,399
5,319
0
1,506
10,893
0
84,756
L
Ishtar
10,452
5,877
0
4,048
18,418
6,836
66
4,735
13,683
0
75,480
L
Hercules
SMOK3Y V2
Hercules
7,477
2,650
0
7,461
16,119
12,890
0
1,578
13,639
0
84,694
W
Xing Tian
peractor3
Xing Tian
8,196
900
0
2,969
18,430
16,015
0
6,244
12,186
35,638
4,222

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,522
Gold Earned
46,062
581
Minions Killed
629
0
Camps Cleared
0
1,678,332
Distance Traveled
1,896,332
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,849
492
159
9
0
331,982
6
L
Awilix
9,033
502
100
6
0
371,735
3
W
Thor
9,787
544
140
8
0
325,613
4
W
Mulan
9,884
549
152
8
0
367,604
6
L
Sobek
7,918
440
17
1
0
344,556
5
W
Vulcan
9,527
529
155
9
0
388,826
4
W
Hun Batz
8,631
480
128
7
0
439,152
1
L
Ishtar
9,602
533
130
7
0
286,927
5
L
Hercules
10,120
562
175
10
0
343,132
6
W
Xing Tian
8,233
457
54
3
0
375,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role