Player Matchup

Rama
Rama
GoonSquad 12111
Rama
Level 49
God Stats
1W - 0L
1,486 SR
Queue Stats
5W - 6L
1,292 Elo+
Solo
Jormungandr
Jormungandr
LuckLast
Jormungandr
Level 129
God Stats
7W - 11L
1,240 SR
Queue Stats
211W - 316L
1,290 Elo+
Party 2
Hades
Hades
Nonchalant_i_Be
Hades
Level 99
God Stats
7W - 5L
1,426 SR
Queue Stats
176W - 319L
1,186 Elo+
Party 2
Team Averages
Level 92
1,384 SR
1,256 Elo+

VS

Team Averages
Level 63
1,300 SR
1,278 Elo+
Cthulhu
Cthulhu
Apokalypticx
Cthulhu
Level 109
God Stats
3W - 5L
1,264 SR
Queue Stats
28W - 59L
1,306 Elo+
Party 1
Danzaburou
Danzaburou
KyroEclips
Danzaburou
Level 34
God Stats
8W - 11L
1,409 SR
Queue Stats
25W - 52L
1,261 Elo+
Party 1
Chang'e
Chang'e
Snugglebee
Chang'e
Level 45
God Stats
4W - 9L
1,227 SR
Queue Stats
11W - 27L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 4
12,462
656
17,115
13,552
7,291
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
LuckLast
Jormungandr
18
3 / 0 / 5
12,228
644
18,915
26,531
29,873
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 0 / 7
11,328
596
12,729
20,158
14,220
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Apokalypticx
Cthulhu
15
0 / 2 / 0
11,059
582
17,301
20,679
30,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Danzaburou
KyroEclips
Danzaburou
15
0 / 4 / 0
10,203
537
19,624
17,513
9,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Snugglebee
Chang'e
15
0 / 2 / 0
10,141
534
10,853
15,581
8,005
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Apokalypticx
Cthulhu
0
2
0
0
W
4
0
4
6
L
Danzaburou
KyroEclips
Danzaburou
0
4
0
0
W
Jormungandr
LuckLast
Jormungandr
3
0
5
5.5
W
1
0
7
4.5
L
Chang'e
Snugglebee
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,759
Damage
47,778
60,241
Taken
53,773
51,384
Mitigated
47,670
31,745
Healing
20,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Apokalypticx
Cthulhu
17,301
420
3,030
3,203
20,679
30,252
0
9,403
11,276
38,913
0
W
17,115
13,107
0
4,387
13,552
7,291
2,264
7,256
6,296
0
65,546
L
Danzaburou
KyroEclips
Danzaburou
19,624
7,609
0
4,129
17,513
9,413
0
13,645
3,868
0
49,065
W
Jormungandr
LuckLast
Jormungandr
18,915
3,945
1,368
13,356
26,531
29,873
214
11,966
14,565
74,103
0
W
12,729
1,716
1,473
11,161
20,158
14,220
194
9,869
10,289
33,633
0
L
Chang'e
Snugglebee
Chang'e
10,853
1,669
5,110
4,582
15,581
8,005
0
9,167
6,414
34,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,018
Gold Earned
31,403
246
Minions Killed
185
9
Camps Cleared
5
1,004,160
Distance Traveled
983,530
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,059
582
67
4
0
353,902
5
W
Rama
12,462
656
109
6
6
346,665
2
L
Danzaburou
10,203
537
72
4
5
293,120
4
W
Jormungandr
12,228
644
94
5
2
328,427
3
W
Hades
11,328
596
43
2
1
329,068
1
L
Chang'e
10,141
534
46
2
0
336,508
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role