Player Matchup

Athena
Athena
 
Athena
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Deadsoldier1014
Hera
Level 122
God Stats
3W - 1L
1,845 SR
Queue Stats
226W - 221L
1,591 Elo+
Solo
Medusa
Medusa
Dilectam
Medusa
Level 160
God Stats
9W - 7L
1,548 SR
Queue Stats
443W - 412L
1,644 Elo+
Solo
Hun Batz
Hun Batz
SmokedToast
Hun Batz
Level 129
God Stats
1W - 0L
1,597 SR
Queue Stats
26W - 13L
1,709 Elo+
Solo
Bellona
Bellona
g0yokunomajo
Bellona
Level 160
God Stats
22W - 23L
1,576 SR
Queue Stats
239W - 264L
1,569 Elo+
Solo
Team Averages
Level 146
1,613 SR
1,603 Elo+

VS

Team Averages
Level 132
1,701 SR
1,627 Elo+
Medusa
Medusa
Aq Iconic
Medusa
Level 143
God Stats
8W - 5L
1,714 SR
Queue Stats
85W - 86L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
LumpiaKid
Kuzenbo
Level 125
God Stats
6W - 3L
1,813 SR
Queue Stats
133W - 120L
1,634 Elo+
Solo
Nu Wa
Nu Wa
iLiyer
Nu Wa
Level 128
God Stats
5W - 3L
1,667 SR
Queue Stats
29W - 20L
1,720 Elo+
Solo
Ne Zha
Ne Zha
nocturne_diego
Ne Zha
Level 106
God Stats
1W - 2L
1,883 SR
Queue Stats
61W - 64L
1,577 Elo+
Solo
King Arthur
King Arthur
sihza01
King Arthur
Level 160
God Stats
5W - 5L
1,430 SR
Queue Stats
292W - 267L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
1 / 2 / 8
8,547
503
6,211
17,187
18,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
3 / 2 / 6
8,903
524
12,514
9,279
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Dilectam
Medusa
18
9 / 1 / 4
11,234
661
10,948
9,960
4,653
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
SmokedToast
Hun Batz
14
2 / 4 / 2
8,772
516
8,432
16,194
7,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
g0yokunomajo
Bellona
16
1 / 1 / 4
9,843
579
12,194
19,988
25,747
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Aq Iconic
Medusa
14
1 / 5 / 1
8,363
492
5,005
11,094
3,954
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
LumpiaKid
Kuzenbo
12
0 / 4 / 4
6,887
405
5,692
13,395
14,494
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
iLiyer
Nu Wa
14
4 / 2 / 3
8,609
506
14,242
12,338
4,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 4 / 4
8,147
479
8,964
15,762
7,253
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
sihza01
King Arthur
16
1 / 1 / 2
9,212
542
14,928
19,250
20,595
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
23
16
Kills
9
10
Deaths
16
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
8
2.5
L
Medusa
Aq Iconic
Medusa
1
5
1
0.3
W
3
2
6
3
W
Medusa
Dilectam
Medusa
9
1
4
11
L
Kuzenbo
LumpiaKid
Kuzenbo
0
4
4
0.5
W
Hun Batz
SmokedToast
Hun Batz
2
4
2
0.75
W
Bellona
g0yokunomajo
Bellona
1
1
4
3
L
Nu Wa
iLiyer
Nu Wa
4
2
3
2.75
L
3
4
4
1.25
L
King Arthur
sihza01
King Arthur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,299
Damage
48,831
72,608
Taken
71,839
60,504
Mitigated
51,111
17,114
Healing
15,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,211
1,579
0
2,668
17,187
18,614
58
6,968
10,219
25,239
2,565
L
Medusa
Aq Iconic
Medusa
5,005
2,351
0
1,180
11,094
3,954
0
2,722
8,372
0
71,806
W
12,514
3,987
0
500
9,279
3,943
257
3,962
5,317
86,146
0
W
Medusa
Dilectam
Medusa
10,948
4,863
0
2,233
9,960
4,653
756
2,340
7,620
38
95,295
L
Kuzenbo
LumpiaKid
Kuzenbo
5,692
2,157
967
3,217
13,395
14,494
0
5,088
8,307
26,120
0
W
Hun Batz
SmokedToast
Hun Batz
8,432
2,484
0
5,196
16,194
7,547
0
5,692
10,502
0
74,965
W
Bellona
g0yokunomajo
Bellona
12,194
4,682
0
6,517
19,988
25,747
189
1,727
18,261
0
83,325
L
Nu Wa
iLiyer
Nu Wa
14,242
2,648
0
1,928
12,338
4,815
14
5,342
6,996
83,284
0
L
8,964
2,163
0
3,516
15,762
7,253
0
2,866
12,896
0
73,136
L
King Arthur
sihza01
King Arthur
14,928
1,341
0
5,045
19,250
20,595
0
2,484
16,766
0
87,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,299
Gold Earned
41,218
627
Minions Killed
561
0
Camps Cleared
0
1,665,976
Distance Traveled
1,657,492
27
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,547
503
30
2
0
334,204
8
L
Medusa
8,363
492
128
8
0
297,688
4
W
Hera
8,903
524
133
8
0
321,088
6
W
Medusa
11,234
661
171
10
0
345,634
3
L
Kuzenbo
6,887
405
35
2
0
369,295
3
W
Hun Batz
8,772
516
131
8
0
333,266
9
W
Bellona
9,843
579
162
10
0
331,784
1
L
Nu Wa
8,609
506
149
9
0
305,921
7
L
Ne Zha
8,147
479
92
5
0
349,391
6
L
King Arthur
9,212
542
157
9
0
335,197
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role