Player Matchup

Chang'e
Chang'e
Platinum I
 
Chang'e
Platinum I
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cernunnos
Cernunnos
Platinum IV
IIJokstrII
Cernunnos
Platinum IV
Level 127
God Stats
2W - 0L
1,624 SR
Queue Stats
48W - 40L
1,761 MMR
Party 4
Athena
Athena
Gold II
Keherbo
Athena
Gold II
Level 143
God Stats
3W - 4L
1,314 SR
Queue Stats
421W - 417L
1,571 MMR
Party 2
Guan Yu
Guan Yu
Platinum III
YeahYuhh
Guan Yu
Platinum III
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 40L
1,756 MMR
Solo
Lancelot
Lancelot
Platinum IV
unbeIixvable
Lancelot
Platinum IV
Level 146
God Stats
2W - 1L
1,571 SR
Queue Stats
176W - 165L
1,803 MMR
Party 4
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,502 SR
1,678 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 132
1,697 SR
1,777 MMR
Tsukuyomi
Tsukuyomi
Gold IV
AndMom
Tsukuyomi
Gold IV
Level 118
God Stats
1W - 1L
1,725 SR
Queue Stats
57W - 56L
1,601 MMR
Party 1
Eset
Eset
Platinum I
Fluffy_Sheep311
Eset
Platinum I
Level 145
God Stats
10W - 7L
1,693 SR
Queue Stats
177W - 165L
1,838 MMR
Party 3
Izanami
Izanami
Platinum II
Triinkk
Izanami
Platinum II
Level 126
God Stats
8W - 3L
1,851 SR
Queue Stats
156W - 141L
1,904 MMR
Party 1
Ganesha
Ganesha
Platinum V
c-u--p
Ganesha
Platinum V
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
176W - 168L
1,780 MMR
Solo
Hades
Hades
Platinum I
iiRevenant-
Hades
Platinum I
Level 147
God Stats
16W - 9L
1,715 SR
Queue Stats
172W - 162L
1,760 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
5 / 0 / 10
11,473
574
12,851
10,791
5,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cernunnos
IIJokstrII
Cernunnos
17
7 / 1 / 9
11,397
570
14,041
10,923
5,007
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Keherbo
Athena
15
2 / 1 / 13
10,429
521
3,315
22,418
28,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Guan Yu
YeahYuhh
Guan Yu
18
1 / 0 / 10
11,673
584
7,651
19,583
22,935
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Lancelot
unbeIixvable
Lancelot
19
12 / 2 / 11
12,602
630
21,846
16,122
8,166
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bans
KaliCliodhnaArachne

VS

Bans
AtlasYmirSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AndMom
Tsukuyomi
11
0 / 6 / 1
7,610
381
6,790
17,970
5,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 8 / 1
8,229
411
7,968
17,351
4,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Izanami
Triinkk
Izanami
14
3 / 5 / 0
9,619
481
10,377
16,410
5,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
c-u--p
Ganesha
9
0 / 4 / 2
7,301
365
3,415
12,709
10,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
1 / 4 / 0
11,172
559
13,300
18,509
10,092
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
8
27
Kills
4
4
Deaths
27
53
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
10
10
L
Tsukuyomi
AndMom
Tsukuyomi
0
6
1
0.08
L
0
8
1
0.06
W
Cernunnos
IIJokstrII
Cernunnos
7
1
9
11.5
W
Athena
Keherbo
Athena
2
1
13
8.5
L
Izanami
Triinkk
Izanami
3
5
0
0.6
W
Guan Yu
YeahYuhh
Guan Yu
1
0
10
6
L
Ganesha
c-u--p
Ganesha
0
4
2
0.25
L
1
4
0
0.25
W
Lancelot
unbeIixvable
Lancelot
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,704
Damage
41,850
79,837
Taken
82,949
69,327
Mitigated
35,765
26,951
Healing
22,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
12,851
1,396
4,602
5,542
10,791
5,117
1,789
4,394
6,397
117,358
0
L
Tsukuyomi
AndMom
Tsukuyomi
6,790
1,567
0
5,574
17,970
5,275
0
4,698
13,272
0
50,957
L
7,968
715
375
1,326
17,351
4,791
0
4,362
12,989
62,844
0
W
Cernunnos
IIJokstrII
Cernunnos
14,041
6,093
0
2,445
10,923
5,007
5,924
1,880
9,043
0
110,511
W
Athena
Keherbo
Athena
3,315
834
0
2,229
22,418
28,102
31
4,739
17,679
28,030
6,744
L
Izanami
Triinkk
Izanami
10,377
6,654
0
3,498
16,410
5,436
0
2,502
13,908
0
71,935
W
Guan Yu
YeahYuhh
Guan Yu
7,651
1,115
3,413
8,296
19,583
22,935
775
9,824
9,759
0
98,000
L
Ganesha
c-u--p
Ganesha
3,415
314
0
1,597
12,709
10,171
0
2,685
10,024
16,196
0
L
13,300
2,198
66
10,001
18,509
10,092
0
1,488
17,021
105,180
0
W
Lancelot
unbeIixvable
Lancelot
21,846
6,205
0
424
16,122
8,166
2,342
4,297
11,825
0
104,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,574
Gold Earned
43,931
688
Minions Killed
526
0
Camps Cleared
0
2,058,971
Distance Traveled
1,546,364
32
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,473
574
189
9
0
386,635
9
L
Tsukuyomi
7,610
381
80
4
0
344,341
1
L
Eset
8,229
411
109
5
0
313,313
3
W
Cernunnos
11,397
570
130
7
0
389,701
7
W
Athena
10,429
521
46
2
0
406,537
4
L
Izanami
9,619
481
133
7
0
323,021
9
W
Guan Yu
11,673
584
175
9
0
409,261
7
L
Ganesha
7,301
365
12
1
0
248,788
1
L
Hades
11,172
559
192
10
0
316,901
4
W
Lancelot
12,602
630
148
7
0
466,837
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role