Player Matchup

Thoth
Thoth
Masters
Ant5
Thoth
Masters
Level 104
God Stats
12W - 3L
1,908 SR
Queue Stats
139W - 53L
2,546 MMR
Party 2
Camazotz
Camazotz
Diamond IV
DownAstronomical
Camazotz
Diamond IV
Level 160
God Stats
2W - 0L
1,963 SR
Queue Stats
71W - 48L
2,231 MMR
Party 2
Nox
Nox
Diamond III
babypr1ncess
Nox
Diamond III
Level 120
God Stats
22W - 7L
1,920 SR
Queue Stats
136W - 80L
2,205 MMR
Party 2
Team Averages
Diamond II
Diamond II
Average Tier
Level 128
1,930 SR
2,327 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 146
1,543 SR
1,612 MMR
Rama
Rama
Silver I
ItsGambiit
Rama
Silver I
Level 144
God Stats
3W - 3L
1,680 SR
Queue Stats
21W - 26L
1,517 MMR
Party 1
Ares
Ares
Gold V
Mannimal
Ares
Gold V
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,653 MMR
Party 1
Fenrir
Fenrir
Gold I
moises2014
Fenrir
Gold I
Level 160
God Stats
4W - 10L
1,448 SR
Queue Stats
528W - 764L
1,665 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Ant5
Thoth
13
6 / 2 / 8
8,476
848
11,602
6,827
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
6 / 1 / 8
8,351
835
13,079
14,553
7,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

12
3 / 1 / 10
8,325
833
4,619
8,722
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Ah Muzen CabCabrakanBaron SamediAtlas

VS

Bans
AchillesYu HuangCupidHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 2
6,625
663
9,887
8,928
4,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
11
1 / 4 / 1
7,225
723
6,813
12,683
13,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
moises2014
Fenrir
10
2 / 6 / 2
6,932
693
6,403
13,410
12,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
15
Kills
4
4
Deaths
15
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Thoth
Ant5
Thoth
6
2
8
5
W
6
1
8
10
L
1
5
2
0.4
L
Ares
1
4
1
0.38
W
3
1
10
8
L
Fenrir
moises2014
Fenrir
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,300
Damage
23,103
30,102
Taken
35,021
17,537
Mitigated
29,603
12,488
Healing
5,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Ant5
Thoth
11,602
238
0
2,204
6,827
2,528
391
1,038
5,437
39,821
0
W
13,079
4,716
0
8,192
14,553
7,516
0
5,079
9,235
94
25,282
L
9,887
6,634
0
1,480
8,928
4,023
0
5,756
3,172
0
27,498
L
Ares
6,813
666
0
1,462
12,683
13,504
0
5,698
6,985
11,240
0
W
4,619
902
0
2,092
8,722
7,493
169
1,222
7,305
10,083
0
L
Fenrir
moises2014
Fenrir
6,403
1,976
0
2,718
13,410
12,076
0
5,060
8,350
0
14,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,152
Gold Earned
20,782
103
Minions Killed
74
7
Camps Cleared
2
620,510
Distance Traveled
537,425
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
8,476
848
61
6
1
205,985
1
W
Camazotz
8,351
835
26
3
5
214,733
2
L
Rama
6,625
663
60
6
2
163,260
0
L
Ares
7,225
723
3
0
0
197,333
3
W
Nox
8,325
833
16
2
1
199,792
2
L
Fenrir
6,932
693
11
1
0
176,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role