Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ITzDragonJrXz
Cabrakan
Level 148
God Stats
5W - 3L
1,691 SR
Queue Stats
151W - 104L
1,589 Elo+
Party 1
Jormungandr
Jormungandr
ITzDragonXz
Jormungandr
Level 59
God Stats
2W - 1L
1,945 SR
Queue Stats
138W - 90L
1,579 Elo+
Party 1
Horus
Horus
LumpiaKid
Horus
Level 125
God Stats
4W - 3L
1,717 SR
Queue Stats
133W - 120L
1,647 Elo+
Solo
Ne Zha
Ne Zha
goldencobra00
Ne Zha
Level 81
God Stats
1W - 3L
1,657 SR
Queue Stats
64W - 41L
1,608 Elo+
Party 1
Team Averages
Level 114
1,702 SR
1,584 Elo+

VS

Team Averages
Level 124
1,583 SR
1,542 Elo+
Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Cercman
Xbalanque
Level 150
God Stats
1W - 2L
1,173 SR
Queue Stats
188W - 188L
1,570 Elo+
Solo
Ymir
Ymir
Deadsoldier1014
Ymir
Level 122
God Stats
12W - 8L
1,809 SR
Queue Stats
226W - 221L
1,581 Elo+
Solo
Thanatos
Thanatos
FireSpitter4000
Thanatos
Level 82
God Stats
4W - 0L
1,850 SR
Queue Stats
66W - 60L
1,533 Elo+
Solo
King Arthur
King Arthur
sLc WooK
King Arthur
Level 158
God Stats
70W - 64L
1,584 SR
Queue Stats
563W - 560L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 4 / 0
7,229
452
8,785
9,683
4,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
ITzDragonJrXz
Cabrakan
14
0 / 2 / 0
8,016
501
4,008
15,205
14,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
ITzDragonXz
Jormungandr
15
2 / 0 / 0
8,808
551
7,028
11,856
5,706
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Horus
LumpiaKid
Horus
9
0 / 7 / 0
5,788
362
3,298
16,057
10,687
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 6 / 0
5,984
374
2,182
13,767
4,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
6 / 2 / 5
9,516
595
8,383
7,942
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Xbalanque
Cercman
Xbalanque
15
1 / 2 / 1
9,120
570
8,652
9,881
3,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 0 / 11
9,071
567
4,777
10,216
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
16
8 / 0 / 5
9,764
610
15,910
14,733
7,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
sLc WooK
King Arthur
16
1 / 0 / 4
9,675
605
9,406
11,245
10,418
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
45
4
Kills
19
19
Deaths
4
0
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
4
0
0.5
W
Sol
 
Sol
6
2
5
4.25
W
Xbalanque
Cercman
Xbalanque
1
2
1
0.75
W
3
0
11
8.5
W
Thanatos
8
0
5
10.5
L
Cabrakan
ITzDragonJrXz
Cabrakan
0
2
0
0
L
Jormungandr
ITzDragonXz
Jormungandr
2
0
0
2
L
Horus
LumpiaKid
Horus
0
7
0
0
L
0
6
0
0
W
King Arthur
sLc WooK
King Arthur
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,301
Damage
47,128
66,568
Taken
54,017
39,689
Mitigated
33,836
18,676
Healing
30,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,785
553
0
853
9,683
4,088
0
2,608
7,075
64,683
0
W
Sol
 
Sol
8,383
5,351
0
3,764
7,942
3,203
3,864
2,545
5,397
70,306
0
W
Xbalanque
Cercman
Xbalanque
8,652
3,174
0
1,921
9,881
3,603
509
4,694
5,187
0
80,189
W
4,777
964
0
2,557
10,216
8,786
476
3,572
6,644
33,819
3,675
W
Thanatos
15,910
6,327
0
19,302
14,733
7,826
0
4,880
9,853
0
99,468
L
Cabrakan
ITzDragonJrXz
Cabrakan
4,008
596
0
4,823
15,205
14,756
0
1,831
13,374
66,265
0
L
Jormungandr
ITzDragonXz
Jormungandr
7,028
2,630
157
3,517
11,856
5,706
0
478
11,378
74,837
6,864
L
Horus
LumpiaKid
Horus
3,298
2,136
1,305
5,013
16,057
10,687
0
5,991
10,066
76
15,165
L
2,182
257
0
3,008
13,767
4,452
0
1,986
11,781
0
28,323
W
King Arthur
sLc WooK
King Arthur
9,406
1,405
0
2,504
11,245
10,418
84
3,973
7,272
0
81,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,825
Gold Earned
47,146
477
Minions Killed
593
0
Camps Cleared
0
1,513,975
Distance Traveled
1,605,901
15
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,229
452
107
7
0
296,486
6
W
Sol
9,516
595
112
7
0
304,157
4
W
Xbalanque
9,120
570
142
9
0
298,385
11
W
Ymir
9,071
567
58
4
0
322,522
4
W
Thanatos
9,764
610
135
8
0
367,804
6
L
Cabrakan
8,016
501
141
9
0
250,722
4
L
Jormungandr
8,808
551
153
10
0
318,802
2
L
Horus
5,788
362
22
1
0
320,513
2
L
Ne Zha
5,984
374
54
3
0
327,452
1
W
King Arthur
9,675
605
146
9
0
313,033
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role