Player Matchup

Anubis
Anubis
Erock91
Anubis
Level 128
God Stats
3W - 0L
1,899 SR
Queue Stats
107W - 104L
1,581 Elo+
Party 2
Danzaburou
Danzaburou
Mushroomhead21
Danzaburou
Level 128
God Stats
6W - 5L
1,528 SR
Queue Stats
114W - 102L
1,582 Elo+
Party 2
Shiva
Shiva
TinyTrinkets
Shiva
Level 156
God Stats
14W - 6L
1,600 SR
Queue Stats
125W - 118L
1,592 Elo+
Party 2
Team Averages
Level 137
1,676 SR
1,585 Elo+

VS

Team Averages
Level 71
1,574 SR
1,290 Elo+
Eset
Eset
CLUTCH2DAMAX
Eset
Level 127
God Stats
1W - 1L
1,788 SR
Queue Stats
235W - 259L
1,353 Elo+
Party 1
Medusa
Medusa
skillgod911
Medusa
Level 67
God Stats
1W - 4L
1,399 SR
Queue Stats
61W - 111L
1,228 Elo+
Solo
Ymir
Ymir
ziiiizurp
Ymir
Level 18
God Stats
1W - 2L
1,536 SR
Queue Stats
90W - 109L
1,289 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Erock91
Anubis
16
4 / 0 / 6
9,860
704
11,018
9,341
4,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Mushroomhead21
Danzaburou
16
4 / 0 / 6
10,211
729
12,862
8,403
3,824
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 0 / 7
9,285
663
5,793
11,597
11,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
7,655
547
8,190
8,206
2,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
12
0 / 2 / 0
7,359
526
9,570
9,388
3,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
12
0 / 4 / 0
7,311
522
3,097
15,755
14,877
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Anubis
Erock91
Anubis
4
0
6
7
W
Danzaburou
Mushroomhead21
Danzaburou
4
0
6
7
W
2
0
7
5.5
L
Medusa
0
2
0
0
L
Ymir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,673
Damage
20,857
29,341
Taken
33,349
19,819
Mitigated
21,014
12,798
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,190
252
658
306
8,206
2,494
0
3,102
4,945
33,221
0
W
Anubis
Erock91
Anubis
11,018
55
0
4,557
9,341
4,773
196
4,997
4,344
46,933
0
W
Danzaburou
Mushroomhead21
Danzaburou
12,862
5,646
0
4,047
8,403
3,824
1,903
2,904
5,499
0
48,844
W
5,793
1,075
1,014
3,180
11,597
11,222
171
3,967
7,630
241
20,439
L
Medusa
9,570
2,590
626
693
9,388
3,643
0
3,822
5,402
0
27,329
L
Ymir
3,097
285
0
1,250
15,755
14,877
0
3,700
11,615
6,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
22,325
188
Minions Killed
112
10
Camps Cleared
2
747,225
Distance Traveled
718,545
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,655
547
69
5
2
244,862
2
W
Anubis
9,860
704
88
6
5
248,706
1
W
Danzaburou
10,211
729
74
5
4
250,827
1
W
Shiva
9,285
663
26
2
1
247,692
0
L
Medusa
7,359
526
36
3
0
245,048
5
L
Ymir
7,311
522
7
1
0
228,635
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role