Player Matchup

Sol
Sol
FrozenDino
Sol
Level 138
God Stats
1W - 2L
1,579 SR
Queue Stats
116W - 104L
1,650 Elo+
Party 3
Ganesha
Ganesha
Monkeydealer209
Ganesha
Level 61
God Stats
27W - 15L
1,708 SR
Queue Stats
208W - 130L
1,636 Elo+
Party 1
Ullr
Ullr
RedPhage
Ullr
Level 121
God Stats
1W - 1L
1,701 SR
Queue Stats
115W - 95L
1,657 Elo+
Party 3
Gilgamesh
Gilgamesh
TheFizzyPigeon
Gilgamesh
Level 121
God Stats
11W - 5L
1,826 SR
Queue Stats
85W - 70L
1,624 Elo+
Party 3
Thor
Thor
luketheduke13
Thor
Level 125
God Stats
24W - 16L
1,663 SR
Queue Stats
796W - 505L
1,625 Elo+
Party 1
Team Averages
Level 113
1,695 SR
1,638 Elo+

VS

Team Averages
Level 113
1,551 SR
1,581 Elo+
Ne Zha
Ne Zha
Brozziest
Ne Zha
Level 98
God Stats
3W - 1L
1,356 SR
Queue Stats
109W - 107L
1,605 Elo+
Party 2
Guan Yu
Guan Yu
WkeyWilly
Guan Yu
Level 59
God Stats
27W - 12L
1,611 SR
Queue Stats
343W - 324L
1,561 Elo+
Solo
Chang'e
Chang'e
Zr1p
Chang'e
Level 109
God Stats
3W - 3L
1,587 SR
Queue Stats
98W - 113L
1,552 Elo+
Party 2
Hou Yi
Hou Yi
iLocus
Hou Yi
Level 142
God Stats
1W - 0L
1,520 SR
Queue Stats
87W - 97L
1,581 Elo+
Party 2
Terra
Terra
napalmmissle
Terra
Level 158
God Stats
3W - 0L
1,680 SR
Queue Stats
145W - 142L
1,607 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 2
10,319
543
13,232
10,285
4,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
0 / 0 / 4
8,212
432
4,320
11,583
10,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
14
0 / 4 / 0
8,368
440
2,336
10,612
3,447
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TheFizzyPigeon
Gilgamesh
14
0 / 3 / 1
7,996
421
5,553
15,334
16,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 0 / 1
10,527
554
7,675
16,200
7,512
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Brozziest
Ne Zha
15
0 / 3 / 5
9,247
487
5,525
13,690
6,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
WkeyWilly
Guan Yu
17
2 / 1 / 3
10,561
556
13,178
11,689
16,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
Zr1p
Chang'e
16
0 / 1 / 0
9,368
493
5,200
12,139
5,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hou Yi
iLocus
Hou Yi
20
6 / 1 / 0
11,739
618
14,730
14,312
6,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 0 / 3
8,494
447
5,543
16,067
13,717
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
19
6
Kills
8
8
Deaths
6
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Brozziest
Ne Zha
0
3
5
0.83
L
2
1
2
3
L
0
0
4
2
L
Ullr
0
4
0
0
L
Gilgamesh
TheFizzyPigeon
Gilgamesh
0
3
1
0.17
W
Guan Yu
WkeyWilly
Guan Yu
2
1
3
3.5
W
Chang'e
Zr1p
Chang'e
0
1
0
0
W
Hou Yi
iLocus
Hou Yi
6
1
0
6
L
4
0
1
4.5
W
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,116
Damage
44,176
64,014
Taken
67,897
41,937
Mitigated
47,820
20,220
Healing
27,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Brozziest
Ne Zha
5,525
810
0
1,324
13,690
6,034
0
1,852
11,838
0
85,571
L
13,232
4,611
0
5,496
10,285
4,198
0
2,902
7,383
107,878
0
L
4,320
276
3,181
3,326
11,583
10,094
0
3,580
7,849
26,671
2,409
L
Ullr
2,336
1,705
0
1,902
10,612
3,447
0
260
10,300
0
63,776
L
Gilgamesh
TheFizzyPigeon
Gilgamesh
5,553
1,721
0
2,273
15,334
16,686
216
491
13,522
0
48,600
W
Guan Yu
WkeyWilly
Guan Yu
13,178
1,681
1,288
5,470
11,689
16,307
168
1,187
10,502
0
80,762
W
Chang'e
Zr1p
Chang'e
5,200
241
1,199
3,978
12,139
5,300
0
5,124
7,015
97,786
0
W
Hou Yi
iLocus
Hou Yi
14,730
9,478
0
5,247
14,312
6,462
4,639
3,345
10,967
0
118,505
L
7,675
1,280
0
4,042
16,200
7,512
0
3,044
13,069
0
95,020
W
5,543
1,404
3,581
4,962
16,067
13,717
209
5,476
10,591
21,882
2,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,422
Gold Earned
49,409
579
Minions Killed
656
0
Camps Cleared
0
1,750,356
Distance Traveled
1,992,683
21
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,247
487
114
6
0
397,488
5
L
Sol
10,319
543
203
11
0
353,063
7
L
Ganesha
8,212
432
2
0
0
385,342
4
L
Ullr
8,368
440
131
7
0
317,426
5
L
Gilgamesh
7,996
421
96
5
0
306,340
1
W
Guan Yu
10,561
556
143
8
0
421,945
4
W
Chang'e
9,368
493
170
9
0
390,079
4
W
Hou Yi
11,739
618
194
10
0
376,056
7
L
Thor
10,527
554
147
8
0
388,185
4
W
Terra
8,494
447
35
2
0
407,115
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role