Player Matchup

Pele
Pele
PeaK Tempest
Pele
Level 3
God Stats
2W - 2L
1,546 SR
Queue Stats
2W - 3L
1,270 Elo+
Party 1
Olorun
Olorun
Why Hurj
Olorun
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,041 Elo+
Party 1
Neith
Neith
vnXspiq
Neith
Level 8
God Stats
2W - 2L
1,426 SR
Queue Stats
3W - 13L
1,041 Elo+
Party 1
Team Averages
Level 19
1,491 SR
1,117 Elo+

VS

Team Averages
Level 89
1,258 SR
1,289 Elo+
Morgan Le Fay
Morgan Le Fay
CrizObscure
Morgan Le Fay
Level 43
God Stats
4W - 1L
1,309 SR
Queue Stats
6W - 6L
1,419 Elo+
Party 2
Ymir
Ymir
RoloDestroyer
Ymir
Level 122
God Stats
1W - 0L
1,236 SR
Queue Stats
9W - 7L
1,313 Elo+
Party 2
Ishtar
Ishtar
hubrock
Ishtar
Level 101
God Stats
38W - 85L
1,230 SR
Queue Stats
221W - 487L
1,134 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
10,539
659
13,141
19,966
7,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Olorun
Why Hurj
Olorun
15
4 / 7 / 3
10,750
672
16,018
22,533
10,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
vnXspiq
Neith
14
2 / 6 / 3
10,261
641
5,433
13,106
4,694
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrizObscure
Morgan Le Fay
17
8 / 5 / 7
12,077
755
25,346
14,403
6,849
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 10
12,370
773
11,428
16,490
18,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ishtar
hubrock
Ishtar
15
3 / 5 / 10
10,758
672
11,397
13,718
6,820
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
9
Kills
17
17
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
CrizObscure
Morgan Le Fay
8
5
7
2.3
L
3
4
4
1.25
W
6
0
10
11
L
Olorun
Why Hurj
Olorun
4
7
3
0.79
W
Ishtar
hubrock
Ishtar
3
5
10
1.6
L
Neith
vnXspiq
Neith
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,592
Damage
48,171
55,605
Taken
44,611
22,509
Mitigated
32,510
10,241
Healing
10,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
CrizObscure
Morgan Le Fay
25,346
5,250
299
3,102
14,403
6,849
1,028
5,148
9,255
56,327
0
L
13,141
1,057
0
2,097
19,966
7,683
144
13,112
6,854
0
33,381
W
11,428
2,753
424
3,696
16,490
18,841
112
5,289
11,201
31,348
0
L
Olorun
Why Hurj
Olorun
16,018
5,742
383
7,123
22,533
10,132
477
14,957
7,576
39,861
3,681
W
Ishtar
hubrock
Ishtar
11,397
6,334
579
2,586
13,718
6,820
1,606
4,741
8,977
0
26,561
L
Neith
vnXspiq
Neith
5,433
2,662
0
638
13,106
4,694
308
8,999
4,107
0
19,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,550
Gold Earned
35,205
134
Minions Killed
138
2
Camps Cleared
5
717,622
Distance Traveled
816,978
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,077
755
67
4
1
265,441
0
L
Pele
10,539
659
42
3
0
289,553
0
W
Ymir
12,370
773
40
3
2
268,467
0
L
Olorun
10,750
672
58
4
2
233,633
1
W
Ishtar
10,758
672
31
2
2
283,070
2
L
Neith
10,261
641
34
2
0
194,436
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role