Player Matchup

Kuzenbo
Kuzenbo
Hofgothi
Kuzenbo
Level 53
God Stats
2W - 4L
1,738 SR
Queue Stats
492W - 540L
1,407 Elo+
Solo
Merlin
Merlin
Mildearepas
Merlin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 22L
1,315 Elo+
Solo
Anhur
Anhur
TRAPGODZ4084
Anhur
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,439 Elo+
Solo
Poseidon
Poseidon
coloradoBStime
Poseidon
Level 158
God Stats
11W - 6L
1,641 SR
Queue Stats
362W - 368L
1,426 Elo+
Solo
Baron Samedi
Baron Samedi
fumingcelestial
Baron Samedi
Level 79
God Stats
1W - 1L
1,791 SR
Queue Stats
26W - 35L
1,374 Elo+
Solo
Team Averages
Level 91
1,634 SR
1,392 Elo+

VS

Team Averages
Level 97
1,480 SR
1,408 Elo+
Hades
Hades
Guardian0611
Hades
Level 59
God Stats
2W - 1L
1,754 SR
Queue Stats
71W - 76L
1,335 Elo+
Party 1
Persephone
Persephone
Shinne_Baby
Persephone
Level 63
God Stats
1W - 0L
1,343 SR
Queue Stats
8W - 4L
1,454 Elo+
Party 1
Thanatos
Thanatos
grizzley_yo
Thanatos
Level 105
God Stats
2W - 2L
1,121 SR
Queue Stats
180W - 195L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
xJayCiroc
Baron Samedi
Level 140
God Stats
2W - 0L
1,681 SR
Queue Stats
92W - 108L
1,358 Elo+
Solo
Cthulhu
Cthulhu
xripoalbo
Cthulhu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 71L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hofgothi
Kuzenbo
18
2 / 8 / 11
10,755
633
14,348
41,076
49,400
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Merlin
19
5 / 8 / 10
11,578
681
19,830
17,672
7,706
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
6 / 10 / 10
11,794
694
15,222
20,966
8,549
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
17
3 / 6 / 7
10,739
632
12,214
14,197
5,756
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
fumingcelestial
Baron Samedi
20
8 / 7 / 9
12,664
745
17,475
31,829
14,820
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 18
12,392
729
18,015
20,337
10,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
Shinne_Baby
Persephone
20
10 / 4 / 20
13,872
816
25,065
16,376
7,318
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Thanatos
grizzley_yo
Thanatos
19
10 / 8 / 16
13,101
771
19,509
22,612
10,741
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
xJayCiroc
Baron Samedi
20
11 / 4 / 21
13,903
818
26,312
21,727
11,577
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
xripoalbo
Cthulhu
19
3 / 4 / 25
12,708
748
19,146
22,431
28,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
139
24
Kills
39
39
Deaths
25
47
Assists
100
Player
Kills
Deaths
Assists
KDA
W
5
5
18
2.8
L
Kuzenbo
Hofgothi
Kuzenbo
2
8
11
0.94
L
Merlin
5
8
10
1.25
W
Persephone
Shinne_Baby
Persephone
10
4
20
5
L
6
10
10
1.1
L
Poseidon
3
6
7
1.08
L
Baron Samedi
fumingcelestial
Baron Samedi
8
7
9
1.79
W
Thanatos
grizzley_yo
Thanatos
10
8
16
2.25
W
Baron Samedi
xJayCiroc
Baron Samedi
11
4
21
5.38
W
Cthulhu
xripoalbo
Cthulhu
3
4
25
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,089
Damage
108,047
125,740
Taken
103,483
86,231
Mitigated
69,142
40,314
Healing
50,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,015
2,948
3,155
6,854
20,337
10,639
2,364
14,548
5,789
32,484
0
L
Kuzenbo
Hofgothi
Kuzenbo
14,348
4,812
1,067
12,721
41,076
49,400
29
27,376
13,269
22,093
0
L
Merlin
19,830
1,596
413
3,071
17,672
7,706
546
11,998
5,404
39,508
0
W
Persephone
Shinne_Baby
Persephone
25,065
2,405
2,391
5,053
16,376
7,318
2,418
11,935
4,437
54,704
0
L
15,222
9,026
323
1,489
20,966
8,549
1,667
12,591
8,109
0
26,091
L
Poseidon
12,214
638
1,345
3,216
14,197
5,756
228
11,576
2,419
28,617
0
L
Baron Samedi
fumingcelestial
Baron Samedi
17,475
1,776
5,158
11,511
31,829
14,820
384
23,404
8,001
29,916
0
W
Thanatos
grizzley_yo
Thanatos
19,509
6,447
1,496
9,610
22,612
10,741
2,114
9,677
12,935
0
35,365
W
Baron Samedi
xJayCiroc
Baron Samedi
26,312
2,772
4,863
7,557
21,727
11,577
516
12,931
8,796
42,322
0
W
Cthulhu
xripoalbo
Cthulhu
19,146
893
3,478
5,637
22,431
28,867
627
14,773
7,658
35,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,530
Gold Earned
65,976
143
Minions Killed
188
0
Camps Cleared
0
1,197,028
Distance Traveled
1,438,796
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,392
729
28
2
0
267,772
0
L
Kuzenbo
10,755
633
11
1
0
273,013
2
L
Merlin
11,578
681
38
2
0
245,537
0
W
Persephone
13,872
816
54
3
0
303,808
3
L
Anhur
11,794
694
33
2
0
206,331
1
L
Poseidon
10,739
632
38
2
0
196,131
1
L
Baron Samedi
12,664
745
23
1
0
276,016
1
W
Thanatos
13,101
771
30
2
0
276,593
1
W
Baron Samedi
13,903
818
32
2
0
270,661
0
W
Cthulhu
12,708
748
44
3
0
319,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role