Player Matchup

Fenrir
Fenrir
BeastlySquash
Fenrir
Level 126
God Stats
3W - 3L
1,547 SR
Queue Stats
42W - 40L
1,460 Elo+
Solo
Ullr
Ullr
Gamaliel1008
Ullr
Level 131
God Stats
12W - 21L
1,356 SR
Queue Stats
460W - 447L
1,541 Elo+
Party 3
Cerberus
Cerberus
MiniCalibre
Cerberus
Level 86
God Stats
1W - 0L
1,975 SR
Queue Stats
25W - 22L
1,424 Elo+
Party 2
Thoth
Thoth
S89P13
Thoth
Level 14
God Stats
2W - 1L
1,324 SR
Queue Stats
6W - 4L
1,352 Elo+
Party 2
Bellona
Bellona
chrisscross117
Bellona
Level 108
God Stats
4W - 2L
1,524 SR
Queue Stats
422W - 416L
1,506 Elo+
Party 3
Team Averages
Level 93
1,545 SR
1,457 Elo+

VS

Team Averages
Level 65
1,518 SR
1,584 Elo+
Atlas
Atlas
MimisTheKuma
Atlas
Level 25
God Stats
0W - 2L
1,715 SR
Queue Stats
4W - 2L
1,768 Elo+
Party 4
Cabrakan
Cabrakan
Rainyday08
Cabrakan
Level 47
God Stats
8W - 7L
1,494 SR
Queue Stats
69W - 91L
1,440 Elo+
Party 1
Merlin
Merlin
StompinBabies
Merlin
Level 57
God Stats
41W - 26L
1,661 SR
Queue Stats
119W - 110L
1,547 Elo+
Solo
Ullr
Ullr
TimothyD
Ullr
Level 55
God Stats
5W - 21L
1,222 SR
Queue Stats
129W - 131L
1,520 Elo+
Party 1
Thor
Thor
neoecho23
Thor
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
156W - 121L
1,648 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 3 / 1
6,609
601
6,493
10,631
4,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 0 / 5
6,021
547
7,573
7,944
3,962
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
MiniCalibre
Cerberus
9
3 / 0 / 6
6,453
587
5,758
8,590
6,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
S89P13
Thoth
10
2 / 2 / 1
5,570
506
2,628
4,499
1,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

10
0 / 2 / 2
5,769
524
4,069
9,154
6,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
5,220
475
4,194
9,645
4,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cabrakan
Rainyday08
Cabrakan
12
2 / 2 / 2
7,169
652
6,946
8,666
5,342
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 2
6,851
623
4,573
5,542
2,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
8
0 / 3 / 0
4,992
454
3,206
8,778
2,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
9
1 / 3 / 1
5,776
525
3,564
10,034
3,329
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
15
Kills
5
7
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
3
1
2.5
W
3
0
5
5.5
L
0
4
0
0
W
Cerberus
MiniCalibre
Cerberus
3
0
6
6
L
Cabrakan
Rainyday08
Cabrakan
2
2
2
1.5
W
Thoth
S89P13
Thoth
2
2
1
1.25
L
2
3
2
1
L
Ullr
0
3
0
0
W
0
2
2
0.5
L
Thor
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,521
Damage
22,483
40,818
Taken
42,665
23,037
Mitigated
18,311
14,068
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,493
2,086
0
4,247
10,631
4,152
0
1,870
8,761
0
31,332
W
7,573
3,044
0
2,789
7,944
3,962
705
2,374
5,570
0
41,200
L
4,194
2,350
0
1,462
9,645
4,903
288
2,182
7,134
18,231
0
W
Cerberus
MiniCalibre
Cerberus
5,758
941
284
2,774
8,590
6,544
267
2,089
6,501
19,141
0
L
Cabrakan
Rainyday08
Cabrakan
6,946
1,875
0
2,064
8,666
5,342
0
0
8,666
50,904
0
W
Thoth
S89P13
Thoth
2,628
358
0
500
4,499
1,757
548
3,032
1,467
24,333
0
L
4,573
162
0
1,362
5,542
2,122
57
1,973
3,531
48,753
0
L
Ullr
3,206
854
0
2,484
8,778
2,615
693
2,925
5,466
0
32,572
W
4,069
1,159
0
3,474
9,154
6,622
0
6,348
2,806
0
33,820
L
Thor
3,564
971
0
1,000
10,034
3,329
0
1,306
8,687
0
37,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,422
Gold Earned
30,008
256
Minions Killed
366
0
Camps Cleared
0
1,115,638
Distance Traveled
1,062,886
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,609
601
49
4
0
244,924
1
W
Ullr
6,021
547
55
5
0
212,786
1
L
Atlas
5,220
475
23
2
0
216,305
0
W
Cerberus
6,453
587
43
4
0
239,697
4
L
Cabrakan
7,169
652
109
10
0
185,435
3
W
Thoth
5,570
506
41
4
0
217,999
0
L
Merlin
6,851
623
101
9
0
216,850
6
L
Ullr
4,992
454
63
6
0
198,160
1
W
Bellona
5,769
524
68
6
0
200,232
2
L
Thor
5,776
525
70
6
0
246,136
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role