Player Matchup

Bacchus
Bacchus
PapaSmurff1
Bacchus
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
26W - 22L
1,566 Elo+
Party 2
Heimdallr
Heimdallr
STR8_LIGHTNING
Heimdallr
Level 124
God Stats
2W - 4L
1,400 SR
Queue Stats
101W - 102L
1,432 Elo+
Party 1
Cliodhna
Cliodhna
Ski_Skeet
Cliodhna
Level 84
God Stats
5W - 6L
1,401 SR
Queue Stats
25W - 24L
1,477 Elo+
Party 1
Discordia
Discordia
batman409
Discordia
Level 85
God Stats
3W - 0L
1,675 SR
Queue Stats
28W - 45L
1,386 Elo+
Party 1
Zhong Kui
Zhong Kui
brandon_snake
Zhong Kui
Level 155
God Stats
26W - 14L
1,666 SR
Queue Stats
436W - 410L
1,596 Elo+
Party 2
Team Averages
Level 93
1,529 SR
1,491 Elo+

VS

Team Averages
Level 61
1,541 SR
1,498 Elo+
Olorun
Olorun
Noob baboon3844
Olorun
Level 29
God Stats
1W - 2L
1,604 SR
Queue Stats
27W - 33L
1,507 Elo+
Solo
Mulan
Mulan
Thekidbelowme
Mulan
Level 25
God Stats
6W - 3L
1,712 SR
Queue Stats
75W - 52L
1,575 Elo+
Solo
Cthulhu
Cthulhu
rADDIEcal
Cthulhu
Level 82
God Stats
7W - 9L
1,303 SR
Queue Stats
443W - 570L
1,433 Elo+
Solo
Horus
Horus
whitechicks3255
Horus
Level 82
God Stats
46W - 33L
1,584 SR
Queue Stats
197W - 195L
1,505 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xxOopsiDiedxx
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
PapaSmurff1
Bacchus
20
1 / 3 / 20
16,395
713
22,656
40,195
87,469
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
STR8_LIGHTNING
Heimdallr
20
4 / 8 / 20
16,478
716
34,951
35,064
22,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
Ski_Skeet
Cliodhna
20
9 / 7 / 14
17,174
747
31,701
33,409
20,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Discordia
batman409
Discordia
20
4 / 6 / 17
16,347
711
26,013
20,913
11,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
brandon_snake
Zhong Kui
20
17 / 4 / 8
20,189
878
67,375
36,540
32,608
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 10
17,621
766
32,284
34,959
18,185
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 8 / 8
17,499
761
41,041
53,292
66,428
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
rADDIEcal
Cthulhu
20
1 / 4 / 13
14,428
627
19,369
47,767
54,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
2 / 6 / 18
15,421
670
22,779
44,253
57,336
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
xxOopsiDiedxx
Ah Muzen Cab
20
6 / 10 / 7
16,799
730
20,677
32,821
14,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
84
35
Kills
28
28
Deaths
35
79
Assists
56
Player
Kills
Deaths
Assists
KDA
L
8
7
10
1.86
W
Bacchus
PapaSmurff1
Bacchus
1
3
20
3.67
W
Heimdallr
STR8_LIGHTNING
Heimdallr
4
8
20
1.75
W
Cliodhna
Ski_Skeet
Cliodhna
9
7
14
2.29
L
11
8
8
1.88
W
Discordia
batman409
Discordia
4
6
17
2.08
W
Zhong Kui
brandon_snake
Zhong Kui
17
4
8
5.25
L
Cthulhu
rADDIEcal
Cthulhu
1
4
13
1.88
L
2
6
18
1.83
L
Ah Muzen Cab
xxOopsiDiedxx
Ah Muzen Cab
6
10
7
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,696
Damage
136,150
166,121
Taken
213,092
173,575
Mitigated
211,147
47,453
Healing
79,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,284
17,660
5,684
12,205
34,959
18,185
4,693
22,186
12,135
90,373
0
W
Bacchus
PapaSmurff1
Bacchus
22,656
1,793
909
6,197
40,195
87,469
813
14,655
24,279
46,916
0
W
Heimdallr
STR8_LIGHTNING
Heimdallr
34,951
22,424
0
9,269
35,064
22,124
3,620
12,986
21,445
0
79,801
W
Cliodhna
Ski_Skeet
Cliodhna
31,701
3,105
0
7,971
33,409
20,102
4,662
12,079
20,611
0
81,979
L
41,041
3,999
1,371
13,111
53,292
66,428
759
34,366
17,876
940
78,486
W
Discordia
batman409
Discordia
26,013
936
580
4,095
20,913
11,272
493
4,145
16,362
61,076
0
W
Zhong Kui
brandon_snake
Zhong Kui
67,375
4,237
0
18,432
36,540
32,608
3,164
8,781
27,089
124,815
0
L
Cthulhu
rADDIEcal
Cthulhu
19,369
951
2,794
11,670
47,767
54,645
604
20,598
26,341
40,066
0
L
22,779
9,519
11,911
16,571
44,253
57,336
1,269
16,702
26,862
53
30,899
L
Ah Muzen Cab
xxOopsiDiedxx
Ah Muzen Cab
20,677
7,297
0
4,423
32,821
14,553
1,427
18,785
13,642
0
78,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

86,583
Gold Earned
81,768
410
Minions Killed
376
0
Camps Cleared
0
2,253,021
Distance Traveled
2,306,137
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
17,621
766
130
6
0
400,710
1
W
Bacchus
16,395
713
38
2
0
485,560
2
W
Heimdallr
16,478
716
76
3
0
417,302
0
W
Cliodhna
17,174
747
83
4
0
474,798
1
L
Mulan
17,499
761
81
4
0
476,294
3
W
Discordia
16,347
711
81
4
0
417,140
1
W
Zhong Kui
20,189
878
132
6
0
458,221
4
L
Cthulhu
14,428
627
38
2
0
460,684
3
L
Horus
15,421
670
16
1
0
491,528
0
L
Ah Muzen Cab
16,799
730
111
5
0
476,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role