Player Matchup

Yemoja
Yemoja
Churrymr
Yemoja
Level 98
God Stats
3W - 0L
1,638 SR
Queue Stats
36W - 40L
1,434 Elo+
Party 1
Vulcan
Vulcan
Holyra
Vulcan
Level 124
God Stats
8W - 8L
1,508 SR
Queue Stats
160W - 156L
1,520 Elo+
Solo
Ne Zha
Ne Zha
Mpowstat
Ne Zha
Level 49
God Stats
69W - 53L
1,690 SR
Queue Stats
225W - 224L
1,610 Elo+
Solo
Xbalanque
Xbalanque
itachi_parzival
Xbalanque
Level 149
God Stats
1W - 1L
1,718 SR
Queue Stats
66W - 72L
1,529 Elo+
Party 1
Bastet
Bastet
leonardoC25
Bastet
Level 160
God Stats
1W - 3L
1,261 SR
Queue Stats
145W - 129L
1,523 Elo+
Party 1
Team Averages
Level 116
1,563 SR
1,523 Elo+

VS

Team Averages
Level 90
1,546 SR
1,537 Elo+
The Morrigan
The Morrigan
Epsilon-SniperGT
The Morrigan
Level 107
God Stats
15W - 26L
1,233 SR
Queue Stats
412W - 413L
1,562 Elo+
Solo
Loki
Loki
Loxrdz
Loki
Level 41
God Stats
5W - 3L
1,500 SR
Queue Stats
23W - 26L
1,511 Elo+
Solo
Izanami
Izanami
UnknownError824
Izanami
Level 127
God Stats
10W - 10L
1,544 SR
Queue Stats
243W - 246L
1,516 Elo+
Solo
Ymir
Ymir
rT sLeeK
Ymir
Level 146
God Stats
7W - 2L
1,736 SR
Queue Stats
155W - 123L
1,555 Elo+
Solo
Cthulhu
Cthulhu
wishTalk
Cthulhu
Level 31
God Stats
2W - 2L
1,717 SR
Queue Stats
13W - 22L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Churrymr
Yemoja
15
0 / 1 / 12
9,969
475
6,505
12,211
11,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Holyra
Vulcan
18
7 / 4 / 5
11,795
562
11,455
15,998
8,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Mpowstat
Ne Zha
18
7 / 5 / 4
11,939
569
15,480
21,694
14,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Xbalanque
itachi_parzival
Xbalanque
18
4 / 3 / 7
10,801
514
20,099
17,245
7,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
18
5 / 3 / 7
11,340
540
8,933
25,760
12,260
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Epsilon-SniperGT
The Morrigan
15
2 / 8 / 2
8,978
428
11,182
13,874
6,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Loki
Loxrdz
Loki
18
10 / 5 / 1
11,260
536
18,603
19,619
8,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 2 / 1
11,446
545
9,704
14,202
5,944
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
15
0 / 3 / 5
9,971
475
9,374
16,466
14,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
wishTalk
Cthulhu
15
2 / 5 / 8
10,178
485
12,658
23,962
18,547
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
33
23
Kills
16
16
Deaths
23
35
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Churrymr
Yemoja
0
1
12
6
L
The Morrigan
Epsilon-SniperGT
The Morrigan
2
8
2
0.38
W
Vulcan
Holyra
Vulcan
7
4
5
2.38
L
Loki
Loxrdz
Loki
10
5
1
2.1
W
Ne Zha
Mpowstat
Ne Zha
7
5
4
1.8
L
2
2
1
1.25
W
Xbalanque
itachi_parzival
Xbalanque
4
3
7
2.5
W
Bastet
5
3
7
2.83
L
Ymir
0
3
5
0.83
L
Cthulhu
wishTalk
Cthulhu
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,472
Damage
61,521
92,908
Taken
88,123
54,130
Mitigated
53,617
35,702
Healing
23,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Churrymr
Yemoja
6,505
1,131
5,929
4,493
12,211
11,810
50
6,221
5,840
38,531
0
L
The Morrigan
Epsilon-SniperGT
The Morrigan
11,182
1,886
0
2,932
13,874
6,375
0
5,897
7,876
68,835
5,458
W
Vulcan
Holyra
Vulcan
11,455
3,742
114
2,426
15,998
8,148
0
4,701
11,249
101,145
0
L
Loki
Loxrdz
Loki
18,603
6,123
0
6,948
19,619
8,537
524
3,019
16,600
27
95,924
W
Ne Zha
Mpowstat
Ne Zha
15,480
4,771
0
6,648
21,694
14,796
0
8,671
12,513
0
73,883
L
9,704
6,596
0
7,337
14,202
5,944
1,146
1,209
12,993
0
117,017
W
Xbalanque
itachi_parzival
Xbalanque
20,099
9,586
0
3,697
17,245
7,116
51
3,764
13,467
0
113,282
W
Bastet
8,933
3,660
0
12,395
25,760
12,260
0
8,584
16,954
26
97,059
L
Ymir
9,374
1,171
0
2,178
16,466
14,214
0
4,827
11,639
46,221
4,115
L
Cthulhu
wishTalk
Cthulhu
12,658
807
0
4,591
23,962
18,547
0
3,034
20,928
49,831
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,844
Gold Earned
51,833
617
Minions Killed
645
0
Camps Cleared
0
1,997,737
Distance Traveled
1,869,421
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
9,969
475
56
3
0
384,020
3
L
The Morrigan
8,978
428
99
5
0
358,210
5
W
Vulcan
11,795
562
161
8
0
392,188
1
L
Loki
11,260
536
132
6
0
392,505
3
W
Ne Zha
11,939
569
118
6
0
385,817
6
L
Izanami
11,446
545
202
10
0
359,282
4
W
Xbalanque
10,801
514
148
7
0
383,032
0
W
Bastet
11,340
540
134
6
0
452,680
5
L
Ymir
9,971
475
87
4
0
398,607
5
L
Cthulhu
10,178
485
125
6
0
360,817
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role