Player Matchup

Discordia
Discordia
 
Discordia
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
ChromaticNomad
Lancelot
Level 79
God Stats
3W - 5L
1,358 SR
Queue Stats
3W - 8L
1,211 Elo+
Party 2
Bacchus
Bacchus
KrymsonRain
Bacchus
Level 80
God Stats
38W - 23L
1,442 SR
Queue Stats
231W - 262L
1,378 Elo+
Party 1
Skadi
Skadi
Lômo
Skadi
Level 48
God Stats
27W - 31L
1,450 SR
Queue Stats
87W - 94L
1,360 Elo+
Solo
Nemesis
Nemesis
joni0924
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 61
1,450 SR
1,390 Elo+

VS

Team Averages
Level 98
1,463 SR
1,364 Elo+
Aphrodite
Aphrodite
Aljandro3
Aphrodite
Level 146
God Stats
9W - 15L
1,452 SR
Queue Stats
456W - 498L
1,334 Elo+
Solo
Amaterasu
Amaterasu
Diegomd1992
Amaterasu
Level 81
God Stats
0W - 2L
1,203 SR
Queue Stats
239W - 277L
1,383 Elo+
Solo
Hou Yi
Hou Yi
SigSixSixSix
Hou Yi
Level 58
God Stats
3W - 6L
1,516 SR
Queue Stats
42W - 57L
1,325 Elo+
Solo
Ra
Ra
SxFxlcon
Ra
Level 108
God Stats
93W - 131L
1,386 SR
Queue Stats
446W - 499L
1,395 Elo+
Solo
Lancelot
Lancelot
piojosandey
Lancelot
Level 99
God Stats
2W - 3L
1,756 SR
Queue Stats
147W - 164L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
11
1 / 2 / 1
6,674
513
3,537
3,820
1,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lancelot
11
2 / 1 / 1
6,758
520
5,181
7,084
3,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
KrymsonRain
Bacchus
10
3 / 0 / 3
6,906
531
4,463
6,689
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Skadi
Lômo
Skadi
11
5 / 1 / 3
7,391
569
10,384
5,918
2,109
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
joni0924
Nemesis
11
0 / 1 / 0
6,340
488
2,683
8,626
3,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aljandro3
Aphrodite
10
0 / 2 / 0
5,750
442
1,377
6,761
2,680
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amaterasu
Diegomd1992
Amaterasu
11
1 / 3 / 1
6,736
518
6,509
12,972
7,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hou Yi
9
1 / 5 / 0
5,478
421
4,348
9,534
3,099
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

2
0 / 0 / 0
3,976
306
0
35
10
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
piojosandey
Lancelot
11
3 / 1 / 0
6,689
515
3,925
9,430
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
11
Kills
5
5
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
2
1
0.75
L
Aphrodite
Aljandro3
Aphrodite
0
2
0
0
W
Lancelot
2
1
1
2.5
L
Amaterasu
Diegomd1992
Amaterasu
1
3
1
0.5
W
Bacchus
KrymsonRain
Bacchus
3
0
3
4.5
W
Skadi
Lômo
Skadi
5
1
3
6.5
L
Hou Yi
1
5
0
0.2
L
0
0
0
0
W
Nemesis
joni0924
Nemesis
0
1
0
0
L
Lancelot
piojosandey
Lancelot
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,248
Damage
16,159
32,137
Taken
38,732
16,463
Mitigated
16,824
6,376
Healing
12,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
3,537
315
0
150
3,820
1,450
0
0
3,820
44,833
0
L
Aphrodite
Aljandro3
Aphrodite
1,377
143
814
3,170
6,761
2,680
48
961
5,800
29,231
0
W
Lancelot
5,181
1,000
0
1,397
7,084
3,038
0
675
6,409
0
38,528
L
Amaterasu
Diegomd1992
Amaterasu
6,509
2,524
0
5,604
12,972
7,024
0
2,706
10,266
0
46,899
W
Bacchus
KrymsonRain
Bacchus
4,463
501
0
2,640
6,689
6,383
0
234
6,455
23,732
3,416
W
Skadi
Lômo
Skadi
10,384
4,555
168
1,146
5,918
2,109
1,479
98
5,820
0
44,551
L
Hou Yi
4,348
2,010
0
2,026
9,534
3,099
238
2,465
7,069
0
29,297
L
0
0
0
0
35
10
0
20
15
2,146
0
W
Nemesis
joni0924
Nemesis
2,683
720
0
875
8,626
3,483
0
370
8,256
0
46,676
L
Lancelot
piojosandey
Lancelot
3,925
344
0
860
9,430
4,011
0
1,762
7,668
0
42,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,069
Gold Earned
28,629
350
Minions Killed
273
0
Camps Cleared
0
1,293,950
Distance Traveled
1,010,244
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,674
513
85
7
0
243,700
4
L
Aphrodite
5,750
442
58
4
0
228,061
2
W
Lancelot
6,758
520
71
5
0
289,012
1
L
Amaterasu
6,736
518
83
6
0
230,238
5
W
Bacchus
6,906
531
34
3
0
269,491
7
W
Skadi
7,391
569
73
6
0
231,985
3
L
Hou Yi
5,478
421
41
3
0
217,147
2
L
Ra
3,976
306
4
0
0
23,566
0
W
Nemesis
6,340
488
87
7
0
259,762
0
L
Lancelot
6,689
515
87
7
0
311,232
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role