Player Matchup

Heimdallr
Heimdallr
DAReal_ungabunga
Heimdallr
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 50L
1,394 Elo+
Party 3
Cabrakan
Cabrakan
Jonesy Big Unit
Cabrakan
Level 121
God Stats
19W - 15L
1,605 SR
Queue Stats
204W - 262L
1,327 Elo+
Party 1
Chaac
Chaac
Popps_888
Chaac
Level 66
God Stats
6W - 3L
1,796 SR
Queue Stats
110W - 115L
1,368 Elo+
Party 3
Zeus
Zeus
VenularCanvas57
Zeus
Level 9
God Stats
7W - 9L
1,439 SR
Queue Stats
8W - 18L
1,251 Elo+
Party 1
Kali
Kali
Zombie101
Kali
Level 108
God Stats
1W - 3L
1,364 SR
Queue Stats
71W - 89L
1,329 Elo+
Solo
Team Averages
Level 74
1,541 SR
1,334 Elo+

VS

Team Averages
Level 91
1,559 SR
1,321 Elo+
Horus
Horus
BigShot_Sal
Horus
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
103W - 138L
1,320 Elo+
Party 2
Neith
Neith
CANIB8L
Neith
Level 28
God Stats
19W - 40L
1,308 SR
Queue Stats
36W - 61L
1,245 Elo+
Party 2
Zhong Kui
Zhong Kui
CaPNCLuTcHxx
Zhong Kui
Level 89
God Stats
15W - 11L
1,850 SR
Queue Stats
442W - 463L
1,362 Elo+
Solo
Hera
Hera
Montiago
Hera
Level 108
God Stats
23W - 19L
1,525 SR
Queue Stats
97W - 127L
1,347 Elo+
Solo
Arachne
Arachne
xXCROSS_FyReXx
Arachne
Level 122
God Stats
32W - 20L
1,613 SR
Queue Stats
115W - 134L
1,329 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
1 / 1 / 4
8,430
496
13,221
9,526
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
13
0 / 4 / 4
7,942
467
6,128
14,544
8,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chaac
Popps_888
Chaac
14
5 / 4 / 0
8,649
509
10,353
17,328
9,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
1 / 2 / 0
8,128
478
3,468
4,858
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
12
3 / 4 / 2
7,690
452
3,933
15,858
6,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
7,714
454
2,611
10,390
9,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
CANIB8L
Neith
13
2 / 2 / 2
8,059
474
2,413
8,108
3,290
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
CaPNCLuTcHxx
Zhong Kui
12
0 / 4 / 3
7,975
469
8,221
17,482
12,984
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hera
16
5 / 2 / 0
10,142
597
8,235
8,598
3,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
8 / 1 / 1
10,309
606
12,178
14,454
6,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
24
10
Kills
15
15
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
3
1.5
W
Neith
CANIB8L
Neith
2
2
2
1.5
W
Zhong Kui
CaPNCLuTcHxx
Zhong Kui
0
4
3
0.38
L
Heimdallr
1
1
4
3
L
Cabrakan
0
4
4
0.5
W
Hera
5
2
0
2.5
L
Chaac
Popps_888
Chaac
5
4
0
1.25
L
1
2
0
0.5
L
Kali
3
4
2
1
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,103
Damage
33,658
62,114
Taken
59,032
30,984
Mitigated
36,044
20,476
Healing
20,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,611
1,405
309
3,045
10,390
9,566
722
384
9,966
0
29,380
W
Neith
CANIB8L
Neith
2,413
864
0
2,529
8,108
3,290
0
734
7,286
0
33,481
W
Zhong Kui
CaPNCLuTcHxx
Zhong Kui
8,221
875
148
8,404
17,482
12,984
0
1,418
15,922
41,130
0
L
Heimdallr
13,221
5,994
0
3,579
9,526
4,561
960
4,967
4,559
0
62,170
L
Cabrakan
6,128
650
99
1,914
14,544
8,782
0
6,182
8,259
61,995
3,203
W
Hera
8,235
3,040
85
863
8,598
3,692
586
4,589
3,563
78,314
0
L
Chaac
Popps_888
Chaac
10,353
3,873
196
6,560
17,328
9,173
744
1,293
16,035
0
52,161
L
3,468
0
0
970
4,858
1,805
0
1,149
3,649
51,027
0
L
Kali
3,933
2,254
130
7,028
15,858
6,663
0
2,580
13,156
0
39,622
W
12,178
9,146
0
4,878
14,454
6,512
918
1,320
13,100
0
96,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,839
Gold Earned
44,199
495
Minions Killed
432
0
Camps Cleared
0
1,533,904
Distance Traveled
1,596,358
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,714
454
46
3
0
313,212
0
W
Neith
8,059
474
68
4
0
297,761
0
W
Zhong Kui
7,975
469
44
3
0
322,836
4
L
Heimdallr
8,430
496
107
6
0
306,383
1
L
Cabrakan
7,942
467
112
7
0
283,325
4
W
Hera
10,142
597
150
9
0
326,674
2
L
Chaac
8,649
509
89
5
0
308,407
2
L
Zeus
8,128
478
121
7
0
277,987
0
L
Kali
7,690
452
66
4
0
357,802
0
W
Arachne
10,309
606
124
7
0
335,875
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role