Player Matchup

Jormungandr
Jormungandr
H3lixF0ssil
Jormungandr
Level 112
God Stats
4W - 3L
1,426 SR
Queue Stats
106W - 113L
1,435 Elo+
Party 2
Kali
Kali
Mr partyman216
Kali
Level 137
God Stats
5W - 3L
1,502 SR
Queue Stats
148W - 193L
1,400 Elo+
Party 2
Discordia
Discordia
SadSnorlax007
Discordia
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 139L
1,350 Elo+
Party 2
Team Averages
Level 121
1,476 SR
1,395 Elo+

VS

Team Averages
Level 35
1,427 SR
1,160 Elo+
Anubis
Anubis
RedRosier
Anubis
Level 48
God Stats
1W - 3L
1,500 SR
Queue Stats
6W - 18L
1,124 Elo+
Party 1
Chernobog
Chernobog
StalkingShadows4
Chernobog
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,230 Elo+
Party 1
Bellona
Bellona
ragnarock3196
Bellona
Level 42
God Stats
0W - 5L
1,281 SR
Queue Stats
0W - 6L
1,124 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
H3lixF0ssil
Jormungandr
15
6 / 4 / 10
11,088
792
10,497
13,489
5,329
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
9 / 3 / 8
11,863
847
19,558
19,196
7,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Discordia
SadSnorlax007
Discordia
15
3 / 2 / 10
9,967
712
9,728
11,483
6,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
RedRosier
Anubis
14
7 / 7 / 1
10,880
777
16,061
15,968
8,991
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chernobog
11
0 / 9 / 5
8,096
578
5,724
14,403
5,854
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
14
1 / 2 / 7
9,359
669
3,629
14,813
13,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
21
18
Kills
8
9
Deaths
18
28
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
H3lixF0ssil
Jormungandr
6
4
10
2.75
W
9
3
8
4.33
L
Anubis
RedRosier
Anubis
7
7
1
1.07
W
Discordia
SadSnorlax007
Discordia
3
2
10
4
L
Chernobog
0
9
5
0.28
L
Bellona
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,783
Damage
25,414
44,168
Taken
45,184
20,310
Mitigated
28,024
13,294
Healing
4,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
H3lixF0ssil
Jormungandr
10,497
2,610
0
3,455
13,489
5,329
429
6,051
7,438
40,521
0
W
19,558
10,194
0
7,346
19,196
7,995
1,176
7,310
11,886
0
47,238
L
Anubis
RedRosier
Anubis
16,061
302
0
3,044
15,968
8,991
0
8,152
7,666
32,622
0
W
Discordia
SadSnorlax007
Discordia
9,728
1,536
0
2,493
11,483
6,986
1,070
3,634
7,849
34,672
0
L
Chernobog
5,724
1,935
0
175
14,403
5,854
0
5,866
8,428
0
17,398
L
Bellona
3,629
452
0
1,160
14,813
13,179
0
5,948
8,865
0
24,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,918
Gold Earned
28,335
167
Minions Killed
101
11
Camps Cleared
0
698,840
Distance Traveled
642,426
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,088
792
68
5
0
234,355
0
W
Kali
11,863
847
46
3
7
238,541
3
L
Anubis
10,880
777
39
3
0
209,097
1
W
Discordia
9,967
712
53
4
4
225,944
2
L
Chernobog
8,096
578
23
2
0
208,691
0
L
Bellona
9,359
669
39
3
0
224,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role