Player Matchup

Tsukuyomi
Tsukuyomi
Not_Tearable-RIP
Tsukuyomi
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
263W - 341L
1,346 Elo+
Party 1
Nox
Nox
Sonatlion850
Nox
Level 39
God Stats
2W - 1L
1,392 SR
Queue Stats
85W - 92L
1,278 Elo+
Party 2
Hera
Hera
ThunVip
Hera
Level 60
God Stats
9W - 4L
1,427 SR
Queue Stats
189W - 190L
1,379 Elo+
Solo
Pele
Pele
TtrTtgtr
Pele
Level 103
God Stats
1W - 2L
1,064 SR
Queue Stats
114W - 115L
1,354 Elo+
Party 2
Hades
Hades
xXPillowPandaXx
Hades
Level 125
God Stats
9W - 11L
1,387 SR
Queue Stats
382W - 446L
1,348 Elo+
Party 1
Team Averages
Level 71
1,354 SR
1,341 Elo+

VS

Team Averages
Level 97
1,581 SR
1,414 Elo+
Khepri
Khepri
ChiefFluffy9817
Khepri
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 58L
1,402 Elo+
Party 3
Chronos
Chronos
JaySaul
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
191W - 170L
1,403 Elo+
Solo
Hou Yi
Hou Yi
Kingromeo123
Hou Yi
Level 64
God Stats
1W - 2L
1,522 SR
Queue Stats
29W - 18L
1,479 Elo+
Solo
Sol
Sol
SingingAngel983
Sol
Level 106
God Stats
2W - 1L
1,679 SR
Queue Stats
21W - 26L
1,383 Elo+
Solo
Fenrir
Fenrir
SnowKnows
Fenrir
Level 125
God Stats
1W - 1L
1,703 SR
Queue Stats
60W - 66L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
5 / 8 / 9
12,916
760
13,337
20,156
9,131
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
1 / 7 / 12
12,115
713
7,651
14,567
7,433
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Hera
ThunVip
Hera
19
6 / 6 / 8
12,494
735
18,007
17,343
9,040
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Pele
20
12 / 9 / 5
15,143
891
21,007
24,245
11,268
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 9 / 8
12,359
727
12,337
23,978
18,136
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 16
8,825
519
3,200
10,396
9,707
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
JaySaul
Chronos
20
10 / 5 / 19
14,111
830
20,040
21,005
15,186
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
20
10 / 5 / 19
13,896
817
21,213
22,137
11,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 5 / 17
13,656
803
25,866
14,525
7,902
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fenrir
SnowKnows
Fenrir
14
9 / 6 / 10
10,504
618
12,282
14,300
10,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
120
26
Kills
39
39
Deaths
26
42
Assists
81
Player
Kills
Deaths
Assists
KDA
L
0
5
16
1.6
L
Chronos
JaySaul
Chronos
10
5
19
3.9
L
Hou Yi
10
5
19
3.9
W
Tsukuyomi
5
8
9
1.19
L
10
5
17
3.7
L
Fenrir
SnowKnows
Fenrir
9
6
10
2.33
W
1
7
12
1
W
Hera
ThunVip
Hera
6
6
8
1.67
W
Pele
12
9
5
1.61
W
2
9
8
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,339
Damage
82,601
100,289
Taken
82,363
55,008
Mitigated
55,036
27,374
Healing
22,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,200
514
264
535
10,396
9,707
13
4,254
6,142
4,139
0
L
Chronos
JaySaul
Chronos
20,040
3,905
2,272
3,765
21,005
15,186
190
12,007
8,998
48,180
0
L
Hou Yi
21,213
10,496
476
7,396
22,137
11,296
1,010
9,491
12,646
0
41,281
W
Tsukuyomi
13,337
3,521
132
2,376
20,156
9,131
898
10,189
9,753
0
26,900
L
25,866
7,663
110
3,490
14,525
7,902
719
6,484
8,041
54,476
0
L
Fenrir
SnowKnows
Fenrir
12,282
3,211
598
3,466
14,300
10,945
219
5,759
8,541
0
15,428
W
7,651
443
694
1,329
14,567
7,433
1,986
7,879
6,583
29,200
0
W
Hera
ThunVip
Hera
18,007
4,720
881
5,643
17,343
9,040
1,305
8,241
9,016
39,458
0
W
Pele
21,007
4,764
1,024
7,548
24,245
11,268
3,381
11,133
12,925
0
45,351
W
12,337
1,340
1,613
6,134
23,978
18,136
1,593
11,664
12,132
26,939
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,027
Gold Earned
60,992
178
Minions Killed
156
0
Camps Cleared
0
1,417,609
Distance Traveled
1,195,754
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
8,825
519
3
0
0
125,198
0
L
Chronos
14,111
830
52
3
0
312,703
5
L
Hou Yi
13,896
817
42
2
0
290,537
0
W
Tsukuyomi
12,916
760
15
1
0
300,611
0
L
Sol
13,656
803
55
3
0
276,641
0
L
Fenrir
10,504
618
4
0
0
190,675
0
W
Nox
12,115
713
54
3
0
282,537
0
W
Hera
12,494
735
47
3
0
261,711
0
W
Pele
15,143
891
35
2
0
307,125
0
W
Hades
12,359
727
27
2
0
265,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role