Player Matchup

Achilles
Achilles
CombatVet2009
Achilles
Level 18
God Stats
0W - 3L
1,206 SR
Queue Stats
0W - 4L
1,119 Elo+
Party 1
Thoth
Thoth
Ix47xR
Thoth
Level 29
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 6L
1,038 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Mrfalcon69
Cu Chulainn
Level 31
God Stats
27W - 16L
1,666 SR
Queue Stats
214W - 121L
1,664 Elo+
Solo
Thanatos
Thanatos
imLikea9UrLikea5
Thanatos
Level 37
God Stats
105W - 111L
1,559 SR
Queue Stats
118W - 126L
1,538 Elo+
Solo
Cupid
Cupid
xconstantine33x
Cupid
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,038 Elo+
Party 1
Team Averages
Level 40
1,442 SR
1,279 Elo+

VS

Team Averages
Level 77
1,500 SR
1,524 Elo+
Serqet
Serqet
 
Serqet
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
KushDog
Poseidon
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,501 Elo+
Party 2
Xing Tian
Xing Tian
gandaallff
Xing Tian
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,599 Elo+
Party 2
Eset
Eset
tiethepies
Eset
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CombatVet2009
Achilles
15
0 / 5 / 4
10,046
913
9,718
19,794
24,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Thoth
Ix47xR
Thoth
15
0 / 6 / 1
9,727
884
5,093
12,461
4,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Mrfalcon69
Cu Chulainn
17
2 / 4 / 5
11,115
1,010
20,743
27,606
30,640
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
6 / 7 / 2
11,885
1,080
9,021
14,376
6,833
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

15
1 / 7 / 1
10,329
939
9,792
15,864
7,000
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

105

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
18
8 / 2 / 18
12,220
1,111
19,217
12,261
8,978
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cernunnos
 
Cernunnos
18
5 / 0 / 20
11,956
1,087
16,708
6,597
4,429
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Poseidon
KushDog
Poseidon
18
6 / 2 / 19
12,735
1,158
18,834
8,415
4,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
gandaallff
Xing Tian
18
4 / 0 / 19
12,392
1,127
9,055
18,048
27,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
6 / 5 / 22
12,081
1,098
20,572
12,446
7,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
127
9
Kills
29
29
Deaths
9
13
Assists
98
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
8
2
18
8.5
W
Cernunnos
 
Cernunnos
5
0
20
15
L
Achilles
CombatVet2009
Achilles
0
5
4
0.4
L
Thoth
Ix47xR
Thoth
0
6
1
0.08
W
Poseidon
KushDog
Poseidon
6
2
19
7.75
L
Cu Chulainn
Mrfalcon69
Cu Chulainn
2
4
5
1.13
W
Xing Tian
gandaallff
Xing Tian
4
0
19
13.5
L
6
7
2
1
W
6
5
22
3.4
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,367
Damage
84,386
90,101
Taken
57,767
73,956
Mitigated
52,569
8,524
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
19,217
4,199
0
0
12,261
8,978
0
1,578
10,538
0
23,801
W
Cernunnos
 
Cernunnos
16,708
9,954
0
1,281
6,597
4,429
0
0
6,546
0
37,046
L
Achilles
CombatVet2009
Achilles
9,718
1,090
0
959
19,794
24,866
0
9,942
9,539
45
20,259
L
Thoth
Ix47xR
Thoth
5,093
507
0
147
12,461
4,617
0
6,596
5,826
17,629
0
W
Poseidon
KushDog
Poseidon
18,834
2,620
0
0
8,415
4,136
0
86
8,285
50,393
0
L
Cu Chulainn
Mrfalcon69
Cu Chulainn
20,743
2,264
0
28
27,606
30,640
0
16,704
10,357
366
35,633
W
Xing Tian
gandaallff
Xing Tian
9,055
1,442
0
1,346
18,048
27,740
0
2,940
14,228
12,825
0
L
9,021
2,296
0
5,841
14,376
6,833
0
7,375
6,486
0
20,897
W
20,572
1,020
3,026
3,595
12,446
7,286
0
900
11,497
34,672
0
L
9,792
6,971
379
1,170
15,864
7,000
0
7,844
8,020
0
43,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,102
Gold Earned
61,384
184
Minions Killed
193
10
Camps Cleared
7
924,075
Distance Traveled
1,050,839
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
12,220
1,111
16
1
1
236,514
0
W
Cernunnos
11,956
1,087
48
4
3
177,856
3
L
Achilles
10,046
913
22
2
0
212,798
1
L
Thoth
9,727
884
40
4
2
172,600
0
W
Poseidon
12,735
1,158
71
6
2
222,643
0
L
Cu Chulainn
11,115
1,010
29
3
0
234,702
0
W
Xing Tian
12,392
1,127
6
1
0
223,187
0
L
Thanatos
11,885
1,080
17
2
7
143,216
2
W
Eset
12,081
1,098
52
5
1
190,639
0
L
Cupid
10,329
939
76
7
1
160,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role