Player Matchup

Medusa
Medusa
 
Medusa
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ElDx3
Pele
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,530 Elo+
Solo
Hades
Hades
Honikar
Hades
Level 67
God Stats
9W - 4L
1,662 SR
Queue Stats
35W - 39L
1,444 Elo+
Solo
Bacchus
Bacchus
NikorasuReon
Bacchus
Level 49
God Stats
4W - 6L
1,416 SR
Queue Stats
279W - 280L
1,512 Elo+
Solo
Jormungandr
Jormungandr
fortornspade
Jormungandr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,437 Elo+
Solo
Team Averages
Level 73
1,516 SR
1,485 Elo+

VS

Team Averages
Level 41
1,409 SR
1,396 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
DYAZAH
Guan Yu
Level 16
God Stats
17W - 21L
1,387 SR
Queue Stats
50W - 80L
1,343 Elo+
Party 1
Aphrodite
Aphrodite
Jekathegreat
Aphrodite
Level 16
God Stats
0W - 1L
1,287 SR
Queue Stats
64W - 109L
1,269 Elo+
Party 1
Artemis
Artemis
Tenkkaa
Artemis
Level 43
God Stats
2W - 3L
1,340 SR
Queue Stats
97W - 121L
1,466 Elo+
Solo
Thanatos
Thanatos
kingroot1
Thanatos
Level 87
God Stats
57W - 78L
1,530 SR
Queue Stats
322W - 348L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
3 / 2 / 15
10,342
1,034
12,545
10,614
4,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Pele
ElDx3
Pele
16
6 / 3 / 13
10,512
1,051
14,163
12,280
5,538
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
Honikar
Hades
17
7 / 1 / 8
11,046
1,105
10,679
7,295
5,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
NikorasuReon
Bacchus
17
7 / 0 / 14
11,248
1,125
18,158
8,775
6,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
fortornspade
Jormungandr
17
3 / 0 / 20
11,847
1,185
12,807
13,410
19,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Team 1 Tickets

273

VS

Team 2 Tickets

176

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
0 / 10 / 3
9,024
902
9,161
17,871
8,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
DYAZAH
Guan Yu
15
0 / 5 / 4
9,210
921
11,057
19,322
23,461
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
Jekathegreat
Aphrodite
15
0 / 6 / 3
9,305
931
6,919
11,171
6,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Tenkkaa
Artemis
16
2 / 1 / 2
10,519
1,052
11,765
11,889
4,940
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
kingroot1
Thanatos
15
4 / 4 / 1
10,264
1,026
10,331
15,370
9,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
19
26
Kills
6
6
Deaths
26
70
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
2
15
5.25
L
Ao Kuang
 
Ao Kuang
0
10
3
0.15
L
Guan Yu
DYAZAH
Guan Yu
0
5
4
0.4
W
Pele
ElDx3
Pele
6
3
13
4.17
W
Hades
Honikar
Hades
7
1
8
11
L
Aphrodite
Jekathegreat
Aphrodite
0
6
3
0.25
W
Bacchus
NikorasuReon
Bacchus
7
0
14
14
L
Artemis
Tenkkaa
Artemis
2
1
2
3
W
Jormungandr
fortornspade
Jormungandr
3
0
20
13
L
Thanatos
kingroot1
Thanatos
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,352
Damage
49,233
52,374
Taken
75,623
42,177
Mitigated
53,438
8,519
Healing
16,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,545
9,256
0
1,362
10,614
4,834
0
3,627
6,987
0
34,433
L
Ao Kuang
 
Ao Kuang
9,161
2,822
0
1,954
17,871
8,998
0
8,835
8,628
14,398
1,909
L
Guan Yu
DYAZAH
Guan Yu
11,057
1,551
1,995
3,533
19,322
23,461
0
8,558
10,466
44
18,453
W
Pele
ElDx3
Pele
14,163
3,980
0
1,158
12,280
5,538
0
4,282
7,998
0
18,834
W
Hades
Honikar
Hades
10,679
1,051
634
2,385
7,295
5,075
0
1,439
5,856
27,164
0
L
Aphrodite
Jekathegreat
Aphrodite
6,919
1,283
1,127
2,078
11,171
6,372
0
7,081
3,986
19,649
0
W
Bacchus
NikorasuReon
Bacchus
18,158
2,242
0
1,140
8,775
6,910
0
2,734
6,041
28,923
0
L
Artemis
Tenkkaa
Artemis
11,765
6,662
0
1,427
11,889
4,940
0
7,574
4,069
0
56,500
W
Jormungandr
fortornspade
Jormungandr
12,807
2,756
0
1,840
13,410
19,820
0
3,269
10,141
28,538
0
L
Thanatos
kingroot1
Thanatos
10,331
1,392
0
4,751
15,370
9,667
0
8,320
6,502
128
19,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,995
Gold Earned
48,322
181
Minions Killed
182
9
Camps Cleared
5
947,486
Distance Traveled
943,497
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,342
1,034
44
4
4
177,906
0
L
Ao Kuang
9,024
902
18
2
1
170,351
0
L
Guan Yu
9,210
921
17
2
0
228,255
2
W
Pele
10,512
1,051
13
1
0
180,937
0
W
Hades
11,046
1,105
57
6
0
180,912
1
L
Aphrodite
9,305
931
34
3
1
155,861
2
W
Bacchus
11,248
1,125
30
3
4
219,451
1
L
Artemis
10,519
1,052
91
9
1
187,293
0
W
Jormungandr
11,847
1,185
37
4
1
188,280
0
L
Thanatos
10,264
1,026
22
2
2
201,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role