Player Matchup

Da Ji
Da Ji
Akaaaza
Da Ji
Level 155
God Stats
3W - 0L
1,853 SR
Queue Stats
127W - 109L
1,653 Elo+
Party 2
He Bo
He Bo
EmperorJay98
He Bo
Level 129
God Stats
4W - 5L
1,352 SR
Queue Stats
274W - 245L
1,628 Elo+
Party 2
Ne Zha
Ne Zha
Holotekke
Ne Zha
Level 22
God Stats
2W - 2L
1,452 SR
Queue Stats
64W - 32L
1,605 Elo+
Party 2
Chang'e
Chang'e
NoFeaRWanton
Chang'e
Level 123
God Stats
11W - 15L
1,543 SR
Queue Stats
219W - 186L
1,596 Elo+
Party 2
Atlas
Atlas
Tommyhillfigure
Atlas
Level 160
God Stats
25W - 25L
1,619 SR
Queue Stats
562W - 495L
1,619 Elo+
Party 2
Team Averages
Level 118
1,564 SR
1,620 Elo+

VS

Team Averages
Level 60
1,532 SR
1,424 Elo+
Bellona
Bellona
Caezardagreat
Bellona
Level 47
God Stats
3W - 5L
1,562 SR
Queue Stats
88W - 106L
1,410 Elo+
Solo
Cerberus
Cerberus
DaedricIV
Cerberus
Level 29
God Stats
0W - 2L
1,542 SR
Queue Stats
101W - 107L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
QCkeeper7
Baron Samedi
Level 127
God Stats
72W - 73L
1,496 SR
Queue Stats
377W - 420L
1,420 Elo+
Solo
Scylla
Scylla
Space Makin
Scylla
Level 39
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,398 Elo+
Solo
Cupid
Cupid
TragicFurball45
Cupid
Level 56
God Stats
9W - 4L
1,558 SR
Queue Stats
94W - 97L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Akaaaza
Da Ji
9
4 / 1 / 1
5,786
723
5,062
6,159
2,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
2 / 1 / 3
5,233
654
2,239
4,766
1,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
Holotekke
Ne Zha
8
0 / 1 / 7
5,288
661
4,918
6,681
3,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
NoFeaRWanton
Chang'e
9
1 / 1 / 0
5,257
657
2,597
3,637
1,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
5 / 0 / 2
5,969
746
4,959
5,799
2,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
1
0 / 0 / 0
3,096
387
0
0
0
Cerberus
DaedricIV
Cerberus
6
0 / 2 / 1
4,189
524
2,837
7,543
3,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
QCkeeper7
Baron Samedi
7
0 / 4 / 2
4,125
516
2,239
6,960
2,693
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Scylla
8
2 / 2 / 0
4,288
536
2,808
5,113
1,800
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

7
2 / 4 / 1
4,530
566
1,914
5,808
1,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
12
Kills
4
4
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Akaaaza
Da Ji
4
1
1
4.5
L
Bellona
0
0
0
0
L
Cerberus
DaedricIV
Cerberus
0
2
1
0.25
W
2
1
3
3.5
W
Ne Zha
Holotekke
Ne Zha
0
1
7
3.5
W
Chang'e
NoFeaRWanton
Chang'e
1
1
0
1
L
Baron Samedi
QCkeeper7
Baron Samedi
0
4
2
0.25
L
Scylla
2
2
0
1
W
5
0
2
6
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,775
Damage
9,798
27,042
Taken
25,424
10,513
Mitigated
8,984
5,540
Healing
6,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Akaaaza
Da Ji
5,062
739
0
461
6,159
2,145
0
646
5,513
0
37,202
L
Bellona
0
0
0
0
0
0
0
0
0
0
0
L
Cerberus
DaedricIV
Cerberus
2,837
350
0
1,771
7,543
3,108
0
2,022
5,407
14,937
0
W
2,239
124
0
165
4,766
1,274
106
534
4,232
26,036
0
W
Ne Zha
Holotekke
Ne Zha
4,918
1,233
0
1,684
6,681
3,241
42
2,313
4,368
0
15,848
W
Chang'e
NoFeaRWanton
Chang'e
2,597
244
42
1,608
3,637
1,257
40
1,954
1,683
32,496
0
L
Baron Samedi
QCkeeper7
Baron Samedi
2,239
346
122
1,705
6,960
2,693
0
3,600
3,056
18,703
0
L
Scylla
2,808
454
0
690
5,113
1,800
0
3,564
1,453
18,724
0
W
4,959
1,351
0
1,580
5,799
2,596
88
2,437
3,362
25,402
0
L
1,914
1,153
175
1,538
5,808
1,383
0
87
5,713
0
11,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,533
Gold Earned
20,228
256
Minions Killed
91
0
Camps Cleared
0
824,046
Distance Traveled
555,575
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
5,786
723
70
9
0
167,913
0
L
Bellona
3,096
387
0
0
0
186
0
L
Cerberus
4,189
524
28
4
0
156,407
1
W
He Bo
5,233
654
57
7
0
153,823
0
W
Ne Zha
5,288
661
25
3
0
180,251
0
W
Chang'e
5,257
657
51
6
0
152,768
1
L
Baron Samedi
4,125
516
27
3
0
111,637
0
L
Scylla
4,288
536
18
2
0
149,477
0
W
Atlas
5,969
746
53
7
0
169,291
0
L
Cupid
4,530
566
18
2
0
137,868
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role