Player Matchup

Freya
Freya
ModcaFoxll
Freya
Level 117
God Stats
33W - 25L
1,567 SR
Queue Stats
175W - 164L
1,524 Elo+
Solo
Chernobog
Chernobog
Teejus
Chernobog
Level 89
God Stats
2W - 1L
1,553 SR
Queue Stats
59W - 69L
1,513 Elo+
Solo
Geb
Geb
iPushButtons2
Geb
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 55L
1,521 Elo+
Solo
Hera
Hera
llKingWeedll
Hera
Level 157
God Stats
30W - 32L
1,543 SR
Queue Stats
453W - 443L
1,520 Elo+
Solo
Anubis
Anubis
ΜindGoblin
Anubis
Level 31
God Stats
4W - 1L
1,563 SR
Queue Stats
25W - 16L
1,489 Elo+
Solo
Team Averages
Level 110
1,545 SR
1,513 Elo+

VS

Team Averages
Level 62
1,593 SR
1,648 Elo+
Nemesis
Nemesis
AlphaMooseXIII
Nemesis
Level 59
God Stats
8W - 10L
1,551 SR
Queue Stats
29W - 26L
1,551 Elo+
Solo
Chang'e
Chang'e
FulminareXII
Chang'e
Level 125
God Stats
1W - 6L
1,126 SR
Queue Stats
434W - 407L
1,554 Elo+
Party 2
Guan Yu
Guan Yu
L1feSteel
Guan Yu
Level 12
God Stats
9W - 2L
1,940 SR
Queue Stats
64W - 29L
1,856 Elo+
Party 1
Anubis
Anubis
Shewzie
Anubis
Level 67
God Stats
14W - 9L
1,685 SR
Queue Stats
196W - 200L
1,535 Elo+
Party 2
Danzaburou
Danzaburou
SuppGamer
Danzaburou
Level 48
God Stats
6W - 4L
1,665 SR
Queue Stats
168W - 86L
1,743 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
12
4 / 4 / 5
7,668
590
10,389
14,426
5,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
Teejus
Chernobog
13
2 / 0 / 7
7,919
609
7,698
7,963
3,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 3 / 6
6,694
515
3,383
11,098
6,862
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 2 / 6
6,756
520
8,335
6,003
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
13
5 / 1 / 1
8,359
643
7,878
6,510
3,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 5
7,332
564
7,943
12,765
5,312
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
FulminareXII
Chang'e
13
0 / 2 / 4
7,296
561
4,478
11,202
6,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Guan Yu
L1feSteel
Guan Yu
10
1 / 4 / 6
6,642
511
6,446
16,284
14,654
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Shewzie
Anubis
11
4 / 4 / 2
6,607
508
6,110
11,162
5,993
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SuppGamer
Danzaburou
13
2 / 1 / 1
7,932
610
6,751
8,674
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
14
Kills
10
10
Deaths
14
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
3
5
1.83
L
Chang'e
FulminareXII
Chang'e
0
2
4
1
L
Guan Yu
L1feSteel
Guan Yu
1
4
6
1
W
Freya
4
4
5
1.63
L
Anubis
Shewzie
Anubis
4
4
2
1.25
L
Danzaburou
SuppGamer
Danzaburou
2
1
1
2.5
W
Chernobog
Teejus
Chernobog
2
0
7
5.5
W
1
3
6
1.33
W
2
2
6
2.5
W
Anubis
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,683
Damage
31,728
46,000
Taken
60,087
20,788
Mitigated
36,006
13,372
Healing
23,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,943
4,594
0
1,373
12,765
5,312
0
4,910
7,855
0
55,931
L
Chang'e
FulminareXII
Chang'e
4,478
289
692
5,155
11,202
6,299
449
6,292
4,910
49,011
0
L
Guan Yu
L1feSteel
Guan Yu
6,446
1,478
1,691
6,210
16,284
14,654
0
8,023
8,261
0
27,105
W
Freya
10,389
3,051
0
5,549
14,426
5,184
0
2,813
11,517
45,810
0
L
Anubis
Shewzie
Anubis
6,110
277
0
4,233
11,162
5,993
72
8,812
2,350
42,913
0
L
Danzaburou
SuppGamer
Danzaburou
6,751
2,984
0
4,166
8,674
3,748
1,236
1,948
6,726
0
68,163
W
Chernobog
Teejus
Chernobog
7,698
5,139
0
500
7,963
3,141
0
687
7,258
0
54,243
W
3,383
737
0
1,831
11,098
6,862
0
2,640
8,396
18,763
0
W
8,335
2,922
0
1,055
6,003
2,093
0
2,360
3,571
40,108
0
W
Anubis
7,878
1,025
0
4,437
6,510
3,508
252
2,364
3,974
64,644
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,396
Gold Earned
35,809
368
Minions Killed
395
0
Camps Cleared
0
1,271,840
Distance Traveled
1,223,969
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,332
564
79
6
0
256,873
1
L
Chang'e
7,296
561
109
8
0
256,583
4
L
Guan Yu
6,642
511
27
2
0
260,903
13
W
Freya
7,668
590
75
6
0
245,141
1
L
Anubis
6,607
508
66
5
0
213,231
7
L
Danzaburou
7,932
610
114
9
0
236,379
1
W
Chernobog
7,919
609
102
8
0
264,346
2
W
Geb
6,694
515
9
1
0
259,979
8
W
Hera
6,756
520
67
5
0
270,282
4
W
Anubis
8,359
643
115
9
0
232,092
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role