Player Matchup

Guan Yu
Guan Yu
EinstienQn
Guan Yu
Level 58
God Stats
3W - 1L
1,567 SR
Queue Stats
37W - 25L
1,483 Elo+
Party 2
Cerberus
Cerberus
RedPaladin44
Cerberus
Level 27
God Stats
3W - 1L
1,573 SR
Queue Stats
10W - 13L
1,328 Elo+
Solo
Kukulkan
Kukulkan
SpartanElliott
Kukulkan
Level 108
God Stats
7W - 3L
1,454 SR
Queue Stats
28W - 19L
1,415 Elo+
Party 2
Lancelot
Lancelot
VERMITHRAX5092
Lancelot
Level 126
God Stats
4W - 2L
1,393 SR
Queue Stats
63W - 75L
1,288 Elo+
Solo
Neith
Neith
emtrigg013
Neith
Level 115
God Stats
7W - 25L
1,223 SR
Queue Stats
164W - 201L
1,376 Elo+
Solo
Team Averages
Level 87
1,442 SR
1,378 Elo+

VS

Team Averages
Level 61
1,325 SR
1,313 Elo+
King Arthur
King Arthur
BravestSinger22
King Arthur
Level 65
God Stats
3W - 3L
1,315 SR
Queue Stats
16W - 19L
1,531 Elo+
Solo
Medusa
Medusa
DARTHQUAN6
Medusa
Level 68
God Stats
4W - 11L
1,391 SR
Queue Stats
17W - 50L
1,195 Elo+
Party 1
Zhong Kui
Zhong Kui
Orions_Link
Zhong Kui
Level 133
God Stats
7W - 8L
1,398 SR
Queue Stats
143W - 173L
1,371 Elo+
Solo
Jing Wei
Jing Wei
drunkengiraffe
Jing Wei
Level 11
God Stats
0W - 3L
1,303 SR
Queue Stats
0W - 5L
1,134 Elo+
Party 1
Thor
Thor
xTheCHIZx
Thor
Level 27
God Stats
0W - 5L
1,218 SR
Queue Stats
11W - 17L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
EinstienQn
Guan Yu
15
2 / 2 / 14
9,084
757
6,241
11,405
12,861
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
RedPaladin44
Cerberus
16
3 / 1 / 14
9,934
828
6,952
11,672
11,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
18
10 / 1 / 8
10,633
886
22,945
8,880
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
16
3 / 2 / 9
9,449
787
8,302
12,818
6,406
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
17
4 / 0 / 9
9,919
827
9,341
5,985
3,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BravestSinger22
King Arthur
13
2 / 4 / 2
7,764
647
9,586
19,003
13,682
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
DARTHQUAN6
Medusa
14
0 / 5 / 3
7,720
643
6,246
12,429
5,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
Orions_Link
Zhong Kui
15
1 / 3 / 2
8,611
718
7,355
11,002
7,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
13
1 / 4 / 3
7,408
617
4,370
12,521
5,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
13
2 / 6 / 1
7,784
649
5,938
12,485
5,140
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
22
Kills
6
6
Deaths
22
54
Assists
11
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BravestSinger22
King Arthur
2
4
2
0.75
L
Medusa
DARTHQUAN6
Medusa
0
5
3
0.3
W
Guan Yu
EinstienQn
Guan Yu
2
2
14
4.5
L
Zhong Kui
Orions_Link
Zhong Kui
1
3
2
0.67
W
Cerberus
RedPaladin44
Cerberus
3
1
14
10
W
Kukulkan
10
1
8
14
W
Lancelot
3
2
9
3.75
L
Jing Wei
1
4
3
0.63
W
Neith
4
0
9
8.5
L
Thor
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,781
Damage
33,495
50,760
Taken
67,440
38,837
Mitigated
36,709
20,774
Healing
8,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BravestSinger22
King Arthur
9,586
1,321
0
2,431
19,003
13,682
0
8,766
9,870
0
16,902
L
Medusa
DARTHQUAN6
Medusa
6,246
2,308
182
2,072
12,429
5,514
0
5,147
7,066
0
22,223
W
Guan Yu
EinstienQn
Guan Yu
6,241
569
2,944
3,013
11,405
12,861
1,425
1,791
9,614
0
14,072
L
Zhong Kui
Orions_Link
Zhong Kui
7,355
539
0
3,083
11,002
7,357
0
3,167
7,749
35,525
0
W
Cerberus
RedPaladin44
Cerberus
6,952
714
723
5,251
11,672
11,628
749
2,053
9,619
20,732
0
W
Kukulkan
22,945
3,060
0
1,739
8,880
4,367
1,810
1,325
7,555
60,070
0
W
Lancelot
8,302
1,353
0
4,153
12,818
6,406
281
1,483
11,335
0
38,557
L
Jing Wei
4,370
3,843
0
812
12,521
5,016
0
7,064
5,353
0
11,413
W
Neith
9,341
5,023
444
2,507
5,985
3,575
4,460
703
5,282
0
45,657
L
Thor
5,938
585
0
0
12,485
5,140
0
5,528
6,821
0
15,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,019
Gold Earned
39,287
250
Minions Killed
148
0
Camps Cleared
0
1,273,821
Distance Traveled
1,072,528
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,764
647
12
1
0
236,550
3
L
Medusa
7,720
643
33
3
0
210,115
2
W
Guan Yu
9,084
757
15
1
0
268,092
0
L
Zhong Kui
8,611
718
65
5
0
182,686
3
W
Cerberus
9,934
828
42
4
0
267,328
2
W
Kukulkan
10,633
886
78
7
0
265,835
0
W
Lancelot
9,449
787
49
4
0
279,304
0
L
Jing Wei
7,408
617
14
1
0
225,760
0
W
Neith
9,919
827
66
6
0
193,262
4
L
Thor
7,784
649
24
2
0
217,417
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role