Player Matchup

Hercules
Hercules
AoKuangD
Hercules
Level 28
God Stats
5W - 2L
1,822 SR
Queue Stats
36W - 15L
1,654 Elo+
Party 1
Xing Tian
Xing Tian
C00PYP00PY7205
Xing Tian
Level 33
God Stats
2W - 0L
1,882 SR
Queue Stats
23W - 11L
1,641 Elo+
Party 1
Medusa
Medusa
MercWallDash
Medusa
Level 25
God Stats
7W - 1L
1,685 SR
Queue Stats
89W - 19L
1,787 Elo+
Party 1
The Morrigan
The Morrigan
Spears2007
The Morrigan
Level 160
God Stats
24W - 19L
1,755 SR
Queue Stats
221W - 219L
1,552 Elo+
Party 3
Kali
Kali
lilmar0101
Kali
Level 160
God Stats
9W - 11L
1,393 SR
Queue Stats
1,098W - 1,090L
1,526 Elo+
Party 3
Team Averages
Level 81
1,707 SR
1,632 Elo+

VS

Team Averages
Level 87
1,719 SR
1,666 Elo+
Tyr
Tyr
GentlemanRudeboy
Tyr
Level 129
God Stats
3W - 8L
1,580 SR
Queue Stats
208W - 131L
1,647 Elo+
Party 2
Bakasura
Bakasura
SageOfWisdom
Bakasura
Level 155
God Stats
24W - 14L
1,743 SR
Queue Stats
470W - 308L
1,675 Elo+
Party 2
Izanami
Izanami
Transmittance
Izanami
Level 19
God Stats
2W - 2L
1,691 SR
Queue Stats
69W - 35L
1,680 Elo+
Party 2
Agni
Agni
Tylerray427
Agni
Level 53
God Stats
50W - 19L
1,867 SR
Queue Stats
119W - 47L
1,854 Elo+
Party 2
Khepri
Khepri
nanaaqc
Khepri
Level 79
God Stats
0W - 1L
1,715 SR
Queue Stats
197W - 257L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AoKuangD
Hercules
14
1 / 1 / 7
7,755
705
8,161
12,592
12,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Xing Tian
C00PYP00PY7205
Xing Tian
13
1 / 0 / 7
7,991
726
5,899
10,678
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
16
2 / 0 / 3
8,523
775
12,121
6,314
3,397
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
Spears2007
The Morrigan
16
3 / 1 / 4
8,574
779
5,741
4,302
1,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 6
7,850
714
7,256
9,996
5,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,009
637
10,755
11,959
8,056
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
SageOfWisdom
Bakasura
13
1 / 1 / 1
7,781
707
3,743
10,375
8,006
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
14
1 / 4 / 2
7,697
700
9,058
9,826
4,605
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
0 / 2 / 0
7,530
685
5,460
7,797
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
nanaaqc
Khepri
11
0 / 1 / 1
6,563
597
1,961
5,162
2,858
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
9
Kills
3
3
Deaths
9
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
AoKuangD
Hercules
1
1
7
4.5
W
Xing Tian
C00PYP00PY7205
Xing Tian
1
0
7
4.5
L
1
1
2
2
W
Medusa
2
0
3
3.5
L
Bakasura
SageOfWisdom
Bakasura
1
1
1
1.5
W
The Morrigan
Spears2007
The Morrigan
3
1
4
5
L
Izanami
1
4
2
0.5
L
0
2
0
0
W
2
1
6
5
L
Khepri
nanaaqc
Khepri
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,178
Damage
30,977
43,882
Taken
45,119
34,766
Mitigated
27,597
12,817
Healing
13,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AoKuangD
Hercules
8,161
1,243
0
5,352
12,592
12,129
44
1,407
11,025
66
18,000
W
Xing Tian
C00PYP00PY7205
Xing Tian
5,899
201
0
1,900
10,678
11,534
29
2,117
8,381
12,258
0
L
10,755
1,100
0
2,252
11,959
8,056
0
1,863
9,867
0
21,989
W
Medusa
12,121
6,188
0
1,443
6,314
3,397
3,699
2,146
3,968
0
47,511
L
Bakasura
SageOfWisdom
Bakasura
3,743
3,086
1,233
5,138
10,375
8,006
0
2,610
7,513
0
9,722
W
The Morrigan
Spears2007
The Morrigan
5,741
1,063
0
1,264
4,302
1,937
379
330
3,972
32,113
2,817
L
Izanami
9,058
5,914
0
1,901
9,826
4,605
0
2,308
7,305
0
37,542
L
5,460
601
0
1,960
7,797
4,072
385
2,064
5,589
20,366
0
W
7,256
1,932
0
2,858
9,996
5,769
0
1,421
8,458
30
21,763
L
Khepri
nanaaqc
Khepri
1,961
189
102
646
5,162
2,858
0
1,363
3,760
7,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,693
Gold Earned
36,580
223
Minions Killed
170
0
Camps Cleared
0
1,136,032
Distance Traveled
1,135,091
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,755
705
34
3
0
249,838
3
W
Xing Tian
7,991
726
10
1
0
231,255
2
L
Tyr
7,009
637
28
3
0
262,531
2
W
Medusa
8,523
775
81
7
0
230,750
1
L
Bakasura
7,781
707
36
3
0
271,139
2
W
The Morrigan
8,574
779
71
6
0
192,780
3
L
Izanami
7,697
700
58
5
0
215,351
0
L
Agni
7,530
685
40
4
0
214,908
0
W
Kali
7,850
714
27
2
0
231,409
2
L
Khepri
6,563
597
8
1
0
171,162
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role