Player Matchup

Nox
Nox
DinkleeBERG2
Nox
Level 148
God Stats
0W - 3L
1,351 SR
Queue Stats
72W - 58L
1,569 Elo+
Party 1
Chang'e
Chang'e
ESSENTIALPIG
Chang'e
Level 153
God Stats
0W - 2L
1,506 SR
Queue Stats
37W - 40L
1,546 Elo+
Party 1
Apollo
Apollo
WuhanBreathh
Apollo
Level 159
God Stats
5W - 4L
1,599 SR
Queue Stats
191W - 184L
1,495 Elo+
Party 1
Skadi
Skadi
aDrinkCup
Skadi
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 44L
1,600 Elo+
Solo
Bellona
Bellona
smartstoner
Bellona
Level 146
God Stats
0W - 1L
1,271 SR
Queue Stats
20W - 22L
1,426 Elo+
Party 1
Team Averages
Level 137
1,445 SR
1,527 Elo+

VS

Team Averages
Level 128
1,614 SR
1,479 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
MagmaMalusLupus
Odin
Level 120
God Stats
10W - 5L
1,613 SR
Queue Stats
212W - 229L
1,476 Elo+
Party 2
Ra
Ra
Wolfe Doge
Ra
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,402 Elo+
Solo
Cu Chulainn
Cu Chulainn
xRyzorahx
Cu Chulainn
Level 123
God Stats
7W - 0L
1,959 SR
Queue Stats
199W - 196L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 13
12,504
782
15,755
13,591
7,855
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ESSENTIALPIG
Chang'e
20
6 / 4 / 16
12,027
752
15,663
20,949
10,362
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
19
4 / 6 / 16
12,039
752
24,175
23,129
12,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
aDrinkCup
Skadi
18
6 / 4 / 12
11,970
748
25,897
18,378
9,216
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
smartstoner
Bellona
17
2 / 9 / 17
11,051
691
17,873
27,233
25,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
19
1 / 3 / 23
12,162
760
13,122
27,678
57,456
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Zhong Kui
 
Zhong Kui
19
4 / 7 / 15
12,004
750
21,462
19,610
16,682
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 5 / 21
12,286
768
12,907
26,633
42,157
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

20
8 / 5 / 12
13,809
863
18,542
16,598
10,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
xRyzorahx
Cu Chulainn
20
10 / 5 / 11
12,693
793
21,458
25,759
28,551
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
109
25
Kills
27
27
Deaths
25
74
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
3
23
4.17
W
Zhong Kui
 
Zhong Kui
4
7
15
1.64
L
7
4
13
3.38
L
Chang'e
ESSENTIALPIG
Chang'e
6
4
16
3.5
W
4
5
21
2.9
W
8
5
12
2.8
L
Apollo
4
6
16
2
L
Skadi
aDrinkCup
Skadi
6
4
12
3
L
Bellona
smartstoner
Bellona
2
9
17
1.17
W
Cu Chulainn
xRyzorahx
Cu Chulainn
10
5
11
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,363
Damage
87,491
103,280
Taken
116,278
65,849
Mitigated
155,255
43,256
Healing
51,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
13,122
1,826
4,487
6,575
27,678
57,456
857
8,546
19,132
17,360
0
W
Zhong Kui
 
Zhong Kui
21,462
1,928
1,530
2,374
19,610
16,682
4,230
4,501
15,109
38,453
0
L
15,755
1,496
3,340
1,204
13,591
7,855
1,211
8,165
5,426
36,614
0
L
Chang'e
ESSENTIALPIG
Chang'e
15,663
1,893
15,418
8,400
20,949
10,362
1,244
11,293
9,656
24,767
0
W
12,907
1,627
5,532
4,921
26,633
42,157
779
5,700
20,933
64
19,069
W
18,542
1,940
14,978
5,611
16,598
10,409
2,315
5,214
11,384
61,394
0
L
Apollo
24,175
11,539
3,216
5,094
23,129
12,763
2,871
12,489
10,640
0
58,109
L
Skadi
aDrinkCup
Skadi
25,897
9,324
1,230
1,970
18,378
9,216
1,089
9,472
8,906
0
43,627
L
Bellona
smartstoner
Bellona
17,873
6,885
974
2,410
27,233
25,653
101
11,867
15,366
0
26,989
W
Cu Chulainn
xRyzorahx
Cu Chulainn
21,458
3,516
1,826
3,396
25,759
28,551
330
7,457
18,302
96
43,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,591
Gold Earned
62,954
203
Minions Killed
175
0
Camps Cleared
0
1,314,253
Distance Traveled
1,335,595
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,162
760
13
1
0
299,056
0
W
Zhong Kui
12,004
750
35
2
0
209,537
4
L
Nox
12,504
782
54
3
0
261,421
0
L
Chang'e
12,027
752
26
2
0
297,590
3
W
Odin
12,286
768
17
1
0
286,508
0
W
Ra
13,809
863
80
5
0
267,908
1
L
Apollo
12,039
752
66
4
0
259,473
0
L
Skadi
11,970
748
40
3
0
237,925
1
L
Bellona
11,051
691
17
1
0
257,844
1
W
Cu Chulainn
12,693
793
30
2
0
272,586
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role