Player Matchup

Xing Tian
Xing Tian
ENM_Syk
Xing Tian
Level 64
God Stats
3W - 3L
1,578 SR
Queue Stats
77W - 101L
1,387 Elo+
Party 1
Bakasura
Bakasura
SteveHash-
Bakasura
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
145W - 148L
1,414 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheFriendlyChewy
Ah Muzen Cab
Level 101
God Stats
6W - 6L
1,573 SR
Queue Stats
119W - 112L
1,514 Elo+
Party 1
Nox
Nox
birdordog
Nox
Level 146
God Stats
10W - 12L
1,494 SR
Queue Stats
352W - 363L
1,507 Elo+
Party 1
Anhur
Anhur
tweetweetrapbird
Anhur
Level 62
God Stats
2W - 2L
1,616 SR
Queue Stats
121W - 132L
1,466 Elo+
Solo
Team Averages
Level 103
1,552 SR
1,458 Elo+

VS

Team Averages
Level 148
1,464 SR
1,465 Elo+
Nu Wa
Nu Wa
AAenforcer716
Nu Wa
Level 159
God Stats
91W - 103L
1,513 SR
Queue Stats
1,347W - 1,363L
1,445 Elo+
Solo
Set
Set
MeantGlobe51715
Set
Level 127
God Stats
3W - 8L
1,230 SR
Queue Stats
170W - 143L
1,457 Elo+
Solo
Mulan
Mulan
Unborn 6uardian
Mulan
Level 152
God Stats
2W - 2L
1,603 SR
Queue Stats
86W - 76L
1,508 Elo+
Solo
Shiva
Shiva
WynRave
Shiva
Level 160
God Stats
1W - 2L
1,437 SR
Queue Stats
43W - 55L
1,463 Elo+
Solo
Olorun
Olorun
knavishman50
Olorun
Level 142
God Stats
3W - 1L
1,539 SR
Queue Stats
265W - 275L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ENM_Syk
Xing Tian
8
0 / 4 / 2
5,395
415
2,569
11,418
6,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bakasura
SteveHash-
Bakasura
11
1 / 2 / 0
6,169
475
5,011
13,100
4,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
TheFriendlyChewy
Ah Muzen Cab
12
0 / 2 / 0
6,434
495
3,504
7,917
2,337
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
0 / 0 / 0
6,483
499
1,634
7,307
5,690
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

10
0 / 3 / 2
5,886
453
4,581
9,145
2,820
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,857
604
8,792
5,514
1,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 1 / 6
6,929
533
2,185
10,538
3,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 0 / 0
8,105
623
7,347
7,016
3,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Shiva
WynRave
Shiva
11
3 / 1 / 5
7,844
603
4,835
11,626
9,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
12
6 / 0 / 3
7,968
613
9,914
8,800
2,943
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
1
Kills
11
11
Deaths
2
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
L
Xing Tian
ENM_Syk
Xing Tian
0
4
2
0.25
W
0
1
6
3
L
Bakasura
SteveHash-
Bakasura
1
2
0
0.5
L
Ah Muzen Cab
TheFriendlyChewy
Ah Muzen Cab
0
2
0
0
W
0
0
0
0
W
Shiva
WynRave
Shiva
3
1
5
5.5
L
0
0
0
0
W
Olorun
6
0
3
7.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,299
Damage
33,073
48,887
Taken
43,494
21,678
Mitigated
21,253
9,825
Healing
15,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,792
4,650
0
2,226
5,514
1,782
1,373
0
5,453
64,778
0
L
Xing Tian
ENM_Syk
Xing Tian
2,569
460
0
2,210
11,418
6,346
0
6,175
5,243
14,601
0
W
2,185
1,142
0
996
10,538
3,944
542
1,110
9,357
0
51,438
L
Bakasura
SteveHash-
Bakasura
5,011
3,271
0
1,780
13,100
4,485
0
3,045
10,055
0
43,503
L
Ah Muzen Cab
TheFriendlyChewy
Ah Muzen Cab
3,504
859
0
2,077
7,917
2,337
910
4,907
3,010
0
59,719
W
7,347
1,303
0
3,548
7,016
3,583
876
1,634
4,877
0
54,995
W
Shiva
WynRave
Shiva
4,835
749
923
2,920
11,626
9,001
212
1,241
10,385
0
30,773
L
1,634
242
0
766
7,307
5,690
52
507
6,800
39,202
0
W
Olorun
9,914
6,422
194
4,332
8,800
2,943
3,348
1,118
7,657
42,858
2,727
L
4,581
2,577
0
2,992
9,145
2,820
0
3,779
5,366
0
43,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,367
Gold Earned
38,703
347
Minions Killed
421
0
Camps Cleared
0
1,271,321
Distance Traveled
1,241,229
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,857
604
108
8
0
238,260
2
L
Xing Tian
5,395
415
23
2
0
239,286
4
W
Set
6,929
533
85
7
0
244,033
3
L
Bakasura
6,169
475
86
7
0
316,576
1
L
Ah Muzen Cab
6,434
495
96
7
0
237,863
4
W
Mulan
8,105
623
120
9
0
241,097
6
W
Shiva
7,844
603
42
3
0
268,789
3
L
Nox
6,483
499
68
5
0
238,788
2
W
Olorun
7,968
613
66
5
0
249,050
1
L
Anhur
5,886
453
74
6
0
238,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role