Player Matchup

Ne Zha
Ne Zha
Gold III
Nekomа
Ne Zha
Gold III
Level 72
God Stats
1W - 3L
1,672 SR
Queue Stats
33W - 27L
1,544 MMR
Solo
Ares
Ares
Gold V
Waseembalawi
Ares
Gold V
Level 124
God Stats
3W - 2L
1,392 SR
Queue Stats
92W - 94L
1,590 MMR
Party 2
Osiris
Osiris
Silver I
alandmr
Osiris
Silver I
Level 77
God Stats
0W - 3L
1,293 SR
Queue Stats
40W - 41L
1,502 MMR
Party 2
Nox
Nox
Bronze III
goldinifinty26
Nox
Bronze III
Level 69
God Stats
2W - 1L
1,414 SR
Queue Stats
5W - 9L
1,550 MMR
Solo
Freya
Freya
Bronze III
willeuw
Freya
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 93
1,454 SR
1,537 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,543 SR
1,512 MMR
Chiron
Chiron
Bronze III
 
Chiron
Bronze III
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mercury
Mercury
Gold II
Jonathanzl
Mercury
Gold II
Level 160
God Stats
44W - 33L
1,565 SR
Queue Stats
337W - 330L
1,551 MMR
Solo
Guan Yu
Guan Yu
Platinum IV
lokaso15
Guan Yu
Platinum IV
Level 141
God Stats
7W - 4L
1,500 SR
Queue Stats
183W - 169L
1,628 MMR
Party 1
Vulcan
Vulcan
Gold V
samusaran01
Vulcan
Gold V
Level 127
God Stats
46W - 34L
1,652 SR
Queue Stats
200W - 195L
1,383 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Nekomа
Ne Zha
2
1 / 0 / 0
3,524
392
129
1,153
238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 0
4,707
523
4,195
7,069
3,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Osiris
alandmr
Osiris
8
0 / 2 / 1
4,963
551
4,740
8,198
5,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

7
0 / 4 / 0
4,063
451
2,475
5,567
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
willeuw
Freya
3
0 / 3 / 0
3,458
384
205
3,980
908
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bans
UllrLokiBaron SamediAtlas

VS

Bans
KaliLancelotRatatoskrBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
3 / 0 / 0
5,608
623
3,901
5,821
2,295
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
 
Cabrakan
8
1 / 0 / 3
4,879
542
2,073
4,375
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mercury
Jonathanzl
Mercury
10
4 / 1 / 1
5,940
660
2,435
6,060
2,186
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
lokaso15
Guan Yu
9
2 / 1 / 2
5,203
578
4,841
7,817
6,409
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vulcan
10
1 / 0 / 2
5,607
623
2,721
2,875
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
11
11
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
3
0
0
3
W
Cabrakan
 
Cabrakan
1
0
3
2.5
W
Mercury
Jonathanzl
Mercury
4
1
1
4.5
L
Ne Zha
Nekomа
Ne Zha
1
0
0
1
L
1
2
0
0.5
L
Osiris
alandmr
Osiris
0
2
1
0.25
L
0
4
0
0
W
Guan Yu
lokaso15
Guan Yu
2
1
2
3
W
Vulcan
1
0
2
2
L
Freya
willeuw
Freya
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,744
Damage
15,971
25,967
Taken
26,948
12,294
Mitigated
14,931
5,858
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
3,901
2,550
250
3,044
5,821
2,295
189
2,587
3,234
0
43,251
W
Cabrakan
 
Cabrakan
2,073
414
0
2,029
4,375
2,909
0
1,217
3,158
9,914
0
W
Mercury
Jonathanzl
Mercury
2,435
982
0
490
6,060
2,186
293
1,448
4,612
0
42,503
L
Ne Zha
Nekomа
Ne Zha
129
0
0
250
1,153
238
0
0
1,153
0
6,112
L
4,195
331
0
1,501
7,069
3,902
0
1,020
6,049
18,705
0
L
Osiris
alandmr
Osiris
4,740
2,637
0
3,490
8,198
5,068
0
698
7,500
0
30,892
L
2,475
167
0
310
5,567
2,178
0
2,671
2,896
21,330
0
W
Guan Yu
lokaso15
Guan Yu
4,841
822
340
3,002
7,817
6,409
0
71
7,746
0
29,769
W
Vulcan
2,721
1,042
0
750
2,875
1,132
367
1,552
1,323
39,257
0
L
Freya
willeuw
Freya
205
111
0
307
3,980
908
0
405
3,575
4,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,715
Gold Earned
27,237
144
Minions Killed
295
0
Camps Cleared
0
654,427
Distance Traveled
878,824
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,608
623
72
8
0
163,412
0
W
Cabrakan
4,879
542
22
2
0
166,177
2
W
Mercury
5,940
660
78
9
0
200,418
4
L
Ne Zha
3,524
392
11
1
0
49,506
0
L
Ares
4,707
523
22
2
0
165,468
2
L
Osiris
4,963
551
66
7
0
163,787
0
L
Nox
4,063
451
35
4
0
161,878
2
W
Guan Yu
5,203
578
45
5
0
172,676
2
W
Vulcan
5,607
623
78
9
0
176,141
3
L
Freya
3,458
384
10
1
0
113,788
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role