Player Matchup

Cthulhu
Cthulhu
EXTREME 50
Cthulhu
Level 160
God Stats
1W - 3L
1,463 SR
Queue Stats
14W - 20L
1,498 Elo+
Party 2
Ne Zha
Ne Zha
Just_Cnde
Ne Zha
Level 124
God Stats
0W - 2L
1,187 SR
Queue Stats
82W - 89L
1,489 Elo+
Solo
Cupid
Cupid
Milkteeaaa
Cupid
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,085 Elo+
Solo
Tiamat
Tiamat
shizzelydizzel
Tiamat
Level 107
God Stats
2W - 4L
1,395 SR
Queue Stats
47W - 47L
1,513 Elo+
Solo
Mulan
Mulan
toddy78
Mulan
Level 159
God Stats
9W - 15L
1,564 SR
Queue Stats
150W - 164L
1,525 Elo+
Party 2
Team Averages
Level 115
1,422 SR
1,422 Elo+

VS

Team Averages
Level 116
1,493 SR
1,419 Elo+
Janus
Janus
 
Janus
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Lokillo69
Neith
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 50L
1,432 Elo+
Party 1
Vulcan
Vulcan
insoliptico
Vulcan
Level 160
God Stats
3W - 2L
1,542 SR
Queue Stats
111W - 114L
1,505 Elo+
Party 1
Loki
Loki
nanolimon06
Loki
Level 71
God Stats
1W - 3L
1,400 SR
Queue Stats
36W - 46L
1,308 Elo+
Party 3
Geb
Geb
silverbolt38
Geb
Level 108
God Stats
4W - 2L
1,522 SR
Queue Stats
39W - 42L
1,350 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EXTREME 50
Cthulhu
15
0 / 0 / 5
8,732
728
7,374
11,635
12,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
Just_Cnde
Ne Zha
16
5 / 4 / 3
9,445
787
11,837
13,546
7,247
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cupid
16
1 / 1 / 6
8,480
707
5,341
8,943
4,375
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 4 / 2
8,608
717
7,202
9,941
8,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Mulan
toddy78
Mulan
17
3 / 2 / 6
9,620
802
9,440
21,916
19,978
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
1 / 4 / 6
8,330
694
7,002
8,128
3,259
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Lokillo69
Neith
17
1 / 1 / 3
9,468
789
9,912
8,292
4,332
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
18
5 / 1 / 3
9,980
832
21,288
10,454
5,467
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
4 / 3 / 3
9,079
757
6,805
12,898
6,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 2 / 8
8,565
714
6,461
10,949
5,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
34
11
Kills
11
11
Deaths
11
22
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
4
6
1
L
Cthulhu
EXTREME 50
Cthulhu
0
0
5
2.5
L
Ne Zha
Just_Cnde
Ne Zha
5
4
3
1.63
W
Neith
Lokillo69
Neith
1
1
3
2.5
L
Cupid
1
1
6
4
W
Vulcan
5
1
3
6.5
W
4
3
3
1.83
L
2
4
2
0.75
W
0
2
8
2
L
Mulan
toddy78
Mulan
3
2
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,194
Damage
51,468
65,981
Taken
50,721
52,430
Mitigated
25,084
18,219
Healing
10,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,002
930
331
502
8,128
3,259
0
1,773
6,355
17,341
0
L
Cthulhu
EXTREME 50
Cthulhu
7,374
57
268
1,735
11,635
12,369
0
6,946
4,689
24,866
0
L
Ne Zha
Just_Cnde
Ne Zha
11,837
3,858
0
1,998
13,546
7,247
0
8,407
5,139
0
41,170
W
Neith
Lokillo69
Neith
9,912
3,842
0
3,847
8,292
4,332
0
3,365
4,927
0
48,179
L
Cupid
5,341
1,811
891
2,661
8,943
4,375
0
4,634
4,309
0
23,068
W
Vulcan
21,288
10,497
0
932
10,454
5,467
1,577
3,343
7,111
55,785
0
W
6,805
1,582
0
3,359
12,898
6,230
77
4,053
8,845
0
27,229
L
7,202
485
0
2,056
9,941
8,461
0
4,355
5,586
32,153
0
W
6,461
1,035
0
1,234
10,949
5,796
0
2,042
8,907
23,523
0
L
Mulan
toddy78
Mulan
9,440
1,430
0
8,610
21,916
19,978
0
10,409
11,507
0
39,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,885
Gold Earned
45,422
273
Minions Killed
295
0
Camps Cleared
0
1,241,200
Distance Traveled
1,249,391
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,330
694
28
2
0
237,786
0
L
Cthulhu
8,732
728
40
3
0
270,255
1
L
Ne Zha
9,445
787
48
4
0
256,544
1
W
Neith
9,468
789
112
9
0
247,936
3
L
Cupid
8,480
707
46
4
0
250,905
0
W
Vulcan
9,980
832
87
7
0
271,341
2
W
Loki
9,079
757
35
3
0
249,376
2
L
Tiamat
8,608
717
66
6
0
205,519
2
W
Geb
8,565
714
33
3
0
242,952
1
L
Mulan
9,620
802
73
6
0
257,977
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role