Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ratatoskr
Ratatoskr
Foolooo
Ratatoskr
Level 64
God Stats
3W - 1L
1,534 SR
Queue Stats
36W - 29L
1,494 Elo+
Party 3
Janus
Janus
Theyhatedestroy
Janus
Level 69
God Stats
1W - 2L
1,363 SR
Queue Stats
63W - 59L
1,483 Elo+
Party 1
Ishtar
Ishtar
orangejuice1279
Ishtar
Level 116
God Stats
5W - 4L
1,574 SR
Queue Stats
21W - 18L
1,522 Elo+
Party 1
Baron Samedi
Baron Samedi
thesleepiestvic
Baron Samedi
Level 125
God Stats
1W - 0L
1,530 SR
Queue Stats
27W - 15L
1,573 Elo+
Party 1
Team Averages
Level 88
1,500 SR
1,514 Elo+

VS

Team Averages
Level 112
1,426 SR
1,535 Elo+
Baba Yaga
Baba Yaga
DatXGuy69
Baba Yaga
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,722 Elo+
Party 2
Izanami
Izanami
GoldenSuccubus
Izanami
Level 78
God Stats
8W - 8L
1,524 SR
Queue Stats
227W - 239L
1,481 Elo+
Solo
King Arthur
King Arthur
KingXIIIGravity
King Arthur
Level 146
God Stats
10W - 15L
1,504 SR
Queue Stats
127W - 124L
1,493 Elo+
Party 2
Lancelot
Lancelot
Roxas689
Lancelot
Level 128
God Stats
0W - 1L
1,336 SR
Queue Stats
23W - 16L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ValhallazMisfit
Cthulhu
Level 123
God Stats
0W - 2L
1,265 SR
Queue Stats
32W - 48L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
6 / 4 / 3
9,823
517
16,451
19,460
15,413
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Foolooo
Ratatoskr
17
8 / 1 / 4
10,541
555
13,374
16,570
7,966
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 7 / 7
10,182
536
10,078
14,226
6,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
8 / 6 / 5
10,141
534
13,425
14,481
6,158
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
thesleepiestvic
Baron Samedi
14
2 / 5 / 10
9,268
488
7,249
18,093
20,446
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
DatXGuy69
Baba Yaga
17
9 / 5 / 5
11,126
586
16,736
13,395
7,782
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
7 / 8 / 4
10,341
544
11,503
15,743
6,845
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
KingXIIIGravity
King Arthur
15
2 / 6 / 4
9,685
510
12,396
21,220
23,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
Roxas689
Lancelot
12
0 / 5 / 7
8,199
432
6,092
16,560
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
5 / 5 / 2
9,355
492
8,763
19,453
20,703
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
45
28
Kills
23
23
Deaths
29
29
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
6
4
3
1.88
L
Baba Yaga
DatXGuy69
Baba Yaga
9
5
5
2.3
W
Ratatoskr
Foolooo
Ratatoskr
8
1
4
10
L
7
8
4
1.13
L
King Arthur
KingXIIIGravity
King Arthur
2
6
4
0.67
L
Lancelot
Roxas689
Lancelot
0
5
7
0.7
W
4
7
7
1.07
L
5
5
2
1.2
W
8
6
5
1.75
W
Baron Samedi
thesleepiestvic
Baron Samedi
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,577
Damage
55,490
82,830
Taken
86,371
56,871
Mitigated
65,413
17,240
Healing
17,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
16,451
3,277
0
5,922
19,460
15,413
49
4,542
14,918
156
64,918
L
Baba Yaga
DatXGuy69
Baba Yaga
16,736
984
0
3,231
13,395
7,782
975
5,340
7,683
76,077
0
W
Ratatoskr
Foolooo
Ratatoskr
13,374
5,235
0
1,253
16,570
7,966
0
3,332
13,238
0
90,186
L
11,503
8,066
0
2,016
15,743
6,845
1,864
4,706
11,005
0
72,472
L
King Arthur
KingXIIIGravity
King Arthur
12,396
1,849
0
3,795
21,220
23,282
336
327
20,876
0
65,884
L
Lancelot
Roxas689
Lancelot
6,092
1,586
0
4,982
16,560
6,801
0
3,130
13,188
0
56,992
W
10,078
647
76
2,435
14,226
6,888
532
6,834
7,392
71,038
0
L
8,763
424
1,555
2,142
19,453
20,703
522
3,237
16,142
36,764
0
W
13,425
8,160
292
1,654
14,481
6,158
876
4,739
9,742
0
61,110
W
Baron Samedi
thesleepiestvic
Baron Samedi
7,249
1,308
1,023
4,585
18,093
20,446
252
6,052
11,779
31,228
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,955
Gold Earned
48,706
489
Minions Killed
458
0
Camps Cleared
0
1,758,324
Distance Traveled
1,668,671
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,823
517
99
5
0
368,068
1
L
Baba Yaga
11,126
586
102
5
0
336,213
5
W
Ratatoskr
10,541
555
134
7
0
448,250
2
L
Izanami
10,341
544
117
6
0
298,955
0
L
King Arthur
9,685
510
116
6
0
342,801
0
L
Lancelot
8,199
432
74
4
0
341,046
0
W
Janus
10,182
536
120
6
0
329,991
2
L
Cthulhu
9,355
492
49
3
0
349,656
0
W
Ishtar
10,141
534
96
5
0
310,846
0
W
Baron Samedi
9,268
488
40
2
0
301,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role