Player Matchup

Achilles
Achilles
MaverikLegion
Achilles
Level 108
God Stats
29W - 7L
1,816 SR
Queue Stats
68W - 24L
1,729 Elo+
Party 2
Baron Samedi
Baron Samedi
Quinnfeld
Baron Samedi
Level 69
God Stats
38W - 50L
1,425 SR
Queue Stats
50W - 77L
1,408 Elo+
Solo
Neith
Neith
Walkee6819
Neith
Level 16
God Stats
101W - 28L
1,804 SR
Queue Stats
102W - 29L
1,738 Elo+
Party 2
Team Averages
Level 64
1,682 SR
1,625 Elo+

VS

Team Averages
Level 73
1,672 SR
1,411 Elo+
Guan Yu
Guan Yu
JaJaFast
Guan Yu
Level 54
God Stats
0W - 1L
1,781 SR
Queue Stats
1W - 10L
1,081 Elo+
Solo
Cthulhu
Cthulhu
JuicedUpBro
Cthulhu
Level 8
God Stats
1W - 1L
1,708 SR
Queue Stats
24W - 18L
1,517 Elo+
Party 1
Kali
Kali
waxdabasaurus
Kali
Level 158
God Stats
2W - 4L
1,525 SR
Queue Stats
290W - 199L
1,635 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MaverikLegion
Achilles
14
10 / 0 / 5
9,884
899
9,474
9,398
9,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Quinnfeld
Baron Samedi
14
5 / 1 / 10
8,566
779
11,113
6,730
3,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
12
2 / 1 / 13
7,917
720
13,347
6,858
2,837
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
JaJaFast
Guan Yu
10
0 / 7 / 2
6,398
582
5,815
13,764
10,158
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
JuicedUpBro
Cthulhu
9
0 / 7 / 2
6,725
611
4,397
16,944
14,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
2 / 3 / 0
7,668
697
6,910
12,874
6,815
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
6
17
Kills
2
2
Deaths
17
28
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
JaJaFast
Guan Yu
0
7
2
0.14
L
Cthulhu
JuicedUpBro
Cthulhu
0
7
2
0.14
W
Achilles
MaverikLegion
Achilles
10
0
5
12.5
W
Baron Samedi
Quinnfeld
Baron Samedi
5
1
10
10
W
Neith
2
1
13
8.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,934
Damage
17,122
22,986
Taken
43,582
15,531
Mitigated
31,604
7,524
Healing
5,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
JaJaFast
Guan Yu
5,815
820
905
1,591
13,764
10,158
0
4,198
9,566
0
12,860
L
Cthulhu
JuicedUpBro
Cthulhu
4,397
689
0
539
16,944
14,631
0
6,150
10,794
11,368
0
W
Achilles
MaverikLegion
Achilles
9,474
2,704
0
1,357
9,398
9,564
50
3,147
6,251
4,208
19,046
W
Baron Samedi
Quinnfeld
Baron Samedi
11,113
608
1,836
2,690
6,730
3,130
249
1,039
5,691
29,404
0
W
Neith
13,347
6,303
0
1,641
6,858
2,837
1,576
740
6,118
0
34,412
L
6,910
2,814
0
2,939
12,874
6,815
27
3,169
9,705
0
25,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,367
Gold Earned
20,791
125
Minions Killed
72
8
Camps Cleared
3
596,666
Distance Traveled
541,229
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
6,398
582
20
2
0
183,116
0
L
Cthulhu
6,725
611
8
1
0
176,799
1
W
Achilles
9,884
899
21
2
4
197,154
2
W
Baron Samedi
8,566
779
51
5
3
204,647
3
W
Neith
7,917
720
53
5
1
194,865
1
L
Kali
7,668
697
44
4
3
181,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role