Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Demonic_Hostile
Nike
Level 144
God Stats
3W - 4L
1,500 SR
Queue Stats
16W - 31L
1,212 Elo+
Party 1
Amaterasu
Amaterasu
TreyLowell
Amaterasu
Level 62
God Stats
0W - 5L
1,194 SR
Queue Stats
26W - 37L
1,262 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Xxchief912xX
Morgan Le Fay
Level 128
God Stats
23W - 22L
1,628 SR
Queue Stats
200W - 214L
1,326 Elo+
Solo
Hachiman
Hachiman
jared_713
Hachiman
Level 118
God Stats
1W - 3L
1,530 SR
Queue Stats
28W - 39L
1,257 Elo+
Party 1
Team Averages
Level 104
1,470 SR
1,311 Elo+

VS

Team Averages
Level 74
1,340 SR
1,339 Elo+
Guan Yu
Guan Yu
A_Wild_VicIrvSan
Guan Yu
Level 28
God Stats
3W - 2L
1,178 SR
Queue Stats
18W - 33L
1,314 Elo+
Party 2
Sol
Sol
EinarTorbjorn
Sol
Level 128
God Stats
3W - 7L
1,208 SR
Queue Stats
235W - 229L
1,347 Elo+
Solo
Bacchus
Bacchus
GuyDonkey
Bacchus
Level 69
God Stats
23W - 19L
1,387 SR
Queue Stats
362W - 372L
1,307 Elo+
Solo
Hercules
Hercules
Smugumin-Legend
Hercules
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
187W - 190L
1,398 Elo+
Party 2
Kukulkan
Kukulkan
joaomnunes94
Kukulkan
Level 78
God Stats
7W - 8L
1,426 SR
Queue Stats
253W - 301L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
8
1 / 4 / 1
4,834
439
3,285
7,930
5,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

9
1 / 3 / 0
5,488
499
4,424
8,007
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
TreyLowell
Amaterasu
9
1 / 2 / 0
5,350
486
4,926
11,696
6,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Xxchief912xX
Morgan Le Fay
9
0 / 3 / 1
5,260
478
3,079
5,594
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
jared_713
Hachiman
9
1 / 3 / 1
5,459
496
5,127
6,186
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,441
495
5,387
7,358
7,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 1 / 4
5,902
537
7,169
8,691
2,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
GuyDonkey
Bacchus
9
4 / 1 / 2
5,809
528
3,241
8,220
5,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
9
5 / 0 / 3
6,001
546
4,337
7,420
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
joaomnunes94
Kukulkan
11
2 / 1 / 2
5,934
539
3,197
5,055
1,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
15
15
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
1
4
1
0.38
W
0
1
1
0.5
L
1
3
0
0.33
W
4
1
4
6
W
Bacchus
GuyDonkey
Bacchus
4
1
2
5
W
Hercules
5
0
3
6.5
L
Amaterasu
TreyLowell
Amaterasu
1
2
0
0.5
L
Morgan Le Fay
Xxchief912xX
Morgan Le Fay
0
3
1
0.17
L
Hachiman
jared_713
Hachiman
1
3
1
0.5
W
Kukulkan
joaomnunes94
Kukulkan
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,841
Damage
23,331
39,413
Taken
36,744
20,092
Mitigated
20,826
8,947
Healing
16,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
3,285
1,166
292
737
7,930
5,900
192
5,552
2,378
18,225
0
W
5,387
744
124
2,658
7,358
7,538
0
0
7,358
0
30,218
L
4,424
503
0
316
8,007
2,928
0
1,307
6,618
0
31,442
W
7,169
3,526
0
5,693
8,691
2,971
0
2,581
6,110
37,711
0
W
Bacchus
GuyDonkey
Bacchus
3,241
621
268
3,250
8,220
5,405
25
1,062
7,158
19,788
0
W
Hercules
4,337
1,839
0
2,779
7,420
3,134
0
681
6,739
0
23,232
L
Amaterasu
TreyLowell
Amaterasu
4,926
2,293
0
5,805
11,696
6,971
331
619
10,231
0
30,130
L
Morgan Le Fay
Xxchief912xX
Morgan Le Fay
3,079
822
0
1,297
5,594
2,293
0
2,375
3,219
33,005
0
L
Hachiman
jared_713
Hachiman
5,127
2,555
0
500
6,186
2,000
0
3,754
2,432
0
31,498
W
Kukulkan
joaomnunes94
Kukulkan
3,197
436
0
1,270
5,055
1,778
82
2,040
3,015
39,822
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,391
Gold Earned
29,087
226
Minions Killed
252
0
Camps Cleared
0
990,288
Distance Traveled
1,063,038
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
4,834
439
33
3
0
189,990
2
W
Guan Yu
5,441
495
56
5
0
246,416
0
L
Nike
5,488
499
61
6
0
226,915
2
W
Sol
5,902
537
54
5
0
194,374
1
W
Bacchus
5,809
528
19
2
0
193,270
0
W
Hercules
6,001
546
42
4
0
216,163
0
L
Amaterasu
5,350
486
41
4
0
199,697
2
L
Morgan Le Fay
5,260
478
45
4
0
180,951
0
L
Hachiman
5,459
496
46
4
0
192,735
3
W
Kukulkan
5,934
539
81
7
0
212,815
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role