Player Matchup

Camazotz
Camazotz
An The Nee
Camazotz
Level 147
God Stats
0W - 1L
1,694 SR
Queue Stats
139W - 116L
1,658 Elo+
Party 1
Loki
Loki
Aww Sin
Loki
Level 145
God Stats
1W - 8L
1,403 SR
Queue Stats
309W - 296L
1,566 Elo+
Party 1
Eset
Eset
BigUmbraTV
Eset
Level 148
God Stats
11W - 10L
1,591 SR
Queue Stats
488W - 515L
1,572 Elo+
Solo
Odin
Odin
CruddyGamejuice
Odin
Level 82
God Stats
1W - 1L
1,882 SR
Queue Stats
107W - 88L
1,561 Elo+
Party 1
Sylvanus
Sylvanus
KiraMikomi
Sylvanus
Level 119
God Stats
0W - 1L
1,209 SR
Queue Stats
10W - 7L
1,653 Elo+
Solo
Team Averages
Level 128
1,556 SR
1,602 Elo+

VS

Team Averages
Level 139
1,513 SR
1,617 Elo+
Tyr
Tyr
AboveReproach
Tyr
Level 101
God Stats
1W - 0L
1,339 SR
Queue Stats
8W - 3L
1,642 Elo+
Party 2
Jormungandr
Jormungandr
Amotive
Jormungandr
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 17L
1,705 Elo+
Party 2
Chiron
Chiron
KbgBullet
Chiron
Level 160
God Stats
9W - 12L
1,516 SR
Queue Stats
590W - 580L
1,585 Elo+
Party 3
Kukulkan
Kukulkan
LtSharkBait
Kukulkan
Level 142
God Stats
3W - 0L
1,659 SR
Queue Stats
185W - 158L
1,533 Elo+
Party 3
Horus
Horus
redriver
Horus
Level 157
God Stats
3W - 0L
1,553 SR
Queue Stats
65W - 42L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
An The Nee
Camazotz
16
5 / 6 / 4
9,751
697
13,616
26,252
22,076
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
Aww Sin
Loki
17
5 / 7 / 6
9,974
712
15,855
17,314
17,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
3 / 3 / 8
9,848
703
14,454
13,711
7,611
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
3 / 4 / 8
9,520
680
15,343
18,943
18,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
KiraMikomi
Sylvanus
17
1 / 3 / 12
10,110
722
12,166
24,871
32,543
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 2 / 12
11,293
807
16,356
23,042
33,869
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jormungandr
Amotive
Jormungandr
17
5 / 5 / 11
10,602
757
15,127
23,345
29,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
KbgBullet
Chiron
17
4 / 5 / 15
10,744
767
22,943
17,865
10,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
LtSharkBait
Kukulkan
19
7 / 4 / 11
11,487
821
24,554
13,034
8,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
redriver
Horus
17
0 / 2 / 20
10,902
779
8,773
26,423
30,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
92
17
Kills
23
23
Deaths
18
38
Assists
69
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
W
Jormungandr
Amotive
Jormungandr
5
5
11
2.1
L
Camazotz
An The Nee
Camazotz
5
6
4
1.17
L
Loki
Aww Sin
Loki
5
7
6
1.14
L
3
3
8
2.33
L
3
4
8
1.75
W
Chiron
KbgBullet
Chiron
4
5
15
2.3
L
Sylvanus
KiraMikomi
Sylvanus
1
3
12
2.33
W
Kukulkan
LtSharkBait
Kukulkan
7
4
11
3.13
W
Horus
redriver
Horus
0
2
20
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,434
Damage
87,753
101,091
Taken
103,709
98,259
Mitigated
112,860
40,921
Healing
43,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,356
953
256
5,431
23,042
33,869
62
7,839
14,632
393
20,624
W
Jormungandr
Amotive
Jormungandr
15,127
3,562
1,049
3,377
23,345
29,654
546
5,333
17,614
31,405
0
L
Camazotz
An The Nee
Camazotz
13,616
4,238
314
10,388
26,252
22,076
54
10,072
16,180
0
18,950
L
Loki
Aww Sin
Loki
15,855
2,387
2,165
1,859
17,314
17,177
315
5,556
11,758
0
30,063
L
14,454
653
3,370
2,122
13,711
7,611
275
5,519
8,192
36,487
0
L
15,343
1,517
675
1,007
18,943
18,852
33
9,687
9,256
4,575
16,339
W
Chiron
KbgBullet
Chiron
22,943
10,308
2,188
2,481
17,865
10,318
5,281
4,752
12,575
0
39,434
L
Sylvanus
KiraMikomi
Sylvanus
12,166
1,430
9,275
9,746
24,871
32,543
135
9,280
15,591
19,134
0
W
Kukulkan
LtSharkBait
Kukulkan
24,554
2,080
1,711
1,452
13,034
8,072
3,066
3,870
8,674
55,581
0
W
Horus
redriver
Horus
8,773
4,835
12,817
13,001
26,423
30,947
409
6,913
18,041
40
12,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,203
Gold Earned
55,028
120
Minions Killed
161
0
Camps Cleared
0
1,215,400
Distance Traveled
1,317,712
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,293
807
6
0
0
307,922
1
W
Jormungandr
10,602
757
40
3
0
252,834
2
L
Camazotz
9,751
697
13
1
0
222,460
0
L
Loki
9,974
712
34
2
0
248,201
1
L
Eset
9,848
703
46
3
0
227,698
0
L
Odin
9,520
680
15
1
0
251,558
3
W
Chiron
10,744
767
41
3
0
224,029
0
L
Sylvanus
10,110
722
12
1
0
265,483
0
W
Kukulkan
11,487
821
70
5
0
246,519
1
W
Horus
10,902
779
4
0
0
286,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role