Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Catastrophic696
Nike
Level 122
God Stats
12W - 2L
1,740 SR
Queue Stats
250W - 249L
1,516 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Frogtown
Tsukuyomi
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
178W - 111L
1,630 Elo+
Party 1
Chernobog
Chernobog
JtheSavant
Chernobog
Level 8
God Stats
3W - 0L
1,731 SR
Queue Stats
18W - 17L
1,575 Elo+
Party 1
Aphrodite
Aphrodite
sabnovaa
Aphrodite
Level 104
God Stats
54W - 38L
1,651 SR
Queue Stats
740W - 735L
1,551 Elo+
Party 1
Team Averages
Level 104
1,624 SR
1,554 Elo+

VS

Team Averages
Level 91
1,612 SR
1,659 Elo+
Nike
Nike
 
Nike
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
PaulNotPaul
He Bo
Level 147
God Stats
15W - 4L
1,866 SR
Queue Stats
605W - 254L
1,781 Elo+
Party 2
Susano
Susano
PhilMkraken
Susano
Level 48
God Stats
9W - 2L
1,826 SR
Queue Stats
300W - 161L
1,750 Elo+
Party 2
Chang'e
Chang'e
The25ThRain
Chang'e
Level 135
God Stats
0W - 2L
1,077 SR
Queue Stats
66W - 75L
1,539 Elo+
Party 3
Anhur
Anhur
Ubereatz1695
Anhur
Level 26
God Stats
1W - 1L
1,791 SR
Queue Stats
2W - 2L
1,723 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
10 / 2 / 11
10,946
576
12,815
12,334
4,268
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 0 / 13
10,277
541
10,572
13,370
12,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
Frogtown
Tsukuyomi
19
8 / 4 / 8
12,129
638
12,882
17,478
8,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Chernobog
JtheSavant
Chernobog
17
6 / 1 / 7
10,905
574
11,994
12,300
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
sabnovaa
Aphrodite
18
2 / 0 / 1
11,797
621
7,311
14,658
6,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
4 / 10 / 3
8,219
433
8,137
17,654
6,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 7 / 3
8,766
461
8,326
13,570
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
9
0 / 6 / 1
6,272
330
4,820
15,082
4,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
The25ThRain
Chang'e
15
0 / 2 / 0
9,266
488
10,155
15,940
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
0 / 3 / 1
8,812
464
9,085
16,654
6,359
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
15
28
Kills
7
7
Deaths
28
40
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
10
2
11
7.75
L
Nike
 
Nike
4
10
3
0.55
W
2
0
13
8.5
W
Tsukuyomi
Frogtown
Tsukuyomi
8
4
8
3
W
Chernobog
JtheSavant
Chernobog
6
1
7
9.5
L
3
7
3
0.64
L
Susano
0
6
1
0.08
L
Chang'e
The25ThRain
Chang'e
0
2
0
0
L
0
3
1
0.17
W
Aphrodite
sabnovaa
Aphrodite
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,574
Damage
40,523
70,140
Taken
78,900
37,051
Mitigated
27,170
25,390
Healing
17,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
12,815
2,245
0
3,293
12,334
4,268
1,595
2,149
9,881
68,470
386
L
Nike
 
Nike
8,137
1,938
0
165
17,654
6,387
0
5,590
11,341
0
45,369
W
10,572
1,640
0
2,811
13,370
12,157
85
1,815
11,555
0
40,584
W
Tsukuyomi
Frogtown
Tsukuyomi
12,882
3,326
0
1,427
17,478
8,512
1,014
3,145
14,333
0
118,204
W
Chernobog
JtheSavant
Chernobog
11,994
8,940
0
5,372
12,300
5,120
3,072
1,198
11,102
0
88,178
L
8,326
704
0
2,888
13,570
3,767
0
2,147
11,213
58,390
0
L
Susano
4,820
1,404
0
1,358
15,082
4,595
0
2,997
11,827
0
24,097
L
Chang'e
The25ThRain
Chang'e
10,155
1,069
64
7,523
15,940
6,062
0
6,986
8,581
83,530
0
L
9,085
5,088
0
5,980
16,654
6,359
0
1,100
15,472
0
79,592
W
Aphrodite
sabnovaa
Aphrodite
7,311
1,023
2,017
10,470
14,658
6,994
0
10,174
4,484
93,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,054
Gold Earned
41,335
672
Minions Killed
508
0
Camps Cleared
0
1,842,582
Distance Traveled
1,598,455
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,946
576
115
6
0
329,643
5
L
Nike
8,219
433
68
4
0
354,681
2
W
Nike
10,277
541
53
3
0
380,916
4
W
Tsukuyomi
12,129
638
153
8
0
453,510
1
W
Chernobog
10,905
574
144
8
0
352,333
0
L
He Bo
8,766
461
98
5
0
321,412
1
L
Susano
6,272
330
43
2
0
258,822
6
L
Chang'e
9,266
488
159
8
0
338,477
4
L
Anhur
8,812
464
140
7
0
325,063
2
W
Aphrodite
11,797
621
207
11
0
326,180
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role