Player Matchup

Amaterasu
Amaterasu
DoctorKaboodle
Amaterasu
Level 155
God Stats
2W - 2L
1,614 SR
Queue Stats
124W - 141L
1,367 Elo+
Party 2
Janus
Janus
KingBryanJA23PR
Janus
Level 115
God Stats
2W - 2L
1,213 SR
Queue Stats
16W - 14L
1,440 Elo+
Solo
Anhur
Anhur
Phantom515
Anhur
Level 105
God Stats
1W - 3L
1,173 SR
Queue Stats
151W - 152L
1,357 Elo+
Party 2
Kuzenbo
Kuzenbo
TTV_cbub14
Kuzenbo
Level 23
God Stats
2W - 1L
1,511 SR
Queue Stats
9W - 17L
1,397 Elo+
Party 2
Cabrakan
Cabrakan
ll-DW-ll
Cabrakan
Level 127
God Stats
6W - 5L
1,511 SR
Queue Stats
70W - 79L
1,395 Elo+
Party 2
Team Averages
Level 105
1,404 SR
1,391 Elo+

VS

Team Averages
Level 68
1,565 SR
1,420 Elo+
Thanatos
Thanatos
Chris-_crcm
Thanatos
Level 99
God Stats
3W - 3L
1,593 SR
Queue Stats
154W - 150L
1,393 Elo+
Solo
Danzaburou
Danzaburou
Flexible4m
Danzaburou
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 21L
1,340 Elo+
Party 1
Bellona
Bellona
Jytari
Bellona
Level 89
God Stats
5W - 7L
1,714 SR
Queue Stats
821W - 829L
1,496 Elo+
Party 1
Sobek
Sobek
PBG Will
Sobek
Level 85
God Stats
27W - 30L
1,485 SR
Queue Stats
303W - 286L
1,458 Elo+
Party 1
Ao Kuang
Ao Kuang
Shai-HuludH20
Ao Kuang
Level 59
God Stats
91W - 67L
1,533 SR
Queue Stats
467W - 542L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DoctorKaboodle
Amaterasu
9
2 / 3 / 2
5,706
519
4,640
10,552
5,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 2 / 0
6,212
565
5,975
5,075
1,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
10
0 / 0 / 0
5,554
505
2,137
6,048
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
TTV_cbub14
Kuzenbo
8
0 / 0 / 2
5,289
481
1,965
4,674
3,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Cabrakan
ll-DW-ll
Cabrakan
9
1 / 3 / 3
5,764
524
6,822
10,218
6,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chris-_crcm
Thanatos
9
1 / 4 / 0
5,158
469
4,230
9,416
3,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
Flexible4m
Danzaburou
9
0 / 0 / 0
5,105
464
1,357
2,619
842
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Jytari
Bellona
9
2 / 1 / 1
5,684
517
7,006
7,838
5,194
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
PBG Will
Sobek
8
1 / 0 / 2
5,631
512
3,699
7,293
4,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
Shai-HuludH20
Ao Kuang
9
4 / 2 / 2
6,097
554
5,285
8,232
3,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
13
7
Kills
8
8
Deaths
7
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Chris-_crcm
Thanatos
1
4
0
0.25
W
Amaterasu
DoctorKaboodle
Amaterasu
2
3
2
1
L
Danzaburou
Flexible4m
Danzaburou
0
0
0
0
L
Bellona
Jytari
Bellona
2
1
1
2.5
W
4
2
0
2
L
Sobek
PBG Will
Sobek
1
0
2
2
W
Anhur
0
0
0
0
L
Ao Kuang
Shai-HuludH20
Ao Kuang
4
2
2
2.5
W
Kuzenbo
TTV_cbub14
Kuzenbo
0
0
2
1
W
Cabrakan
ll-DW-ll
Cabrakan
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,539
Damage
21,577
36,567
Taken
35,398
18,633
Mitigated
17,415
12,680
Healing
15,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Chris-_crcm
Thanatos
4,230
1,697
0
5,121
9,416
3,714
0
3,956
5,324
0
26,237
W
Amaterasu
DoctorKaboodle
Amaterasu
4,640
2,433
0
4,696
10,552
5,237
0
1,397
9,155
0
28,187
L
Danzaburou
Flexible4m
Danzaburou
1,357
619
0
1,302
2,619
842
0
259
2,360
0
22,157
L
Bellona
Jytari
Bellona
7,006
1,865
0
2,035
7,838
5,194
0
2,810
4,975
0
33,233
W
5,975
555
0
316
5,075
1,875
1,152
2,412
2,663
38,345
0
L
Sobek
PBG Will
Sobek
3,699
144
69
3,279
7,293
4,422
0
3,460
3,751
16,578
2,640
W
Anhur
2,137
777
180
2,447
6,048
1,938
0
1,094
4,954
0
37,500
L
Ao Kuang
Shai-HuludH20
Ao Kuang
5,285
1,858
0
3,487
8,232
3,243
0
3,970
4,226
14,726
5,202
W
Kuzenbo
TTV_cbub14
Kuzenbo
1,965
918
104
1,288
4,674
3,493
0
861
3,813
12,495
0
W
Cabrakan
ll-DW-ll
Cabrakan
6,822
1,548
0
3,649
10,218
6,090
0
1,991
8,227
37,023
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,525
Gold Earned
27,675
291
Minions Killed
201
0
Camps Cleared
0
1,027,014
Distance Traveled
1,016,860
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,158
469
35
3
0
195,833
0
W
Amaterasu
5,706
519
49
4
0
213,514
1
L
Danzaburou
5,105
464
43
4
0
179,915
0
L
Bellona
5,684
517
52
5
0
206,837
3
W
Janus
6,212
565
75
7
0
183,546
2
L
Sobek
5,631
512
36
3
0
219,499
0
W
Anhur
5,554
505
76
7
0
193,710
1
L
Ao Kuang
6,097
554
35
3
0
214,776
5
W
Kuzenbo
5,289
481
19
2
0
231,189
4
W
Cabrakan
5,764
524
72
7
0
205,055
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role