Player Matchup

Tsukuyomi
Tsukuyomi
BlkJuptr
Tsukuyomi
Level 41
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Elenova
Baron Samedi
Level 136
God Stats
0W - 7L
1,028 SR
Queue Stats
322W - 328L
1,545 Elo+
Party 3
King Arthur
King Arthur
Jahcure
King Arthur
Level 126
God Stats
14W - 16L
1,531 SR
Queue Stats
182W - 184L
1,554 Elo+
Party 3
Neith
Neith
nanaaqc
Neith
Level 79
God Stats
22W - 14L
1,654 SR
Queue Stats
197W - 257L
1,481 Elo+
Party 2
Pele
Pele
stratfun
Pele
Level 7
God Stats
2W - 2L
1,582 SR
Queue Stats
78W - 131L
1,499 Elo+
Party 2
Team Averages
Level 78
1,459 SR
1,516 Elo+

VS

Team Averages
Level 86
1,687 SR
1,604 Elo+
Ganesha
Ganesha
Azurë
Ganesha
Level 107
God Stats
1W - 1L
1,754 SR
Queue Stats
36W - 25L
1,676 Elo+
Party 1
Jormungandr
Jormungandr
BMORE_Chaos
Jormungandr
Level 146
God Stats
2W - 0L
1,969 SR
Queue Stats
52W - 33L
1,645 Elo+
Party 1
Athena
Athena
FlamingSkull19
Athena
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 79L
1,555 Elo+
Party 1
Cabrakan
Cabrakan
L-7Sins
Cabrakan
Level 28
God Stats
1W - 0L
1,710 SR
Queue Stats
26W - 22L
1,479 Elo+
Solo
Kuzenbo
Kuzenbo
wishdotcompegon
Kuzenbo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 12L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BlkJuptr
Tsukuyomi
14
2 / 9 / 4
8,479
652
4,780
16,062
5,780
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
Elenova
Baron Samedi
14
2 / 4 / 4
8,513
655
7,121
11,963
13,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

King Arthur
Jahcure
King Arthur
16
2 / 5 / 3
9,398
723
9,760
18,677
17,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
nanaaqc
Neith
16
1 / 4 / 2
8,984
691
6,001
12,895
5,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Pele
16
3 / 7 / 4
9,581
737
6,825
13,156
4,812
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Azurë
Ganesha
17
0 / 4 / 24
11,012
847
16,086
12,017
8,906
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
BMORE_Chaos
Jormungandr
19
3 / 1 / 9
11,683
899
7,105
10,068
6,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
17 / 0 / 7
12,465
959
14,989
8,271
5,232
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cabrakan
L-7Sins
Cabrakan
17
2 / 4 / 14
10,006
770
7,966
13,976
11,218
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
7 / 1 / 15
11,299
869
15,615
11,844
11,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
98
10
Kills
29
29
Deaths
10
17
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Azurë
Ganesha
0
4
24
3
W
Jormungandr
BMORE_Chaos
Jormungandr
3
1
9
7.5
L
Tsukuyomi
BlkJuptr
Tsukuyomi
2
9
4
0.44
L
Baron Samedi
Elenova
Baron Samedi
2
4
4
1
W
17
0
7
20.5
L
King Arthur
Jahcure
King Arthur
2
5
3
0.7
W
Cabrakan
L-7Sins
Cabrakan
2
4
14
2.25
L
Neith
nanaaqc
Neith
1
4
2
0.5
L
Pele
3
7
4
0.71
W
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,487
Damage
61,761
72,753
Taken
56,176
46,809
Mitigated
42,591
7,192
Healing
8,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Azurë
Ganesha
16,086
270
645
1,527
12,017
8,906
402
1,789
10,228
36,325
0
W
Jormungandr
BMORE_Chaos
Jormungandr
7,105
2,278
0
2,442
10,068
6,230
2,824
33
10,035
63,196
0
L
Tsukuyomi
BlkJuptr
Tsukuyomi
4,780
1,018
0
968
16,062
5,780
132
12,310
3,698
0
19,707
L
Baron Samedi
Elenova
Baron Samedi
7,121
1,478
1,123
1,691
11,963
13,093
0
10,677
1,212
20,450
0
W
14,989
3,679
0
1,189
8,271
5,232
1,061
703
7,568
44,321
0
L
King Arthur
Jahcure
King Arthur
9,760
1,142
242
981
18,677
17,768
0
15,725
2,879
0
28,288
W
Cabrakan
L-7Sins
Cabrakan
7,966
289
0
2,079
13,976
11,218
897
2,600
11,376
29,860
0
L
Neith
nanaaqc
Neith
6,001
1,343
0
1,955
12,895
5,356
130
10,398
2,388
0
38,632
L
Pele
6,825
1,455
0
232
13,156
4,812
0
12,025
1,131
0
27,394
W
15,615
3,723
0
137
11,844
11,005
655
1,996
9,848
39,282
1,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,955
Gold Earned
56,465
222
Minions Killed
308
0
Camps Cleared
0
1,175,471
Distance Traveled
1,435,223
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,012
847
17
1
0
278,044
1
W
Jormungandr
11,683
899
112
9
0
256,897
0
L
Tsukuyomi
8,479
652
36
3
0
227,513
1
L
Baron Samedi
8,513
655
32
2
0
193,506
2
W
Athena
12,465
959
83
6
0
323,798
3
L
King Arthur
9,398
723
46
4
0
276,667
2
W
Cabrakan
10,006
770
30
2
0
283,180
0
L
Neith
8,984
691
59
5
0
237,732
7
L
Pele
9,581
737
49
4
0
240,053
3
W
Kuzenbo
11,299
869
66
5
0
293,304
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role