Player Matchup

Cthulhu
Cthulhu
CassielZZZ
Cthulhu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 11L
1,738 Elo+
Party 1
Jormungandr
Jormungandr
Kiinnng
Jormungandr
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 9L
1,748 Elo+
Party 1
Gilgamesh
Gilgamesh
SebasPlayers
Gilgamesh
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 15L
1,697 Elo+
Party 1
Team Averages
Level 100
1,500 SR
1,728 Elo+

VS

Team Averages
Level 92
1,488 SR
1,642 Elo+
Bellona
Bellona
SamTheMan1524
Bellona
Level 9
God Stats
1W - 1L
1,389 SR
Queue Stats
2W - 4L
1,570 Elo+
Party 2
Rama
Rama
UncleDrew434
Rama
Level 137
God Stats
7W - 5L
1,672 SR
Queue Stats
282W - 220L
1,693 Elo+
Party 2
Sol
Sol
Woadington
Sol
Level 129
God Stats
12W - 9L
1,404 SR
Queue Stats
301W - 245L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CassielZZZ
Cthulhu
15
1 / 2 / 10
10,062
671
7,600
18,658
25,636
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
Kiinnng
Jormungandr
17
6 / 4 / 7
11,708
781
20,393
19,374
12,672
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
SebasPlayers
Gilgamesh
16
7 / 5 / 7
11,788
786
11,273
17,471
16,561
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
1 / 3 / 3
8,987
599
1,739
8,158
6,783
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
3 / 6 / 4
10,650
710
16,385
18,638
9,182
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
6 / 5 / 4
10,407
694
21,666
16,647
8,088
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
14
Kills
10
11
Deaths
14
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CassielZZZ
Cthulhu
1
2
10
3
W
Jormungandr
Kiinnng
Jormungandr
6
4
7
2.38
L
Bellona
1
3
3
0.83
W
Gilgamesh
SebasPlayers
Gilgamesh
7
5
7
2.1
L
3
6
4
0.83
L
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,266
Damage
39,790
55,503
Taken
43,443
54,869
Mitigated
24,053
10,934
Healing
9,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CassielZZZ
Cthulhu
7,600
427
745
1,511
18,658
25,636
184
6,965
11,693
26,550
0
W
Jormungandr
Kiinnng
Jormungandr
20,393
3,989
0
6,261
19,374
12,672
1,174
5,811
13,563
69,677
0
L
Bellona
1,739
194
1,327
839
8,158
6,783
0
4,445
3,713
0
2,267
W
Gilgamesh
SebasPlayers
Gilgamesh
11,273
2,822
0
2,417
17,471
16,561
945
6,973
9,986
38
32,337
L
16,385
11,822
0
580
18,638
9,182
0
14,076
4,562
0
50,489
L
21,666
9,517
0
6,710
16,647
8,088
0
9,857
6,790
47,830
4,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,558
Gold Earned
30,044
171
Minions Killed
142
8
Camps Cleared
5
791,371
Distance Traveled
594,692
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,062
671
41
3
1
268,446
5
W
Jormungandr
11,708
781
91
6
3
254,870
4
L
Bellona
8,987
599
0
0
0
140,128
0
W
Gilgamesh
11,788
786
39
3
4
268,055
2
L
Rama
10,650
710
87
6
3
235,636
3
L
Sol
10,407
694
55
4
2
218,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role