Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
DC3698
Zeus
Level 152
God Stats
1W - 4L
1,443 SR
Queue Stats
48W - 44L
1,516 Elo+
Party 1
Vamana
Vamana
Niddy1996
Vamana
Level 60
God Stats
1W - 3L
1,474 SR
Queue Stats
35W - 35L
1,440 Elo+
Party 1
Serqet
Serqet
TOXICDADDY3311
Serqet
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,775 Elo+
Party 1
Danzaburou
Danzaburou
TOXICDONUT2197
Danzaburou
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 8L
1,416 Elo+
Party 1
Team Averages
Level 72
1,483 SR
1,529 Elo+

VS

Team Averages
Level 109
1,552 SR
1,476 Elo+
Zeus
Zeus
 
Zeus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
Jk_Charlie
Ne Zha
Level 51
God Stats
1W - 0L
1,291 SR
Queue Stats
100W - 92L
1,498 Elo+
Solo
Sun Wukong
Sun Wukong
aMajesticBeard
Sun Wukong
Level 64
God Stats
2W - 0L
1,801 SR
Queue Stats
167W - 169L
1,492 Elo+
Solo
Thanatos
Thanatos
o Stoneyy
Thanatos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 105L
1,422 Elo+
Party 2
Cthulhu
Cthulhu
xXUltraSheenXx
Cthulhu
Level 129
God Stats
3W - 2L
1,670 SR
Queue Stats
263W - 273L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
19
4 / 6 / 7
12,071
710
12,542
28,313
34,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
DC3698
Zeus
20
4 / 10 / 6
12,611
742
23,303
18,548
10,351
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Vamana
Niddy1996
Vamana
15
2 / 11 / 8
10,256
603
11,787
37,241
42,819
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 9 / 7
9,574
563
3,511
19,895
16,893
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
TOXICDONUT2197
Danzaburou
17
5 / 9 / 7
10,960
645
15,312
24,287
11,441
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
11 / 4 / 24
13,543
797
27,516
14,409
6,425
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
Jk_Charlie
Ne Zha
19
9 / 4 / 17
12,235
720
25,204
17,468
9,149
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
aMajesticBeard
Sun Wukong
17
1 / 4 / 24
11,081
652
19,269
21,811
18,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Thanatos
o Stoneyy
Thanatos
20
19 / 2 / 19
14,383
846
27,038
21,174
10,903
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
5 / 3 / 24
13,671
804
15,282
15,710
17,335
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
153
15
Kills
45
45
Deaths
17
35
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
6
7
1.25
W
Zeus
 
Zeus
11
4
24
5.75
L
Zeus
DC3698
Zeus
4
10
6
0.7
W
Ne Zha
Jk_Charlie
Ne Zha
9
4
17
4.38
L
Vamana
Niddy1996
Vamana
2
11
8
0.55
L
0
9
7
0.39
L
Danzaburou
TOXICDONUT2197
Danzaburou
5
9
7
0.94
W
Sun Wukong
aMajesticBeard
Sun Wukong
1
4
24
3.25
W
Thanatos
o Stoneyy
Thanatos
19
2
19
14.25
W
5
3
24
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,455
Damage
114,309
128,284
Taken
90,572
115,960
Mitigated
61,842
23,014
Healing
52,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,542
4,216
769
3,623
28,313
34,456
0
9,990
18,323
39,367
0
W
Zeus
 
Zeus
27,516
1,747
875
3,834
14,409
6,425
2,705
8,116
6,293
58,973
0
L
Zeus
DC3698
Zeus
23,303
4,780
1,001
494
18,548
10,351
94
9,341
9,207
49,709
0
W
Ne Zha
Jk_Charlie
Ne Zha
25,204
15,267
1,506
5,431
17,468
9,149
2,428
5,103
11,508
0
37,607
L
Vamana
Niddy1996
Vamana
11,787
4,676
2,438
7,916
37,241
42,819
128
8,136
29,105
0
18,489
L
3,511
789
529
250
19,895
16,893
0
8,046
11,849
0
6,134
L
Danzaburou
TOXICDONUT2197
Danzaburou
15,312
6,887
935
5,059
24,287
11,441
39
7,285
17,002
0
27,809
W
Sun Wukong
aMajesticBeard
Sun Wukong
19,269
2,836
3,128
8,240
21,811
18,030
0
8,602
13,209
0
32,235
W
Thanatos
o Stoneyy
Thanatos
27,038
6,002
1,143
18,220
21,174
10,903
1,634
6,392
14,229
0
32,558
W
15,282
362
5,419
4,561
15,710
17,335
342
7,632
8,078
35,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,472
Gold Earned
64,913
153
Minions Killed
159
0
Camps Cleared
0
1,114,168
Distance Traveled
1,681,300
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,071
710
45
3
0
246,254
0
W
Zeus
13,543
797
65
4
0
304,229
0
L
Zeus
12,611
742
62
4
0
211,463
0
W
Ne Zha
12,235
720
19
1
0
301,338
1
L
Vamana
10,256
603
7
0
0
230,375
0
L
Serqet
9,574
563
8
0
0
194,266
0
L
Danzaburou
10,960
645
31
2
0
231,810
0
W
Sun Wukong
11,081
652
26
2
0
364,296
2
W
Thanatos
14,383
846
9
1
0
378,828
4
W
Cthulhu
13,671
804
40
2
0
332,609
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role