Player Matchup

Gilgamesh
Gilgamesh
Andreiy_Pjulasky
Gilgamesh
Level 35
God Stats
2W - 7L
1,509 SR
Queue Stats
31W - 53L
1,416 Elo+
Solo
Chronos
Chronos
AngelGloria15
Chronos
Level 109
God Stats
2W - 4L
1,469 SR
Queue Stats
320W - 330L
1,352 Elo+
Solo
Charybdis
Charybdis
EX_FATE_010010
Charybdis
Level 80
God Stats
83W - 70L
1,562 SR
Queue Stats
273W - 261L
1,442 Elo+
Solo
Arachne
Arachne
JulioCardin
Arachne
Level 128
God Stats
16W - 11L
1,585 SR
Queue Stats
298W - 293L
1,407 Elo+
Solo
Sol
Sol
cars0n8u
Sol
Level 69
God Stats
13W - 10L
1,500 SR
Queue Stats
354W - 377L
1,374 Elo+
Solo
Team Averages
Level 84
1,525 SR
1,398 Elo+

VS

Team Averages
Level 82
1,382 SR
1,355 Elo+
Nike
Nike
ANTFU
Nike
Level 126
God Stats
88W - 75L
1,474 SR
Queue Stats
357W - 388L
1,388 Elo+
Solo
Jing Wei
Jing Wei
A_Wild_VicIrvSan
Jing Wei
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 33L
1,296 Elo+
Party 2
Achilles
Achilles
BlazingIntent420
Achilles
Level 87
God Stats
2W - 2L
1,265 SR
Queue Stats
69W - 89L
1,354 Elo+
Party 1
Ra
Ra
ProfessorWoo19
Ra
Level 106
God Stats
1W - 0L
1,169 SR
Queue Stats
51W - 56L
1,390 Elo+
Party 1
Neith
Neith
Smugumin-Legend
Neith
Level 65
God Stats
4W - 4L
1,500 SR
Queue Stats
187W - 190L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
0 / 4 / 0
6,029
431
829
10,364
4,001
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chronos
13
0 / 1 / 0
7,541
539
4,856
12,397
6,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
EX_FATE_010010
Charybdis
13
1 / 3 / 3
7,406
529
6,052
10,921
3,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
JulioCardin
Arachne
11
3 / 3 / 3
6,957
497
7,094
11,456
5,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 1 / 0
7,054
504
5,041
8,309
3,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
ANTFU
Nike
14
0 / 0 / 2
7,850
561
7,285
6,513
4,980
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

12
4 / 1 / 3
8,004
572
4,509
6,846
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
4 / 1 / 4
7,728
552
5,491
11,141
11,891
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 6 / 1
7,460
533
4,876
10,587
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 1 / 1
6,808
486
4,700
6,905
2,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
22
7
Kills
11
12
Deaths
9
6
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Nike
ANTFU
Nike
0
0
2
1
W
4
1
3
5.5
L
Gilgamesh
0
4
0
0
L
Chronos
0
1
0
0
W
4
1
4
6
L
Charybdis
EX_FATE_010010
Charybdis
1
3
3
0.83
L
Arachne
JulioCardin
Arachne
3
3
3
1.5
W
1
6
1
0.25
W
2
1
1
2.5
L
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,872
Damage
26,861
53,447
Taken
41,992
22,993
Mitigated
26,263
19,878
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
ANTFU
Nike
7,285
927
0
286
6,513
4,980
948
4,038
2,475
0
54,589
W
4,509
3,811
0
4,015
6,846
2,252
907
208
6,638
0
46,009
L
Gilgamesh
829
453
0
2,933
10,364
4,001
0
0
10,364
0
34,273
L
Chronos
4,856
1,393
0
5,491
12,397
6,959
1,283
0
12,397
57,263
0
W
5,491
1,701
0
3,566
11,141
11,891
0
1,224
9,917
0
41,070
L
Charybdis
EX_FATE_010010
Charybdis
6,052
2,667
0
3,221
10,921
3,253
0
153
10,768
0
54,579
L
Arachne
JulioCardin
Arachne
7,094
4,167
0
3,165
11,456
5,365
193
1,832
9,624
0
40,384
W
4,876
606
190
2,098
10,587
4,533
120
1,716
8,871
54,979
0
W
4,700
1,922
0
2,552
6,905
2,607
670
2,229
4,676
0
32,853
L
5,041
1,822
0
5,068
8,309
3,415
501
2,891
5,418
38,915
5,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,987
Gold Earned
37,850
380
Minions Killed
406
0
Camps Cleared
0
1,283,382
Distance Traveled
1,384,954
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,850
561
100
7
0
270,012
5
W
Jing Wei
8,004
572
78
6
0
279,533
0
L
Gilgamesh
6,029
431
46
3
0
255,529
0
L
Chronos
7,541
539
104
7
0
230,741
3
W
Achilles
7,728
552
67
5
0
286,129
3
L
Charybdis
7,406
529
89
6
0
239,749
0
L
Arachne
6,957
497
64
5
0
301,518
0
W
Ra
7,460
533
93
7
0
258,440
5
W
Neith
6,808
486
68
5
0
290,840
1
L
Sol
7,054
504
77
6
0
255,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role