Player Matchup

Scylla
Scylla
Vandangø
Scylla
Level 57
God Stats
11W - 1L
1,698 SR
Queue Stats
19W - 4L
1,736 Elo+
Party 1
Nemesis
Nemesis
YeliabGnimag
Nemesis
Level 28
God Stats
2W - 0L
1,791 SR
Queue Stats
179W - 21L
1,875 Elo+
Party 1
Jormungandr
Jormungandr
anwer
Jormungandr
Level 149
God Stats
2W - 0L
1,706 SR
Queue Stats
210W - 77L
1,795 Elo+
Party 1
Cernunnos
Cernunnos
iGxo
Cernunnos
Level 123
God Stats
4W - 1L
1,660 SR
Queue Stats
256W - 77L
1,756 Elo+
Party 1
Achilles
Achilles
knightwolf25
Achilles
Level 154
God Stats
1W - 0L
1,883 SR
Queue Stats
161W - 103L
1,653 Elo+
Party 1
Team Averages
Level 102
1,748 SR
1,763 Elo+

VS

Team Averages
Level 93
1,529 SR
1,500 Elo+
King Arthur
King Arthur
GhostStryke1
King Arthur
Level 27
God Stats
2W - 5L
1,329 SR
Queue Stats
18W - 31L
1,419 Elo+
Party 2
Shiva
Shiva
JayTonFire
Shiva
Level 120
God Stats
3W - 2L
1,541 SR
Queue Stats
12W - 26L
1,418 Elo+
Party 2
He Bo
He Bo
OhConner
He Bo
Level 89
God Stats
10W - 11L
1,648 SR
Queue Stats
130W - 126L
1,572 Elo+
Solo
Ra
Ra
Yager_Bomber13
Ra
Level 160
God Stats
1W - 2L
1,353 SR
Queue Stats
96W - 140L
1,380 Elo+
Party 2
Cliodhna
Cliodhna
xDaybnx
Cliodhna
Level 69
God Stats
1W - 1L
1,775 SR
Queue Stats
1W - 1L
1,711 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Vandangø
Scylla
18
5 / 1 / 13
10,620
817
20,738
8,183
3,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
YeliabGnimag
Nemesis
17
4 / 6 / 8
10,481
806
7,326
19,415
9,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
anwer
Jormungandr
20
10 / 2 / 17
12,215
940
18,583
14,079
9,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
iGxo
Cernunnos
19
4 / 0 / 10
11,061
851
19,116
11,808
6,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
knightwolf25
Achilles
19
14 / 5 / 7
12,145
934
17,238
22,058
25,423
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
GhostStryke1
King Arthur
16
2 / 7 / 3
9,859
758
7,431
23,156
20,223
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shiva
14
1 / 7 / 7
8,473
652
8,059
20,048
22,240
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
OhConner
He Bo
15
3 / 7 / 3
9,161
705
12,539
14,706
5,610
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 9 / 6
10,926
840
11,273
18,094
7,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
xDaybnx
Cliodhna
16
2 / 7 / 2
9,391
722
8,454
15,545
7,162
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
37
Kills
14
14
Deaths
37
55
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
GhostStryke1
King Arthur
2
7
3
0.5
L
Shiva
1
7
7
0.64
L
He Bo
OhConner
He Bo
3
7
3
0.64
W
Scylla
Vandangø
Scylla
5
1
13
11.5
L
6
9
6
1
W
Nemesis
YeliabGnimag
Nemesis
4
6
8
1.33
W
Jormungandr
anwer
Jormungandr
10
2
17
9.25
W
Cernunnos
iGxo
Cernunnos
4
0
10
9
W
Achilles
knightwolf25
Achilles
14
5
7
3.5
L
Cliodhna
xDaybnx
Cliodhna
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,001
Damage
47,756
75,543
Taken
91,549
54,698
Mitigated
62,818
11,879
Healing
8,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
GhostStryke1
King Arthur
7,431
1,213
0
874
23,156
20,223
0
10,442
12,437
0
20,941
L
Shiva
8,059
1,021
1,059
1,649
20,048
22,240
0
10,041
9,633
0
14,425
L
He Bo
OhConner
He Bo
12,539
632
0
235
14,706
5,610
0
4,636
9,874
29,671
0
W
Scylla
Vandangø
Scylla
20,738
2,530
0
1,402
8,183
3,819
1,555
3,686
4,453
41,593
0
L
11,273
799
1,502
2,854
18,094
7,583
148
7,743
10,133
34,565
0
W
Nemesis
YeliabGnimag
Nemesis
7,326
2,376
0
2,965
19,415
9,660
1,694
6,773
12,322
0
30,768
W
Jormungandr
anwer
Jormungandr
18,583
2,703
283
1,189
14,079
9,408
1,408
2,926
11,031
46,905
0
W
Cernunnos
iGxo
Cernunnos
19,116
9,935
0
2,095
11,808
6,388
3,373
2,549
9,111
0
55,561
W
Achilles
knightwolf25
Achilles
17,238
5,606
0
3,945
22,058
25,423
961
6,988
14,814
228
35,924
L
Cliodhna
xDaybnx
Cliodhna
8,454
1,368
210
577
15,545
7,162
396
5,410
9,923
0
24,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,522
Gold Earned
47,810
271
Minions Killed
164
0
Camps Cleared
0
1,512,646
Distance Traveled
1,254,082
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,859
758
30
2
0
252,826
2
L
Shiva
8,473
652
10
1
0
263,991
1
L
He Bo
9,161
705
39
3
0
244,132
4
W
Scylla
10,620
817
45
3
0
282,221
0
L
Ra
10,926
840
52
4
0
246,728
1
W
Nemesis
10,481
806
32
2
0
305,170
3
W
Jormungandr
12,215
940
62
5
0
309,949
3
W
Cernunnos
11,061
851
91
7
0
311,219
2
W
Achilles
12,145
934
41
3
0
304,087
2
L
Cliodhna
9,391
722
33
3
0
246,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role