Player Matchup

Xbalanque
Xbalanque
Albo-King_2000
Xbalanque
Level 129
God Stats
5W - 6L
1,581 SR
Queue Stats
140W - 122L
1,580 Elo+
Solo
Achilles
Achilles
DrunkenOldQrow
Achilles
Level 154
God Stats
0W - 3L
1,576 SR
Queue Stats
110W - 127L
1,501 Elo+
Solo
Sobek
Sobek
KinkoChuncho
Sobek
Level 88
God Stats
12W - 7L
1,623 SR
Queue Stats
195W - 181L
1,500 Elo+
Solo
Set
Set
Trxth11
Set
Level 126
God Stats
4W - 4L
1,500 SR
Queue Stats
92W - 109L
1,203 Elo+
Solo
Hel
Hel
Vers-Purse
Hel
Level 64
God Stats
1W - 6L
1,347 SR
Queue Stats
21W - 43L
1,505 Elo+
Solo
Team Averages
Level 112
1,526 SR
1,458 Elo+

VS

Team Averages
Level 139
1,547 SR
1,525 Elo+
Heimdallr
Heimdallr
DmcLoading
Heimdallr
Level 155
God Stats
9W - 8L
1,571 SR
Queue Stats
250W - 221L
1,508 Elo+
Party 1
Ne Zha
Ne Zha
Eazy-Ha
Ne Zha
Level 108
God Stats
4W - 1L
1,576 SR
Queue Stats
199W - 183L
1,539 Elo+
Solo
Neith
Neith
Little BossHogg
Neith
Level 124
God Stats
14W - 7L
1,701 SR
Queue Stats
39W - 53L
1,445 Elo+
Solo
Ao Kuang
Ao Kuang
iAmHungies
Ao Kuang
Level 151
God Stats
2W - 1L
1,319 SR
Queue Stats
383W - 330L
1,566 Elo+
Party 1
Baron Samedi
Baron Samedi
unstablefears
Baron Samedi
Level 159
God Stats
10W - 9L
1,567 SR
Queue Stats
342W - 349L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Albo-King_2000
Xbalanque
8
0 / 4 / 1
4,709
471
5,582
6,904
2,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
7
1 / 5 / 1
4,695
470
3,416
8,472
3,143
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
1 / 3 / 2
4,926
493
4,463
11,140
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Set
9
2 / 4 / 1
5,316
532
4,473
8,131
3,416
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 1 / 0
5,843
584
5,021
7,417
2,182
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DmcLoading
Heimdallr
9
2 / 1 / 4
5,518
552
4,230
7,816
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ne Zha
Eazy-Ha
Ne Zha
11
1 / 0 / 0
6,394
639
5,205
11,033
4,836
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

10
2 / 2 / 5
6,140
614
6,335
6,716
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
iAmHungies
Ao Kuang
10
11 / 0 / 3
7,060
706
8,901
8,280
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
unstablefears
Baron Samedi
8
0 / 1 / 9
5,192
519
3,336
6,948
4,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
16
17
Deaths
4
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
Albo-King_2000
Xbalanque
0
4
1
0.13
W
Heimdallr
DmcLoading
Heimdallr
2
1
4
4
L
Achilles
1
5
1
0.3
W
Ne Zha
Eazy-Ha
Ne Zha
1
0
0
1
L
1
3
2
0.67
W
2
2
5
2.25
L
Set
2
4
1
0.63
L
0
1
0
0
W
Ao Kuang
iAmHungies
Ao Kuang
11
0
3
12.5
W
Baron Samedi
unstablefears
Baron Samedi
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,955
Damage
28,007
42,064
Taken
40,793
20,373
Mitigated
17,164
10,015
Healing
16,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
Albo-King_2000
Xbalanque
5,582
2,652
0
1,426
6,904
2,298
0
2,828
4,076
0
34,220
W
Heimdallr
DmcLoading
Heimdallr
4,230
2,270
0
2,639
7,816
2,699
514
1,093
6,723
0
33,066
L
Achilles
3,416
703
0
320
8,472
3,143
0
2,125
6,347
0
24,165
W
Ne Zha
Eazy-Ha
Ne Zha
5,205
932
0
4,922
11,033
4,836
0
4,591
6,012
0
49,422
L
4,463
800
0
3,064
11,140
9,334
0
4,880
6,259
10,912
363
W
6,335
3,448
0
2,015
6,716
2,716
0
1,118
5,598
0
44,182
L
Set
4,473
2,217
0
2,039
8,131
3,416
0
2,404
5,727
0
32,267
L
5,021
171
0
3,166
7,417
2,182
0
0
7,417
40,652
0
W
Ao Kuang
iAmHungies
Ao Kuang
8,901
3,346
0
4,074
8,280
2,793
0
849
7,431
39,443
0
W
Baron Samedi
unstablefears
Baron Samedi
3,336
509
641
2,124
6,948
4,120
0
1,240
5,708
10,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,489
Gold Earned
30,304
241
Minions Killed
272
0
Camps Cleared
0
1,012,816
Distance Traveled
1,005,618
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
4,709
471
50
5
0
172,624
0
W
Heimdallr
5,518
552
49
5
0
174,082
2
L
Achilles
4,695
470
37
4
0
198,685
3
W
Ne Zha
6,394
639
85
9
0
222,860
3
L
Sobek
4,926
493
10
1
0
231,015
2
W
Neith
6,140
614
60
6
0
181,667
2
L
Set
5,316
532
65
7
0
227,615
1
L
Hel
5,843
584
79
8
0
182,877
2
W
Ao Kuang
7,060
706
56
6
0
242,310
0
W
Baron Samedi
5,192
519
22
2
0
184,699
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role