Player Matchup

Set
Set
EstebanCR0908
Set
Level 123
God Stats
6W - 6L
1,415 SR
Queue Stats
212W - 229L
1,539 Elo+
Solo
Mulan
Mulan
Vanilla6996
Mulan
Level 88
God Stats
2W - 2L
1,495 SR
Queue Stats
126W - 125L
1,578 Elo+
Solo
Cupid
Cupid
lkyoryukamikaze
Cupid
Level 159
God Stats
12W - 8L
1,717 SR
Queue Stats
391W - 376L
1,566 Elo+
Solo
Bacchus
Bacchus
thewizardman73
Bacchus
Level 119
God Stats
32W - 34L
1,498 SR
Queue Stats
325W - 330L
1,536 Elo+
Solo
Kukulkan
Kukulkan
zombie egm09
Kukulkan
Level 159
God Stats
3W - 2L
1,553 SR
Queue Stats
64W - 76L
1,519 Elo+
Solo
Team Averages
Level 130
1,535 SR
1,548 Elo+

VS

Team Averages
Level 144
1,698 SR
1,633 Elo+
Ah Puch
Ah Puch
DireBlowfish3
Ah Puch
Level 143
God Stats
10W - 11L
1,746 SR
Queue Stats
516W - 502L
1,586 Elo+
Solo
Gilgamesh
Gilgamesh
KiNumewoManmanw
Gilgamesh
Level 153
God Stats
7W - 7L
1,703 SR
Queue Stats
118W - 82L
1,629 Elo+
Party 1
Ne Zha
Ne Zha
SoloOrSlime
Ne Zha
Level 160
God Stats
27W - 15L
1,813 SR
Queue Stats
414W - 371L
1,662 Elo+
Party 1
Vulcan
Vulcan
SteF Dinero
Vulcan
Level 108
God Stats
11W - 6L
1,675 SR
Queue Stats
23W - 15L
1,628 Elo+
Party 1
Hou Yi
Hou Yi
mikebrezy
Hou Yi
Level 158
God Stats
7W - 4L
1,554 SR
Queue Stats
253W - 208L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,424
542
3,385
7,426
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 1 / 1
5,936
594
6,685
8,293
3,689
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 0 / 1
5,586
559
3,702
4,222
1,388
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
2 / 0 / 1
5,663
566
5,242
4,250
2,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
zombie egm09
Kukulkan
9
0 / 0 / 1
5,110
511
1,587
2,802
1,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
9
0 / 1 / 0
5,056
506
2,601
4,639
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
KiNumewoManmanw
Gilgamesh
7
0 / 0 / 0
4,621
462
2,071
5,769
3,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
10
1 / 1 / 0
6,003
600
5,356
9,521
4,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vulcan
8
0 / 2 / 0
4,540
454
1,374
3,630
1,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hou Yi
mikebrezy
Hou Yi
8
0 / 1 / 0
4,842
484
3,099
7,983
2,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
5
Kills
1
1
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
0
1
0
0
W
2
0
1
2.5
L
Gilgamesh
KiNumewoManmanw
Gilgamesh
0
0
0
0
L
Ne Zha
1
1
0
1
L
Vulcan
0
2
0
0
W
0
1
1
0.5
W
1
0
1
1.5
L
Hou Yi
mikebrezy
Hou Yi
0
1
0
0
W
2
0
1
2.5
W
Kukulkan
zombie egm09
Kukulkan
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,601
Damage
14,501
26,993
Taken
31,542
11,873
Mitigated
13,835
11,435
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
2,601
85
0
1,123
4,639
1,557
0
3,390
1,249
33,527
0
W
3,385
1,472
0
1,380
7,426
3,065
0
974
6,452
0
36,844
L
Gilgamesh
KiNumewoManmanw
Gilgamesh
2,071
410
766
1,582
5,769
3,314
0
1,257
4,512
0
15,607
L
Ne Zha
5,356
1,434
0
5,486
9,521
4,873
0
0
9,521
0
38,872
L
Vulcan
1,374
781
0
372
3,630
1,336
0
1,509
2,121
21,998
0
W
6,685
1,729
0
4,565
8,293
3,689
0
0
7,606
0
45,132
W
3,702
1,798
579
2,366
4,222
1,388
0
658
3,564
0
42,475
L
Hou Yi
mikebrezy
Hou Yi
3,099
936
0
1,368
7,983
2,755
0
673
7,310
0
36,524
W
5,242
601
235
1,814
4,250
2,602
135
1,171
3,079
18,247
0
W
Kukulkan
zombie egm09
Kukulkan
1,587
333
0
496
2,802
1,129
0
1,172
1,630
34,425
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,719
Gold Earned
25,062
349
Minions Killed
283
0
Camps Cleared
0
954,921
Distance Traveled
910,718
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,056
506
73
7
0
177,976
3
W
Set
5,424
542
63
6
0
220,895
1
L
Gilgamesh
4,621
462
22
2
0
198,916
6
L
Ne Zha
6,003
600
88
9
0
195,844
2
L
Vulcan
4,540
454
43
4
0
150,467
0
W
Mulan
5,936
594
94
9
0
184,939
2
W
Cupid
5,586
559
92
9
0
186,607
3
L
Hou Yi
4,842
484
57
6
0
187,515
2
W
Bacchus
5,663
566
22
2
0
203,580
3
W
Kukulkan
5,110
511
78
8
0
158,900
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role