Player Matchup

Bakasura
Bakasura
BrentVz
Bakasura
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
DR4GYN
Ares
Level 158
God Stats
1W - 2L
1,552 SR
Queue Stats
33W - 49L
1,429 Elo+
Party 1
Aphrodite
Aphrodite
Harley Queen846
Aphrodite
Level 158
God Stats
16W - 14L
1,444 SR
Queue Stats
154W - 160L
1,589 Elo+
Solo
Hachiman
Hachiman
Tomato67
Hachiman
Level 68
God Stats
0W - 1L
1,340 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
xRYZZOx
Cthulhu
Level 151
God Stats
0W - 2L
1,359 SR
Queue Stats
38W - 53L
1,444 Elo+
Party 1
Team Averages
Level 109
1,439 SR
1,492 Elo+

VS

Team Averages
Level 103
1,450 SR
1,493 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BooSaul
Eset
Level 38
God Stats
3W - 1L
1,598 SR
Queue Stats
177W - 164L
1,505 Elo+
Solo
Serqet
Serqet
LordOfDonkey
Serqet
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,418 Elo+
Solo
Artemis
Artemis
Z1G_ZAGR
Artemis
Level 128
God Stats
8W - 14L
1,460 SR
Queue Stats
295W - 369L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
darknessinside4
Gilgamesh
Level 68
God Stats
2W - 2L
1,194 SR
Queue Stats
233W - 292L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BrentVz
Bakasura
15
0 / 7 / 3
9,061
604
4,646
13,987
8,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
DR4GYN
Ares
17
2 / 5 / 1
9,946
663
12,683
23,696
15,413
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Harley Queen846
Aphrodite
17
1 / 4 / 3
10,435
696
10,993
16,991
9,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Tomato67
Hachiman
17
2 / 7 / 3
10,361
691
6,188
16,747
6,786
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
xRYZZOx
Cthulhu
15
0 / 3 / 1
9,495
633
5,314
12,634
13,483
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
20
7 / 1 / 13
12,662
844
22,060
17,384
12,220
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
BooSaul
Eset
19
8 / 1 / 10
12,039
803
13,551
14,878
10,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
19
7 / 2 / 9
11,989
799
16,609
14,182
9,041
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Z1G_ZAGR
Artemis
19
4 / 1 / 11
11,542
769
14,605
12,410
6,603
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
darknessinside4
Gilgamesh
11
0 / 0 / 0
7,300
487
0
0
0

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
69
5
Kills
26
26
Deaths
5
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
7
1
13
13.5
W
Eset
BooSaul
Eset
8
1
10
13
L
Bakasura
BrentVz
Bakasura
0
7
3
0.21
L
Ares
DR4GYN
Ares
2
5
1
0.5
L
Aphrodite
Harley Queen846
Aphrodite
1
4
3
0.63
W
Serqet
7
2
9
5.75
L
Hachiman
Tomato67
Hachiman
2
7
3
0.5
W
Artemis
Z1G_ZAGR
Artemis
4
1
11
9.5
W
Gilgamesh
darknessinside4
Gilgamesh
0
0
0
0
L
Cthulhu
xRYZZOx
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,824
Damage
66,825
84,055
Taken
58,854
53,170
Mitigated
38,650
22,213
Healing
19,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
22,060
1,571
2,619
5,917
17,384
12,220
2,178
6,474
10,582
75,394
0
W
Eset
BooSaul
Eset
13,551
1,264
2,350
3,934
14,878
10,786
1,624
9,073
5,780
36,236
0
L
Bakasura
BrentVz
Bakasura
4,646
2,566
0
719
13,987
8,348
321
6,136
7,751
0
13,246
L
Ares
DR4GYN
Ares
12,683
633
0
1,442
23,696
15,413
0
11,131
12,457
29,440
0
L
Aphrodite
Harley Queen846
Aphrodite
10,993
690
8,211
8,747
16,991
9,140
0
6,418
10,493
48,241
0
W
Serqet
16,609
4,531
0
1,528
14,182
9,041
1,839
5,752
8,141
0
39,400
L
Hachiman
Tomato67
Hachiman
6,188
1,452
0
1,477
16,747
6,786
296
6,267
10,100
0
31,339
W
Artemis
Z1G_ZAGR
Artemis
14,605
8,193
0
3,150
12,410
6,603
3,701
7,691
4,579
0
56,509
W
Gilgamesh
darknessinside4
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
xRYZZOx
Cthulhu
5,314
39
622
995
12,634
13,483
58
5,659
6,975
19,909
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,298
Gold Earned
55,532
232
Minions Killed
277
0
Camps Cleared
0
1,323,280
Distance Traveled
1,208,860
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,662
844
109
7
0
270,147
2
W
Eset
12,039
803
50
3
0
327,663
2
L
Bakasura
9,061
604
18
1
0
254,722
0
L
Ares
9,946
663
20
1
0
294,294
5
L
Aphrodite
10,435
696
105
7
0
294,797
2
W
Serqet
11,989
799
50
3
0
315,539
3
L
Hachiman
10,361
691
41
3
0
309,937
1
W
Artemis
11,542
769
68
5
0
295,511
2
W
Gilgamesh
7,300
487
0
0
0
0
0
L
Cthulhu
9,495
633
48
3
0
169,530
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role