Player Matchup

Loki
Loki
 
Loki
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
EliSparky92
Baron Samedi
Level 98
God Stats
5W - 9L
1,414 SR
Queue Stats
79W - 96L
1,293 Elo+
Party 1
Shiva
Shiva
Tatuz-_-
Shiva
Level 47
God Stats
9W - 4L
1,731 SR
Queue Stats
172W - 154L
1,445 Elo+
Party 1
Team Averages
Level 83
1,548 SR
1,413 Elo+

VS

Team Averages
Level 115
1,350 SR
1,399 Elo+
Hades
Hades
ESK JOK3R
Hades
Level 147
God Stats
2W - 1L
1,142 SR
Queue Stats
65W - 39L
1,581 Elo+
Party 2
Janus
Janus
KayotticZ
Janus
Level 38
God Stats
3W - 4L
1,249 SR
Queue Stats
10W - 21L
1,053 Elo+
Solo
Loki
Loki
Sandmann2324
Loki
Level 160
God Stats
19W - 8L
1,657 SR
Queue Stats
373W - 285L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
6 / 6 / 4
11,656
686
9,070
16,429
8,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
EliSparky92
Baron Samedi
14
0 / 8 / 8
10,022
590
8,788
17,826
10,067
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
Tatuz-_-
Shiva
16
4 / 1 / 6
12,020
707
11,159
20,957
37,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
ESK JOK3R
Hades
16
0 / 4 / 10
12,261
721
9,343
19,217
23,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
KayotticZ
Janus
17
0 / 4 / 11
11,762
692
8,927
7,488
3,002
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
15 / 2 / 0
14,607
859
27,091
13,341
6,585
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
10
Kills
15
15
Deaths
10
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
6
4
1.33
W
Hades
ESK JOK3R
Hades
0
4
10
1.25
L
Baron Samedi
EliSparky92
Baron Samedi
0
8
8
0.5
W
Janus
KayotticZ
Janus
0
4
11
1.38
W
15
2
0
7.5
L
Shiva
Tatuz-_-
Shiva
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,017
Damage
45,361
55,212
Taken
40,046
55,602
Mitigated
32,806
7,569
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
9,070
1,532
0
64
16,429
8,240
305
3,217
13,212
0
38,605
W
Hades
ESK JOK3R
Hades
9,343
515
552
7,297
19,217
23,219
126
4,166
15,051
22,871
0
L
Baron Samedi
EliSparky92
Baron Samedi
8,788
902
1,305
2,641
17,826
10,067
304
6,334
11,492
31,255
0
W
Janus
KayotticZ
Janus
8,927
829
0
757
7,488
3,002
381
3,033
4,455
38,780
0
W
27,091
8,991
0
3,554
13,341
6,585
1,695
2,276
11,065
0
87,048
L
Shiva
Tatuz-_-
Shiva
11,159
1,313
669
2,890
20,957
37,295
348
9,324
11,633
0
37,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,698
Gold Earned
38,630
167
Minions Killed
197
8
Camps Cleared
7
898,465
Distance Traveled
894,167
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
11,656
686
73
4
5
313,053
6
W
Hades
12,261
721
20
1
0
298,046
4
L
Baron Samedi
10,022
590
54
3
3
246,862
3
W
Janus
11,762
692
74
4
0
270,549
2
W
Loki
14,607
859
103
6
7
325,572
6
L
Shiva
12,020
707
40
2
0
338,550
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role