Player Matchup

Cthulhu
Cthulhu
DoctorKaboodle
Cthulhu
Level 155
God Stats
6W - 3L
1,813 SR
Queue Stats
124W - 141L
1,367 Elo+
Party 2
Freya
Freya
GodSantos
Freya
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 95L
1,578 Elo+
Party 1
Charybdis
Charybdis
Phantom515
Charybdis
Level 105
God Stats
14W - 16L
1,414 SR
Queue Stats
151W - 152L
1,356 Elo+
Party 2
Artio
Artio
ll-DW-ll
Artio
Level 127
God Stats
5W - 4L
1,636 SR
Queue Stats
70W - 79L
1,397 Elo+
Party 2
Thanatos
Thanatos
teamrocketing
Thanatos
Level 148
God Stats
3W - 5L
1,453 SR
Queue Stats
156W - 147L
1,555 Elo+
Party 1
Team Averages
Level 130
1,563 SR
1,451 Elo+

VS

Team Averages
Level 96
1,579 SR
1,476 Elo+
Hades
Hades
Calameyes
Hades
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 75L
1,414 Elo+
Solo
Thor
Thor
Eazy-Ha
Thor
Level 108
God Stats
3W - 1L
1,473 SR
Queue Stats
199W - 183L
1,530 Elo+
Solo
Medusa
Medusa
ItZCoMp74
Medusa
Level 107
God Stats
4W - 1L
1,579 SR
Queue Stats
316W - 345L
1,425 Elo+
Solo
Chronos
Chronos
Vers-Purse
Chronos
Level 64
God Stats
6W - 7L
1,443 SR
Queue Stats
21W - 43L
1,490 Elo+
Solo
Ao Kuang
Ao Kuang
iZsylux
Ao Kuang
Level 97
God Stats
9W - 3L
1,898 SR
Queue Stats
224W - 200L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
6,696
446
3,428
9,346
4,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Freya
GodSantos
Freya
11
1 / 3 / 1
6,834
456
6,622
9,986
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
Phantom515
Charybdis
14
2 / 1 / 2
8,224
548
8,742
13,270
5,388
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Artio
ll-DW-ll
Artio
9
0 / 4 / 2
6,078
405
2,599
15,056
10,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
teamrocketing
Thanatos
11
1 / 2 / 0
6,763
451
5,310
9,689
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Calameyes
Hades
10
1 / 1 / 3
7,554
504
4,765
14,762
11,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thor
Eazy-Ha
Thor
16
7 / 0 / 3
9,875
658
8,295
14,430
9,385
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
ItZCoMp74
Medusa
12
1 / 3 / 2
8,038
536
6,892
8,116
2,576
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chronos
Vers-Purse
Chronos
14
2 / 0 / 4
8,786
586
7,249
5,146
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
iZsylux
Ao Kuang
14
5 / 0 / 4
8,687
579
7,423
11,996
4,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
16
16
Deaths
4
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Hades
Calameyes
Hades
1
1
3
2.5
L
0
6
0
0
W
Thor
Eazy-Ha
Thor
7
0
3
8.5
L
Freya
GodSantos
Freya
1
3
1
0.5
W
Medusa
ItZCoMp74
Medusa
1
3
2
0.67
L
Charybdis
Phantom515
Charybdis
2
1
2
3
W
Chronos
Vers-Purse
Chronos
2
0
4
4
W
Ao Kuang
iZsylux
Ao Kuang
5
0
4
7
L
Artio
ll-DW-ll
Artio
0
4
2
0.25
L
Thanatos
teamrocketing
Thanatos
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,701
Damage
34,624
57,347
Taken
54,450
29,414
Mitigated
29,973
23,067
Healing
19,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Calameyes
Hades
4,765
885
648
4,344
14,762
11,421
0
3,599
10,950
31,217
0
L
3,428
491
0
507
9,346
4,291
0
1,538
7,808
33,842
0
W
Thor
Eazy-Ha
Thor
8,295
2,202
0
4,581
14,430
9,385
792
3,962
10,026
0
71,913
L
Freya
GodSantos
Freya
6,622
2,100
0
2,742
9,986
4,448
0
7,089
2,897
43,335
0
W
Medusa
ItZCoMp74
Medusa
6,892
3,551
0
1,959
8,116
2,576
935
1,321
6,749
0
50,178
L
Charybdis
Phantom515
Charybdis
8,742
4,527
122
6,906
13,270
5,388
0
3,138
10,132
0
72,952
W
Chronos
Vers-Purse
Chronos
7,249
2,263
0
2,961
5,146
2,047
560
1,586
3,402
73,299
0
W
Ao Kuang
iZsylux
Ao Kuang
7,423
1,930
0
5,483
11,996
4,544
580
1,581
10,287
66,487
2,007
L
Artio
ll-DW-ll
Artio
2,599
779
548
2,466
15,056
10,487
0
5,049
10,007
15,101
0
L
Thanatos
teamrocketing
Thanatos
5,310
1,334
0
9,776
9,689
4,800
0
2,337
7,352
0
46,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,595
Gold Earned
42,940
406
Minions Killed
460
0
Camps Cleared
0
1,368,893
Distance Traveled
1,382,484
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,554
504
40
3
0
248,733
3
L
Cthulhu
6,696
446
87
6
0
226,721
2
W
Thor
9,875
658
123
8
0
300,647
3
L
Freya
6,834
456
98
7
0
286,831
5
W
Medusa
8,038
536
78
5
0
245,349
2
L
Charybdis
8,224
548
128
9
0
249,691
0
W
Chronos
8,786
586
131
9
0
298,498
3
W
Ao Kuang
8,687
579
88
6
0
289,257
3
L
Artio
6,078
405
18
1
0
276,096
2
L
Thanatos
6,763
451
75
5
0
329,554
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role