Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Yodagami
Sun Wukong
Level 24
God Stats
20W - 19L
1,254 SR
Queue Stats
39W - 41L
1,301 Elo+
Party 2
Bakasura
Bakasura
breadchunk
Bakasura
Level 88
God Stats
7W - 2L
1,715 SR
Queue Stats
83W - 91L
1,406 Elo+
Party 2
Merlin
Merlin
choclatebee135
Merlin
Level 66
God Stats
5W - 6L
1,827 SR
Queue Stats
42W - 35L
1,408 Elo+
Party 2
Sylvanus
Sylvanus
deadon1mpact
Sylvanus
Level 143
God Stats
1W - 3L
1,172 SR
Queue Stats
31W - 48L
1,240 Elo+
Party 2
Team Averages
Level 89
1,494 SR
1,371 Elo+

VS

Team Averages
Level 57
1,450 SR
1,284 Elo+
Persephone
Persephone
GuerreiroSayajin
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,180 Elo+
Party 1
Medusa
Medusa
Jjean_007
Medusa
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,180 Elo+
Party 1
Bacchus
Bacchus
KeeviinK
Bacchus
Level 120
God Stats
3W - 4L
1,618 SR
Queue Stats
164W - 205L
1,398 Elo+
Solo
Awilix
Awilix
ScaryFoal543627
Awilix
Level 36
God Stats
0W - 5L
1,164 SR
Queue Stats
110W - 129L
1,305 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UsR diesalot
Ah Muzen Cab
Level 67
God Stats
75W - 76L
1,467 SR
Queue Stats
179W - 211L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
1 / 1 / 4
7,229
516
5,108
6,930
3,774
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Sun Wukong
Yodagami
Sun Wukong
12
5 / 1 / 1
8,352
597
5,696
9,591
6,815
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
breadchunk
Bakasura
14
5 / 0 / 2
8,470
605
6,348
12,254
5,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
2 / 1 / 4
8,020
573
7,777
6,048
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
deadon1mpact
Sylvanus
11
4 / 0 / 3
7,967
569
3,899
8,116
6,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
GuerreiroSayajin
Persephone
12
0 / 2 / 1
6,545
468
2,360
5,918
2,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Jjean_007
Medusa
10
0 / 4 / 1
5,946
425
4,389
9,455
3,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
KeeviinK
Bacchus
8
0 / 2 / 0
5,751
411
3,306
8,193
2,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 4 / 0
5,977
427
2,441
13,480
4,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
UsR diesalot
Ah Muzen Cab
10
0 / 5 / 0
6,258
447
6,498
10,523
3,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
3
17
Kills
1
3
Deaths
17
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
4
3
L
Persephone
GuerreiroSayajin
Persephone
0
2
1
0.25
L
Medusa
Jjean_007
Medusa
0
4
1
0.13
L
Bacchus
KeeviinK
Bacchus
0
2
0
0
L
1
4
0
0.25
L
Ah Muzen Cab
UsR diesalot
Ah Muzen Cab
0
5
0
0
W
Sun Wukong
Yodagami
Sun Wukong
5
1
1
5.5
W
Bakasura
breadchunk
Bakasura
5
0
2
6
W
2
1
4
4
W
Sylvanus
deadon1mpact
Sylvanus
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,828
Damage
18,994
42,939
Taken
47,569
24,451
Mitigated
16,920
17,800
Healing
9,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
5,108
911
165
2,405
6,930
3,774
513
1,821
5,109
0
47,703
L
Persephone
GuerreiroSayajin
Persephone
2,360
99
0
906
5,918
2,281
184
2,926
2,840
39,468
0
L
Medusa
Jjean_007
Medusa
4,389
2,256
0
2,319
9,455
3,310
319
3,959
5,496
0
34,419
L
Bacchus
KeeviinK
Bacchus
3,306
213
1,459
1,745
8,193
2,900
60
2,655
5,538
18,372
0
L
2,441
894
0
1,430
13,480
4,885
0
2,135
11,345
0
36,090
L
Ah Muzen Cab
UsR diesalot
Ah Muzen Cab
6,498
3,608
0
1,981
10,523
3,544
0
0
9,664
0
44,452
W
Sun Wukong
Yodagami
Sun Wukong
5,696
1,082
0
3,328
9,591
6,815
708
137
9,454
0
43,183
W
Bakasura
breadchunk
Bakasura
6,348
4,248
0
2,793
12,254
5,124
748
1,069
11,185
0
62,983
W
7,777
294
0
944
6,048
2,447
132
1,065
4,983
58,945
0
W
Sylvanus
deadon1mpact
Sylvanus
3,899
1,522
3,289
4,876
8,116
6,291
448
1,711
6,405
16,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,038
Gold Earned
30,477
401
Minions Killed
291
0
Camps Cleared
0
1,421,487
Distance Traveled
1,223,173
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
7,229
516
68
5
0
271,861
4
L
Persephone
6,545
468
73
5
0
249,480
2
L
Medusa
5,946
425
70
5
0
238,248
2
L
Bacchus
5,751
411
25
2
0
197,297
3
L
Awilix
5,977
427
60
4
0
281,983
1
L
Ah Muzen Cab
6,258
447
63
5
0
256,165
2
W
Sun Wukong
8,352
597
93
7
0
283,397
4
W
Bakasura
8,470
605
120
9
0
330,705
3
W
Merlin
8,020
573
88
6
0
262,767
1
W
Sylvanus
7,967
569
32
2
0
272,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role